30 open-source projects similar to torvalds/audionoise, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
NAudio is a .NET audio library that provides playback, recording, format conversion, and signal processing capabilities for Windows applications. It serves as an audio format converter between common formats like WAV, MP3, AAC, and AIFF using ACM or Media Foundation codecs, and functions as an audio playback and recording API through Windows audio APIs including WaveOut, DirectSound, ASIO, and WASAPI. The library includes an audio stream processor that can mix, trim, loop, fade, resample, and adjust pitch or channel count of audio streams with a floating-point engine. It also provides an audi
Overtone is a Lisp audio synthesis library that provides a programmable environment for designing synthesizers and generating real-time audio. It serves as a digital signal processing framework for live sound programming, integrating an audio sample manager for retrieving and caching sounds from remote repositories and a musical sequence generator for composing melodic and rhythmic structures. The project distinguishes itself through its specialized interfaces for hardware and networking, featuring a dedicated system for routing MIDI data and exchanging Open Sound Control messages between sof
This project is an acoustic keystroke recognition system and audio side-channel analysis tool. It identifies typed text by analyzing audio recordings of keyboard sounds through waveform correlation and linguistic frequency analysis. The system distinguishes itself by combining digital signal processing with a substitution cipher decryptor. It uses simulated annealing and n-gram probability maps to recover plaintext from encoded strings and identifies specific keys by comparing captured waveforms against trained sound profiles. The toolkit covers a broad range of capabilities, including real-
Oboe is a native C++ library designed for building high-performance, low-latency audio applications on Android. It serves as a unified wrapper and native API for managing audio streams, sample rates, and hardware routing across different Android operating system versions. The library provides a consistent interface by automatically selecting the most efficient audio backend at runtime, switching between AAudio and OpenSL ES to ensure the lowest possible latency. It enables exclusive-mode hardware access to bypass the system mixer and utilizes a high-priority asynchronous pull model for audio
Aubio is an audio analysis and digital signal processing library designed for music information retrieval. It provides a suite of tools for extracting musical features, estimating fundamental frequencies, and tracking rhythmic pulses in audio streams. The library specializes in the detection of pitch and beat, enabling the extraction of musical notes and the estimation of overall tempo. It also includes capabilities for automatic onset detection to identify the start of sonic events and the separation of audio signals into percussive transients and steady-state tonal components. The system c
eqMac is a system-wide audio equalizer and volume mixer for macOS. It utilizes a virtual audio driver to intercept system output, allowing users to adjust frequency response, boost system volume, and control independent volume levels for different running software applications. The project functions as an audio unit plugin host, integrating third-party plugins into the system audio stream for professional effects. It also includes a local web server that enables remote audio control via HTTP, allowing users to modify audio parameters from a mobile device or other external hardware on the same
EZAudio is an audio library for Apple platforms that provides standardized interfaces for microphone capture, file playback, and hardware output. It functions as a low-latency audio processor and visualization framework designed to manipulate audio buffers and route signals with minimal delay. The project features a hardware-accelerated waveform renderer for drawing real-time audio amplitudes and rolling plots. It also includes a Fast Fourier Transform analyzer that converts time-domain audio samples into frequency-domain data for spectral analysis. The library covers a broad range of capabi
EasyEffects is a real-time audio processor and system-wide effects manager designed for PipeWire audio streams. It functions as a comprehensive suite for applying filters, equalizers, and limiters to both input and output audio across the entire system. The project distinguishes itself through its use of deep learning for neural network noise suppression and voice isolation, as well as its ability to simulate physical acoustic environments using impulse-response convolution. It includes a sophisticated preset management system that allows users to associate specific audio configurations with
This project is a multi-room music server and library aggregator that centralizes local audio files and various streaming services into a single unified database. It functions as a media controller for DLNA and UPnP devices, enabling the management of music, podcasts, and audiobooks across networked speakers. The system is distinguished by its ability to synchronize audio playback across multiple speakers and brands simultaneously. It features a digital signal processor for loudness normalization and frequency correction, alongside an acoustic fingerprinting engine used for metadata enrichmen
Nannou is a creative coding framework for Rust designed for building interactive visual and audio sketches. It provides a loop-based API with hardware-accelerated 2D and 3D rendering, serving as a toolkit for generative art production and multimedia installation design. The framework is distinguished by its comprehensive hardware communication interface, which bridges software with physical devices via MIDI, OSC, DMX, serial, and laser DAC protocols. It also includes specialized projection mapping tools for warping visual output to fit non-standard physical surfaces and a dedicated GPU shader
