30 open-source projects similar to samhenrigold/lidanglesensor, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best LidAngleSensor alternative.
This repository is a comprehensive collection of reference implementations and sample libraries for the Universal Windows Platform. It provides practical examples of how to use Windows Runtime APIs to build cross-device applications, including detailed guidance on XAML-based declarative user interfaces and DirectX-integrated rendering. The project distinguishes itself by providing a wide array of hardware integration suites, covering low-level communication with USB, Serial, I2C, SPI, and GPIO peripherals. It includes specialized implementations for mixed reality holographic rendering, advanc
ZSWatch is a real-time operating system for wearable devices featuring a touch display and Bluetooth Low Energy connectivity. It provides a comprehensive software suite that includes a Bluetooth LE communication stack, an embedded UI framework for round displays, and a complete firmware toolchain for compiling, flashing, and simulating wearable hardware. The project is distinguished by its specialized wearable capabilities, such as a graphical framework for designing reactive screens and watchfaces via a visual editor. It implements a publish-subscribe messaging system to decouple hardware se
Johnny-Five is a JavaScript robotics framework and microcontroller hardware interface designed for programming robots and IoT devices. It provides a standardized library for managing pins, motors, and displays across various microcontroller platforms, allowing developers to control sensors and actuators using a consistent JavaScript API. The framework is distinguished by its use of a plugin-based hardware abstraction system, which enables communication with diverse hardware platforms and protocols. It supports real-time hardware manipulation and debugging through a read-eval-print loop that a
TrackWeight is a digital weighing instrument and pressure-to-weight converter designed to measure the mass of objects. It functions as a pressure sensor weight scale that translates data from a touch surface into weight measurements in grams. The system integrates pressure sensor data to enable digital weight measurement and embedded weight tracking. It converts raw pressure readings into standardized weight units to quantify the mass of objects or fingers in contact with a sensory surface. The implementation includes analog-to-digital signal conversion, linear regression calibration for acc
LibreHardwareMonitor is a .NET library and system health monitoring tool for Windows. It provides a programmatic hardware sensor API and a low-level interface to access real-time temperature, voltage, and fan speed data from computer hardware components. The project serves as a bridge between Windows operating system calls and physical sensors, allowing for the monitoring of processors, graphics cards, motherboards, storage devices, and network adapters. This enables the tracking of system stability and the collection of environmental changes across various hardware components. The software
P4wnP1_aloa is a physical security framework designed to transform a Raspberry Pi into a dedicated appliance for red teaming and penetration testing. It functions as a USB gadget emulation tool, a wireless network spoofing utility, and a GPIO automation controller. The system enables the emulation of composite USB peripherals, such as keyboards, mice, and storage devices, without requiring a reboot. It further provides capabilities for broadcasting fake access point beacons and spoofed responses to emulate diverse wireless network environments. The framework includes a remote management inte
logiops is a userspace driver and configuration tool for Logitech hardware that utilizes the HID++ protocol to manage input behaviors. It functions as an input device mapper and peripheral gesture engine, allowing for the assignment of custom key presses and actions to hardware buttons on compatible mice and keyboards. The project differentiates itself through a specialized gesture engine that triggers software actions based on mouse movement and button combinations. It also provides hardware-level control over vendor-specific features, such as adjusting SmartShift thresholds for scroll wheel
Deej is a hardware-to-software bridge and system audio manager written in Go that maps physical Arduino sliders to volume levels on Windows and Linux. It functions as a cross-platform audio mixer that allows for the control of master volume, microphone levels, and individual application audio through an external hardware interface. The project distinguishes itself by providing a configuration-driven mapping system that binds software processes and hardware audio devices to specific physical sliders. It includes logic for slider direction inversion to correct for reversed hardware wiring and s
