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uc-vision/taichi-splatting

0
View on GitHub↗
0 stars·0 forks·12 views

Taichi Splatting

Features

  • Core Implementations - Taichi and PyTorch-based implementation for Gaussian splatting.

Star history

Star history chart for uc-vision/taichi-splattingStar history chart for uc-vision/taichi-splatting

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Frequently asked questions

What are the main features of uc-vision/taichi-splatting?

The main features of uc-vision/taichi-splatting are: Core Implementations.

Which projects share features with uc-vision/taichi-splatting?

Projects with overlapping indexed features include: an-u-rag/stylized-gaussian-splatting. asus-monitor/ri3d-impl — few-shot gaussian splatting pipeline. graphdeco-inria/gaussian-splatting — Gaussian Splatting is a computational framework designed to transform sparse sets of two-dimensional photographs into… guoriyue/3dgs-warp-scratch. mrnerf/gaussian-splatting-cuda — Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application. mrnerf/lichtfeld-studio.

Projects sharing features with Taichi Splatting

These projects share indexed features with Taichi Splatting. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • asus-monitor/ri3d-implAsus-Monitor avatar

    Asus-Monitor/ri3d-impl

    4View on GitHub↗

    few-shot gaussian splatting pipeline

    Python
    View on GitHub↗4
  • graphdeco-inria/gaussian-splattinggraphdeco-inria avatar

    graphdeco-inria/gaussian-splatting

    20,707View on GitHub↗

    Gaussian Splatting is a computational framework designed to transform sparse sets of two-dimensional photographs into photorealistic, interactive three-dimensional scene representations. The system functions as a reconstruction tool and rendering engine, enabling the conversion of image data into volumetric models that support novel view synthesis. The project represents scenes as a collection of anisotropic three-dimensional Gaussians, which store position, opacity, color, and covariance data. It distinguishes itself through a differentiable tile-based rasterization process that projects the

    Pythoncomputer-graphicscomputer-visionradiance-field
    View on GitHub↗20,707
  • guoriyue/3dgs-warp-scratchG

    guoriyue/3dgs-warp-scratch

    0View on GitHub↗
    View on GitHub↗0
  • an-u-rag/stylized-gaussian-splattingA

    An-u-rag/stylized-gaussian-splatting

    0View on GitHub↗
    View on GitHub↗0
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