22 open-source projects similar to thundernerd/unity3d-executionorderattribute, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Unity3D ExecutionOrderAttribute alternative.
NaughtyAttributes is a collection of custom attributes for the Unity Editor inspector that allows for field validation, the exposure of non-serialized properties, and the addition of custom UI controls. It functions as an extension library to customize how fields are drawn and behave within the inspector interface without requiring the author to write custom editor scripts. The library provides tools for creating interactive elements such as buttons that execute specific methods, as well as specialized input controls like sliders and dropdowns. It enables the display of native properties and
xNode is a Unity editor extension that provides a visual node graph editor for designing flow-based logic and state machines. It functions as a visual logic designer, allowing for the creation and management of interconnected node networks within the Unity engine. The tool enables the construction of custom logic systems, such as branching dialogue trees and game state machine transitions. It supports the organization of complex graphs through a hierarchical grouping system that wraps related nodes into resizable visual containers. The system utilizes a graph-based data model to define data