LenovoLegionToolkit is a hardware management tool and Windows hardware control interface designed specifically for Lenovo Legion laptops. It functions as a framework for adjusting power modes, battery charging thresholds, and thermal profiles, while providing a dedicated controller for per-key and zone-based RGB keyboard lighting. The project is distinguished by its ability to customize the UEFI boot logo by replacing the default system image on the UEFI partition. It also features a hardware automation framework that triggers specific scripts or programs automatically in response to hardware
Solaar is a device management tool and configuration suite for Logitech wireless peripherals on Linux. It serves as an input peripheral monitor that tracks battery levels and connection link quality via a system tray application, while providing a receiver manager for pairing and unpairing wireless devices with proprietary USB receivers. The project features an input device automation engine that maps hardware events and mouse gestures to simulated keyboard inputs or system commands. This allows for the creation of custom rules that trigger actions based on device notifications or specific wi
HelloWord-Keyboard is a modular keyboard hardware framework and a system for integrating interchangeable interaction modules, expansion docks, and coordinated firmware for screens and sensors. It functions as a USB HID device driver that reports keystrokes and receives control packets between a keyboard and a host computer. The project includes a brushless motor haptic controller using field-oriented control to simulate tactile feedback on rotary encoders. It also features a per-key RGB lighting controller that employs high-refresh-rate timing to create dynamic visual effects. The system cov
OpenTabletDriver is a user-mode graphics tablet driver and USB HID input manager that translates raw USB input from digitizer hardware into system cursor and pen events. It serves as a hardware abstraction layer that normalizes input from various tablet brands into a consistent API, providing a cross-platform pen interface with pressure and tilt sensitivity. The project distinguishes itself through a plugin-based architecture and a profile-based configuration system, allowing for custom filters, interpolators, and persistent hardware setups. It includes specialized tools for hardware driver d
OpenLogi is a local-first hardware configuration tool and cross-application input mapper written in Rust. It enables the customization of peripherals using the HID++ protocol, allowing users to manage device settings without the need for cloud accounts or telemetry. The system distinguishes itself by employing a local-first approach, storing all device configurations and button mappings in plain-text files. This design supports manual editing and version control while ensuring that commands are dispatched directly to the hardware memory. The suite covers several hardware management areas, in
Deskhop is a DIY hardware KVM switch and USB HID input router. It provides the PCB layouts and firmware necessary to build a physical device that routes keyboard and mouse inputs between two computers. The project features a web-based configuration interface delivered via a virtual USB mass storage device, allowing users to manage hardware settings and calibration through a browser using WebHID. It supports seamless transitions between workstations via edge-of-screen cursor movement or hotkeys, including coordinate-mapped scaling to maintain vertical pointer position across monitors of differ
This project is a gamified coding tool and Visual Studio Code extension that provides auditory feedback by playing sound effects and compliments when specific keywords are typed in the editor. It functions as a keyword-based sound trigger that monitors real-time text input to play audio samples when defined code patterns are detected. The extension focuses on a gamified development experience, using audio rewards and positive reinforcement to make the programming process more engaging. It integrates developer wellness support by utilizing positive auditory triggers to influence the mood and m
liquidctl is a command line interface and set of Python drivers used to monitor and control liquid cooling hardware. It functions as a liquid cooler controller, hardware telemetry tool, and RGB lighting controller, providing a unified way to manage temperatures, fan speeds, and pump rates for all-in-one and custom loop cooling systems. The project provides a Python hardware driver that enables programmatic control and telemetry collection without relying solely on the command line. It allows for the configuration of device lighting using standard RGB, HSV, and HSL formats. The system include
Lunar is an adaptive monitor brightness controller and DDC/CI display manager. It allows for the control of hardware brightness, contrast, and volume on external monitors using native communication protocols. When direct hardware control is unavailable, it functions as a software gamma dimmer to simulate brightness reduction. The project synchronizes external monitor brightness with laptop light sensors, wireless lux meters, or astronomical sun position calculations. It also manages hardware monitor presets, enabling the automation of display configurations and input switching through custom
