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scrtwpns/mixbox

0
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3,392 stars·154 forks·C#·other·21 viewsscrtwpns.com/mixbox↗

Mixbox

Mixbox is a specialized simulation engine for modeling fluid color dynamics, pigment-based hue shifts, and latent space color blending. It functions as an RGB color mixing simulator that uses pigment-based simulations and latent space interpolation to produce realistic results.

The project incorporates a Kubelka Munk color engine to achieve physically accurate hue shifts and saturated gradients. It also utilizes a latent space color blender to transform colors into latent representations for precise linear interpolation and multi-color mixing.

The system covers fluid dynamics for calculating the motion, diffusion, and rotational blending of colors within a fluid environment. It further provides capabilities for physical color simulation, including the blending of three or more colors using weighted ratios.

Features

  • Fluid Dynamics Simulation - Provides a physics-based simulation that calculates the motion, diffusion, and blending of colors within a fluid environment.
  • Latent Color Interpolators - Mixes multiple colors using weighted ratios in a latent space to maintain visual accuracy and control.
  • Pigment Scattering Simulators - Uses Kubelka-Munk theory to calculate light scattering and absorption for physically accurate paint mixing.
  • Digital Pigment Simulators - Simulates the blending of real world paints and pigments using Kubelka Munk theory.
  • Pigment-Based Color Engines - Implements a simulation engine based on Kubelka Munk theory to achieve physically accurate hue shifts.
  • Physical Color Simulators - Calculates how colors interact and mix in a physical space to produce realistic and saturated gradients.
  • Color Blending - Mixes colors using linear interpolation within a learned latent representation to produce realistic pigment outcomes.
  • Pigment Mixing Simulators - Blends RGB colors using Kubelka-Munk theory to create natural hue shifts and saturated gradients.
  • Latent Color Blenders - Transforms colors into latent representations to perform precise linear interpolation and multi-color mixing.
  • Latent Aggregators - Combines multiple color inputs by averaging their latent representations based on specific volume or intensity ratios.
  • Vorticity Calculators - Calculates rotational velocity across a coordinate map to create organic, swirling color distributions.

Star history

Star history chart for scrtwpns/mixboxStar history chart for scrtwpns/mixbox

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Mixbox

These projects share indexed features with Mixbox. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • sharkdp/pastelsharkdp avatar

    sharkdp/pastel

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    Rustclicolor-convertercolor-space
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  • bgrins/tinycolorbgrins avatar

    bgrins/TinyColor

    5,248View on GitHub↗

    TinyColor is a JavaScript color manipulation library used for parsing, converting, and modifying colors across various formats and color spaces. It functions as a color space conversion tool and a web accessibility contrast checker to ensure compliance with readability standards. The library provides a color palette generator for creating monochromatic, analogous, and complementary color schemes from a starting color. It also translates colors between hex, RGB, HSL, HSV, and named formats. Additional capabilities include color parsing and normalization, programmatic manipulation of brightnes

    JavaScript
    View on GitHub↗5,248
  • gka/chroma.jsgka avatar

    gka/chroma.js

    10,569View on GitHub↗

    chroma.js is a JavaScript library for color manipulation, space conversion, and the generation of data visualization color scales. It provides a system for transforming colors between formats including RGB, HSL, Lab, LCH, OKLab, and CMYK, alongside tools for parsing and modifying colors across these spaces. The library specializes in data-driven color mapping, using algorithms such as Cubehelix, Bezier interpolation, and ColorBrewer palettes to translate numeric data into visual gradients. It includes a perceptual color difference calculator that utilizes CIE 2000 Delta E and Euclidean metric

    JavaScript
    View on GitHub↗10,569
  • patriciogonzalezvivo/lygiapatriciogonzalezvivo avatar

    patriciogonzalezvivo/lygia

    3,274View on GitHub↗

    Lygia is a GLSL shader library providing a specialized suite of tools for color science, image filtering, noise generation, and implicit surface geometry. It serves as a collection of reusable functions for fragment shaders to handle color space conversion, image processing, and geometric rendering. The project is distinguished by its focus on cross-language shader management, allowing reusable functions to be synchronized across different shading languages to ensure consistent graphics behavior across multiple engines. It also implements a system for remote shader dependency resolution, fetc

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Frequently asked questions

What does scrtwpns/mixbox do?

Mixbox is a specialized simulation engine for modeling fluid color dynamics, pigment-based hue shifts, and latent space color blending. It functions as an RGB color mixing simulator that uses pigment-based simulations and latent space interpolation to produce realistic results.

What are the main features of scrtwpns/mixbox?

The main features of scrtwpns/mixbox are: Fluid Dynamics Simulation, Latent Color Interpolators, Pigment Scattering Simulators, Digital Pigment Simulators, Pigment-Based Color Engines, Physical Color Simulators, Color Blending, Pigment Mixing Simulators.

Which projects share features with scrtwpns/mixbox?

Projects with overlapping indexed features include: sharkdp/pastel. gka/chroma.js — chroma.js is a JavaScript library for color manipulation, space conversion, and the generation of data visualization… patriciogonzalezvivo/lygia — Lygia is a GLSL shader library providing a specialized suite of tools for color science, image filtering, noise… bgrins/tinycolor — TinyColor is a JavaScript color manipulation library used for parsing, converting, and modifying colors across various… patriciogonzalezvivo/thebookofshaders — The Book of Shaders is an interactive educational guide and curriculum for learning GLSL fragment shader programming… paveldogreat/webgl-fluid-simulation — This project is a GPU-accelerated fluid renderer and interactive WebGL visualizer. It functions as a fluid dynamics…