# wine-mirror/wine

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_How this analysis was created: the description and tags below were written by an AI model that read this project's README and public documentation pages; stars, license and language come straight from the GitHub API. The model does not read the source code._

4,064 stars · 1,306 forks · C · NOASSERTION

## Links

- GitHub: https://github.com/wine-mirror/wine
- awesome-repositories: https://awesome-repositories.com/repository/wine-mirror-wine.md

## Description

Wine is a compatibility layer that enables Windows binaries and applications to run on Unix-like operating systems. It functions as a cross-platform binary loader and Windows API implementation that translates system calls into functional equivalents on non-Windows platforms.

The project provides tools for both the execution of existing binaries and the porting of Windows source code into native executables for Unix or macOS. This includes the ability to launch legacy software, such as older DOS and early Windows programs, on modern hardware.

The system operates by mapping Windows system calls to native Unix equivalents in real time and simulating the Windows dynamic link library loading mechanism. It implements these API libraries in user space and utilizes modular adapter layers to handle differences in graphics, sound, and networking across various distributions.

## Tags

### Education & Learning Resources

- [Production-Like Application Runs](https://awesome-repositories.com/f/education-learning-resources/application-examples/production-like-application-runs.md) — Executes Windows binary files on Unix-like systems by translating application interface calls to platform equivalents. ([source](https://github.com/wine-mirror/wine#readme))

### Operating Systems & Systems Programming

- [DLL Emulation](https://awesome-repositories.com/f/operating-systems-systems-programming/dynamic-library-loading/dll-emulation.md) — Simulates the Windows DLL loading mechanism to provide necessary shared libraries to guest applications.
- [Binary Loaders](https://awesome-repositories.com/f/operating-systems-systems-programming/kernel-core-internals/system-programming-primitives/system-primitives/file-system-i-o/binary-loaders.md) — Parses Windows executable formats to map memory segments and resolve symbols for execution on non-native hosts.
- [System Call Translation Layers](https://awesome-repositories.com/f/operating-systems-systems-programming/system-call-translation-layers.md) — Implements real-time mapping of Windows system calls to native Unix equivalents to execute binaries without a virtual machine.
- [User-Space API Implementations](https://awesome-repositories.com/f/operating-systems-systems-programming/user-space-api-implementations.md) — Reimplements Windows API libraries in user space to avoid the need for a kernel-level compatibility layer.
- [Cross-Platform Binary Loaders](https://awesome-repositories.com/f/operating-systems-systems-programming/virtualization-emulation/virtualization-platforms/virtualization-platforms/cross-architecture-virtualization/cross-platform-binary-loaders.md) — Executes Windows PE binaries on non-Windows platforms by mapping system calls to native libraries.
- [Windows Compatibility Layers](https://awesome-repositories.com/f/operating-systems-systems-programming/windows-compatibility-layers.md) — Runs Windows applications and executables on Unix-like operating systems without needing a native Windows installation.
- [Windows API Implementations](https://awesome-repositories.com/f/operating-systems-systems-programming/windows-compatibility-layers/windows-api-implementations.md) — Provides a compatibility layer that translates Windows system calls into functional equivalents on non-Windows platforms.
- [Vintage Software Execution](https://awesome-repositories.com/f/operating-systems-systems-programming/vintage-software-execution.md) — Launches older DOS and early Windows programs on modern hardware and operating systems.
- [Source-to-Native Porting Libraries](https://awesome-repositories.com/f/operating-systems-systems-programming/windows-compatibility-layers/source-to-native-porting-libraries.md) — Provides header files and libraries for compiling Windows source code into native Unix binaries.

### Development Tools & Productivity

- [OS Application Porting Toolkits](https://awesome-repositories.com/f/development-tools-productivity/os-application-porting-toolkits.md) — Provides a set of tools for compiling Windows source code into native executables for Unix or macOS.

### Game Development

- [Cross-Platform Porting](https://awesome-repositories.com/f/game-development/cross-platform-porting.md) — Converts Windows source code into native Unix or Mac executables by translating system interface calls.

### Programming Languages & Runtimes

- [Cross-Platform Source Porting](https://awesome-repositories.com/f/programming-languages-runtimes/cross-platform-source-porting.md) — Translates interface calls into native Unix or Mac equivalents to compile source code into native executables. ([source](https://github.com/wine-mirror/wine#readme))

### Software Engineering & Architecture

- [Platform Abstraction Shims](https://awesome-repositories.com/f/software-engineering-architecture/platform-abstraction-shims.md) — Uses modular adapter layers to handle differences in graphics, sound, and networking across various Unix distributions.
