This repository provides a collection of reference implementations and practical demonstrations for using WebRTC to establish real-time audio, video, and data communication. It contains code samples for negotiating peer-to-peer connections, managing media streams, and utilizing low-latency data channels.
The project demonstrates the capture of audio and video from hardware devices, as well as the redirection of canvas element content into media streams. It includes examples of transferring arbitrary text and binary data between peers and managing the negotiation of direct connections.
The samples cover broad capability areas including hardware media device management, browser-based media processing, and peer-to-peer data exchange.