30 open-source projects similar to tencent/westore, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Westore alternative.
Chameleon is a cross-platform application framework and component library used to develop applications for the web and various mini-app platforms from a single shared codebase. It functions as a multi-platform build pipeline that compiles source code into different target formats while providing an MVVM-based user interface system for managing application state. The framework employs a polymorphic protocol to extend custom components and APIs, allowing for platform-specific implementations while maintaining cross-end compatibility. It includes a specialized build tool for static analysis that
Prism is a XAML application framework and MVVM architectural framework designed to build loosely coupled and testable applications across WPF, Xamarin Forms, and WinUI. It serves as a structural pattern implementation that separates business logic from the user interface to improve maintainability and testing. The framework provides a XAML event bus for exchanging data and triggering actions between independent components without direct coupling. It also functions as a dependency injection integrator, bridging external inversion-of-control containers to manage service delivery across multiple
Avalonia is a cross-platform desktop framework that enables the creation of native-feeling applications for Windows, macOS, and Linux from a single codebase. It functions as a declarative UI toolkit, allowing developers to define complex visual hierarchies and interface structures using a markup-based syntax that maps directly to underlying object properties. By utilizing the Model-View-ViewModel architectural pattern, the framework facilitates a clean separation between application logic and user interface layout, which simplifies unit testing and component maintenance. The framework disting
ReactiveUI is a .NET MVVM framework and functional reactive programming library designed to decouple application state from the user interface. It functions as a reactive state management tool that uses observable streams to handle mutable data and asynchronous event-driven logic. The framework provides a cross-platform UI toolkit that abstracts business logic from platform-specific views. This enables the creation of consistent user interfaces across multiple .NET platforms by utilizing platform-agnostic abstractions. The system focuses on application state management and decoupled UI testi
This framework is a cross-platform software development kit designed for building native mobile and desktop applications from a single shared codebase. It provides a unified programming interface that allows developers to construct user interfaces using declarative markup, which are then rendered as native components on each target operating system. The framework distinguishes itself through a multi-targeting build system that consolidates platform-specific resources and native control mapping into a unified project structure. It includes a data-driven binding engine that synchronizes applica
LearningNotes is a technical knowledge base and engineering study guide focused on Android framework internals, system architecture, and mobile performance optimization. It serves as a reference for analyzing the Android boot sequence, process bootstrapping, and system service initialization. The project provides detailed guides on mobile performance, including strategies for reducing memory footprints, identifying memory leaks, and optimizing image decoding. It further covers Android inter-process communication using AIDL and the Binder kernel driver, as well as software architecture manuals
mobx-react is a library that provides state bindings to connect React components to MobX observable state. It functions as a component state synchronizer, ensuring that user interface elements automatically re-render only when the specific observed data they consume changes. The project enables a decoupled state architecture by moving business logic and domain state into standalone stores, separating data management from the React component tree. It facilitates global state distribution across deep component hierarchies using providers and context to avoid manual prop drilling. The library c
This project is a reference implementation of the Model-View-Presenter architecture for Android applications. It serves as a structural example of how to separate business logic from the user interface through a presenter-based framework. The implementation focuses on a clean architecture approach, using presenters to mediate all communication between the data model and the view. It employs a passive view pattern and interface-based decoupling to isolate the user interface from domain rules. The architecture incorporates interactor-based domain logic and layered separation to reduce systemic
Knockout is a client-side UI library and JavaScript framework used to create responsive web interfaces. It functions as a declarative data binding library and an observable data model system that decouples business logic from the document object model. The project implements the Model-View-ViewModel pattern to separate application logic from the user interface. It synchronizes data models with visual views by linking internal JavaScript properties to HTML elements, allowing the interface to update automatically when underlying data changes. The framework provides capabilities for dynamic fro
kbone is an isomorphic frontend framework and web-to-mini-program adapter. It serves as a cross-platform UI bridge and DOM simulation library that allows web applications to run inside WeChat Mini Programs by simulating a browser environment for JavaScript code. The project enables the migration of web UI frameworks into restricted environments by providing simulated browser interfaces and APIs. It translates standard web components and routing into native mini program elements and page transitions, allowing a single codebase to function as both a standard website and a mini program. The fra