Surge is a polyphonic software synthesizer and VST plugin designed for complex sound generation. It functions as a hybrid synthesis engine, combining subtractive, wavetable, frequency modulation, and physical modeling techniques to produce audio. The project distinguishes itself through extensive microtuning capabilities, supporting non-standard musical scales and intonations via industry-standard tuning files. It also features an Open Sound Control compatible architecture for remote parameter management and hardware synchronization. The system covers a broad range of audio engineering capab
Lyrebird is a real-time audio processing application designed for Linux systems that modifies microphone input. It functions by capturing and routing system audio streams through virtual devices, allowing users to apply frequency adjustments and voice effects before the signal is passed to other desktop applications. The application provides a graphical interface built with a declarative toolkit, enabling users to manage and toggle between custom voice presets. These configurations are stored locally, ensuring that specific pitch settings and audio profiles remain consistent across different
Recorder is a JavaScript library for capturing audio from microphones and encoding the resulting data into multiple formats, including MP3, WAV, and WebM. It provides a unified interface for cross-platform audio recording across web browsers and mobile applications. The library functions as an audio signal processing tool and waveform visualizer, offering real-time visual feedback through frequency histograms and waveforms. It includes specialized capabilities for encoding and decoding dual-tone multi-frequency telephone keypad tones. The project covers a broad range of audio manipulation ca
Tone.js is a web-based audio synthesizer and framework for the Web Audio API. It provides a digital signal processing toolkit, a musical timing engine, and a library for MIDI processing to create interactive music and synthesizers directly in the browser. The project features a musical timing engine that coordinates audio events and loops using BPM-relative timing and a global transport. It includes a MIDI processing library capable of converting binary MIDI files into JSON format to trigger sounds and control audio parameters in real time. Its capabilities cover polyphonic sound synthesis,
This library is a browser-based utility for real-time voice activity detection. It monitors live microphone input to distinguish between background noise and human vocalizations, enabling applications to identify when a person begins or stops speaking. The project utilizes WebAssembly to execute signal processing logic within the browser sandbox, ensuring high-performance analysis of audio buffers. It integrates directly with the native audio graph to capture raw pulse-code modulation data, employing an energy-threshold approach to identify speech boundaries. The library provides an event-dr
This project is a comprehensive reference guide and directory of web browser capabilities. It serves as a technical map for accessing native operating system functions, hardware interfaces, and standard web APIs to bridge the gap between web applications and desktop or mobile environments. The resource provides detailed guidance on implementing Progressive Web App features, including offline caching, push notifications, and native installation prompts. It also catalogs methods for interacting with hardware peripherals via USB, Bluetooth, and NFC, as well as reading raw data from device sensor
Bigcache is a thread-safe, in-memory key-value store for Go designed to minimize garbage collection pauses. It functions as a memory-optimized cache capable of storing gigabytes of data while maintaining low latency during high-volume operations. The system avoids garbage collection overhead by managing memory through large byte arrays and manual allocation. It utilizes a circular-buffer layout to reuse space and lock-striped sharding to reduce contention during concurrent read and write access. The project provides capabilities for high-volume in-memory caching and low-latency data retrieva
BespokeSynth is a modular synthesizer environment that combines a node-based audio graph routing system with a live scripting bridge, enabling real-time patching and control without recompilation. Its architecture integrates a granular synthesis engine, FFT-based spectral processing, a MIDI Polyphonic Expression pipeline, and a Euclidean rhythm generator, all within a freeform workspace designed for live experimentation. The project distinguishes itself through its live coding capabilities, allowing Python scripts to create, modify, and control synthesis parameters at runtime, and its plugin
This project is a single-producer single-consumer concurrent queue for C++ designed for lock-free data exchange between threads. It provides a thread-safe mechanism to transfer data without the use of mutexes or locks. The queue is implemented as a contiguous circular buffer that supports dynamic capacity growth to prevent data loss when the queue reaches its limit. It utilizes atomic synchronization and wait-free index management to coordinate data access between the writing and reading threads. The library covers inter-thread communication and buffer management, offering both blocking and
freecache is a high-performance, concurrent in-memory key-value store library for Go applications. It functions as a fixed-size cache that manages large volumes of data while eliminating garbage collection overhead through the use of preallocated memory and off-heap storage. The system maintains a predictable memory footprint by utilizing fixed memory allocation and circular buffer management, where new entries automatically overwrite the oldest data upon reaching capacity. It further reduces contention between simultaneous readers and writers through lock-striped concurrent access. The libr
Logicanalyzer is a digital logic analyzer and signal visualizer designed for capturing and analyzing high-speed digital signal transitions. It functions as a protocol decoder that translates raw digital signals into human-readable frames and operates as a network capture tool to acquire data remotely over TCP. The system is an extensible protocol analyzer, allowing the development of custom decoders and renderers for proprietary protocols through external libraries. It supports remote hardware capturing via WiFi and provides a mechanism to increase available digital channels through multi-dev
Collections is a JavaScript data structure library that provides unified interfaces for sets, maps, ordered sequences, and key-value storage. It includes capacity-bounded eviction mechanisms, categorical grouping, and set membership collections designed to organize and manage complex datasets through consistent traversal methods. The library offers advanced primitives such as circular ring buffers that automatically discard old entries upon reaching capacity limits, and comparator-driven sorted sequences maintained through binary search positioning. It supports persistent state snapshotting v
glslViewer is a console-based GLSL shader sandbox and renderer designed for the real-time testing and iteration of fragment and vertex shaders. It functions as a live-reloading viewer that automatically updates visual output when source files are modified on disk. The system also operates as a headless renderer, capable of generating frames and exporting images without a physical display. The project is distinguished by its support for multi-pass rendering, utilizing framebuffer ping-ponging and convolution pyramids to execute complex visual effects. It features an integrated OSC controller t
This project is a set of digital signal processing routines and firmware designed for building modular synthesis hardware and control voltage modules. It functions as a comprehensive system for Eurorack synthesis, incorporating a physical modeling synthesis engine, a granular synthesis module, and a dedicated control voltage processor. The system distinguishes itself through a specialized synthesis engine that simulates the acoustic properties of strings, reeds, and percussion using modal resonators. It also features a MIDI to CV converter for monophonic and polyphonic operation and a step se
uthash is a macro-based data structure library for C that provides header-only implementations of hash tables, linked lists, stacks, and dynamic arrays. It allows for key-based lookups and organized data storage without requiring external library linking. The library uses intrusive linking to embed metadata directly into user-defined structures via macros. This approach enables in-place structure extension, allowing hash and link fields to be added to existing structs without separate memory allocations for container nodes. The project also covers specialized memory and data stream managemen
Linenoise is a lightweight C library for terminal line editing, command history management, and asynchronous input processing. It functions as a self-contained alternative for capturing user input from the command line without requiring external dependencies. The utility provides a non-blocking input processor that handles keyboard data via a feed mechanism, allowing applications to process user typing and external events simultaneously. It supports the implementation of custom shells and REPLs through features such as callback-based autocompletion, input hinting, and a circular history buffe
This project provides custom firmware and a suite of management tools for wireless thermometers and hygrometers. It replaces manufacturer software to improve measurement accuracy, extend battery life, and unlock configuration options not available in stock firmware. The system differentiates itself through a comprehensive set of administration utilities, including a device configurator for managing Bluetooth advertising and transmission power, and an over-the-air flasher for wireless software updates. It also features a climate data visualizer to retrieve and graph historical temperature, hum
Peco is an interactive text filter and fuzzy finder for the terminal. It serves as a terminal user interface selection tool that filters standard input in real-time using fuzzy matching and regular expressions. The tool preserves and renders ANSI color escape sequences from piped input streams while performing matching logic on plain-text versions. It supports multi-stage filtering, allowing users to freeze result sets to create a new base for subsequent refinements. Capability areas include advanced search filtering with negative matching, multi-item selection, and the ability to pipe selec
pysheeet is a technical reference library providing a curated collection of code snippets and implementation patterns for advanced Python development, system integration, and high-performance computing. It serves as a comprehensive guide for implementing low-level network programming, native C extensions, and asynchronous and concurrent programming. The project provides specialized frameworks for the development and deployment of large language models, including tools for distributed GPU inference and high-performance serving. It also includes detailed patterns for high-performance computing