Taro is a cross-platform application development framework designed to build a single codebase that runs across multiple mobile platforms and web browsers. It focuses on mini-program development for ecosystems such as WeChat, Alipay, and ByteDance, as well as hybrid mobile application deployment. The project enables multi-framework frontend engineering, allowing developers to use React or Vue to create user interfaces that compile to different target environments. It employs a framework-agnostic abstract layer and a unified virtual DOM translation to map high-level component logic to various
This project is a reference implementation of the Model-View-ViewModel pattern using Android Jetpack components. It serves as an architecture template and layering guide, dividing application code into view, domain, and data layers to ensure a unidirectional flow of dependencies. The implementation focuses on state management and configuration change handling. It demonstrates how to synchronize UI updates across multiple screens using shared state containers and preserves application state during transitions between portrait and landscape orientations. The codebase covers a broad surface of
Pokedex is a reference implementation of an Android application that utilizes the MVVM architecture, Jetpack Compose for its declarative user interface, and Hilt for dependency injection. It serves as a sample project demonstrating a mobile application built with Android Jetpack and a Kotlin Coroutines network client to manage asynchronous data requests. The project implements a modular codebase to optimize build performance and enforce internal boundaries. It features a local persistence layer using the Room library to cache remote data on the device and utilizes Material Motion for fluid in
wpfui is a framework and component library for Windows desktop applications built with the .NET WPF framework. It provides a collection of modern visual controls, styles, and immersive interface elements that implement the Fluent Design language. The project includes a specialized icon library delivered as font resources and a project template that provides a pre-configured structure for applications using the Model-View-ViewModel architectural pattern and dependency injection. The framework covers Windows desktop development through XAML-based control templating, resource-dictionary style i
This repository provides a comprehensive collection of functional code samples designed to demonstrate modern development patterns and architectural practices for the Android platform using Kotlin. It serves as a practical guide for implementing standard design patterns that decouple business logic from user interface components, ensuring that applications remain maintainable and testable. The project distinguishes itself by offering isolated, hands-on implementations of complex mobile programming tasks. It covers a wide range of capabilities, including asynchronous networking, local database
MVVMHabit is an Android development framework and base library that implements the MVVM architecture using Android Architecture Components. It provides a pre-integrated foundation designed to decouple business logic from user interface rendering and lifecycle management. The project distinguishes itself by bundling a comprehensive set of architectural templates, including a reactive event bus for decoupled component communication, token-based data exchange between logic instances, and a single-activity fragment hosting system to reduce manifest overhead. The framework covers broad capability
CloudReader is an Android music client designed for streaming music and consuming cloud content. It is implemented as a Material Design application that provides a specialized interface for cloud music streaming and digital media browsing. The application features a cloud music streaming interface and a content browsing system for exploring articles, community forums, and question-and-answer sections. It includes utilities for content search, query history tracking, and the generation of desktop shortcuts for quick access to specific application sections. The system supports visual customiza
This project provides a collection of type-safe wrappers designed to bridge web-based applications with native mobile hardware and system services. It functions as a cross-platform framework that normalizes disparate native plugin behaviors into a unified interface, allowing developers to access device sensors and system capabilities consistently across multiple mobile operating systems. The framework distinguishes itself by wrapping asynchronous native callbacks into reactive streams, simplifying the management of continuous hardware events and data updates. It includes robust mocking capabi
Gameplay is a high-performance C++ game engine and cross-platform framework designed for developing 2D and 3D interactive games. It functions as both a 3D graphics engine for rendering environments and a 2D game development kit for creating sprite-based mechanics. The framework provides a cross-platform abstraction layer to ensure that game logic and graphics run across various hardware and software platforms using a shared codebase. The engine implements a hardware-accelerated rendering pipeline and component-based game logic to separate data from behavior. It utilizes a native C++ impleme
This project is a framework-agnostic UI library and a collection of modular web components based on the Material Design visual system. It provides a comprehensive set of interactive interface elements and a responsive web grid system for organizing page content. The library utilizes a design token theme engine to apply consistent typography, colors, and visual styles across an interface. It separates behavioral logic from rendering to ensure that components remain compatible across different JavaScript environments. The system covers responsive layout design and web form interface developmen
Neutralinojs is a lightweight cross-platform desktop application framework that allows developers to build native applications using web technologies and a C++ backend. It serves as a native system API bridge, enabling JavaScript frontend code to execute system commands and manage files across Windows, macOS, and Linux. The project distinguishes itself as a portable runtime that renders interfaces via the system's built-in webview instead of bundling a full browser engine. This approach enables the packaging of web assets into small, standalone executable binaries. The framework provides com
OpenMW is a modern, open-source game engine designed to execute the game Morrowind and its expansions. It serves as a cross-platform game runtime and 3D world renderer, providing a data-driven environment to run game logic and physics with improved stability. The project functions as a game modding framework, utilizing a modular plugin system and an interpreted scripting layer to load external modifications. This architecture allows for the integration of community content, custom textures, and external scripts without altering the base executable code. The engine covers a broad range of cap
Panda3D is a cross-platform game engine and 3D graphics rendering system developed for Python and C++. It functions as a comprehensive framework for building interactive 3D applications, providing a real-time physics simulator and a specialized 3D asset pipeline tool. The engine distinguishes itself by combining a high-performance C++ core with interoperable Python language bindings. It utilizes a scene graph architecture to organize 3D objects and provides a pipeline-based asset conversion system to optimize models and textures for runtime loading. Its capability surface includes low-level
This project is a boilerplate and template for Go applications implementing Clean Architecture. It provides a standardized project structure designed to organize code into decoupled layers, ensuring that core business logic remains independent of databases, frameworks, and user interfaces. The implementation focuses on a domain-driven design that utilizes dependency injection and the repository pattern to abstract data storage. It enforces architectural boundaries through internal package encapsulation and layer-based dependency inversion. The project includes a development toolchain that au
Butter Desktop is a BitTorrent video streamer and cross-platform media player. It serves as a torrent-based movie client that allows users to watch video content sourced from the BitTorrent protocol in real time. The application enables decentralized video consumption by streaming content without requiring a full file download. This is achieved through sequential torrent streaming and peer-to-peer data fetching to maximize bandwidth. The software provides cross-platform video playback by integrating native codecs for audio and video decoding. It utilizes a buffer-based playback system and a
Clean Architecture template for Golang services
MobileIMSDK is an open-source instant messaging framework that provides reliable real-time message delivery across iOS, Android, Java, HarmonyOS, and web platforms. At its core, it offers a unified communication layer that transparently supports UDP, TCP, and WebSocket transports, enabling developers to send and receive messages without managing protocol differences or connection state. The framework includes an automatic reconnection engine that detects network outages and restores connections without manual intervention, with built-in message retransmission and deduplication to guarantee exa
This project is a reference Kotlin Android application template and a set of sample implementations demonstrating Clean Architecture principles. It provides a structural design that isolates core business rules from the user interface and data sources into distinct, layered modules. The implementation focuses on the Model-View-ViewModel (MVVM) pattern to decouple UI logic from data models. It utilizes a dependency injection framework to automate object creation and manage component lifecycles, while employing a repository pattern to abstract data requests across memory, disk, and cloud source
X6 is a JavaScript diagramming library and SVG graph rendering engine used to build interactive flowcharts, mind maps, and visual workflow editors. It provides a framework for defining customizable node and edge behaviors, utilizing a hybrid rendering approach that combines SVG and HTML. The library decouples the visual graph representation from underlying business logic and data structures through a dedicated state management system. It allows for extensive extensibility via a registration mechanism for custom nodes, edges, and canvas tools. The toolkit includes capabilities for automatic g
WPF is a .NET desktop UI framework and application framework designed for creating graphical user interfaces specifically for the Windows operating system. It functions as a XAML-based UI toolkit that uses an XML-based language to define interfaces and separate design from application logic. The framework includes a vector graphics rendering engine that produces resolution-independent visuals. This system allows graphics to scale without loss of quality on high-density monitors. The project covers broad capability areas including modern UI styling, rich media content hosting, and desktop int