OpenCat-Quadruped-Robot is a development framework and motion control API for building four-legged robots. It provides a comprehensive environment for quadruped robot development, featuring tools for locomotion gait design, inverse kinematics, and a layered control architecture that separates high-level intelligence from low-level motion. The project distinguishes itself as an embedded AI deployment tool, allowing users to train, quantize, and deploy machine learning models to vision modules for tasks such as object detection and visual target tracking. It further supports complex human-robot
This project provides custom firmware and a suite of management tools for wireless thermometers and hygrometers. It replaces manufacturer software to improve measurement accuracy, extend battery life, and unlock configuration options not available in stock firmware. The system differentiates itself through a comprehensive set of administration utilities, including a device configurator for managing Bluetooth advertising and transmission power, and an over-the-air flasher for wireless software updates. It also features a climate data visualizer to retrieve and graph historical temperature, hum
Hyperion is an ambient lighting controller and screen color capture engine designed to synchronize networked LED hardware with real-time video and audio content. It functions as a programmable lighting effects engine and networked server, capturing frames from system displays or USB devices to extract dominant colors for immersive lighting environments. The system distinguishes itself through a protocol-agnostic hardware abstraction layer and a coordinate-based LED mapping system that uses keystone correction for precise physical alignment. It features a modular scripting engine for custom vi
SerpentAI is a game AI development kit and computer vision framework designed for building autonomous agents that interact with video games. It serves as a game input automation tool and a machine learning model integration engine, allowing developers to create agents that perceive game states and execute actions. The framework utilizes a plugin-based agent architecture to provide modular extensions for game-specific logic and behaviors. It features a specialized system for training, bundling, and deploying machine learning classifiers to recognize visual contexts and game states in real time
Haven is an Android physical security monitor that uses device sensors to detect unauthorized intrusions into a personal space. It functions as an encrypted intrusion alert system and an on-device security logger that captures images and audio when sensor thresholds are exceeded. The project incorporates a Tor-based remote monitor, allowing users to retrieve event logs and captured media from a distant location via secure onion services. It ensures privacy by routing intrusion alerts through encrypted messaging channels and saving media directly to the device filesystem rather than using clou
This library provides a collection of low-level abstractions for interacting with hardware peripherals on Raspberry Pi devices using the Rust programming language. It serves as a type-safe interface for controlling physical pins and managing communication with external electronic components and sensors. The project distinguishes itself through its use of compile-time abstractions that map high-level function calls directly to hardware instructions, ensuring minimal runtime overhead. It provides consistent access to hardware by wrapping kernel-level device interfaces and memory-mapped register
pyserial is a cross-platform Python library for reading and writing binary data to serial ports and hardware devices. It provides a serial port enumeration tool for identifying available hardware and retrieving device path metadata. The project includes a network implementation for controlling remote serial port functions and signal lines over TCP/IP via the RFC 2217 standard. It also features a serial-to-TCP bridge for forwarding raw data between local ports and network sockets, as well as a specialized interface for managing half-duplex RS485 communication and RTS toggling. The library cov
The Go Mobile project is a framework and toolchain that enables Go developers to build native mobile applications for Android and iOS entirely in Go, or to compile Go packages into shared libraries that can be called from existing native mobile apps. It provides a complete set of libraries for handling mobile app lifecycle events, rendering 2D and 3D graphics through OpenGL ES, accessing device sensors like accelerometers and gyroscopes, processing touch and keyboard input, playing audio via OpenAL Soft, and reading bundled application assets. The project distinguishes itself by offering two
Serial Studio is a desktop application for connecting to, decoding, visualizing, and recording data from hardware devices over multiple communication protocols. It functions as an embedded device debugging toolkit that ingests live data from Serial, Bluetooth, CAN, Modbus, MQTT, and network sockets into a unified dashboard, while also serving as a programmatic automation platform with over 320 commands exposed over TCP, gRPC, and MCP for external control. The application distinguishes itself through a scriptable frame pipeline that routes incoming bytes through configurable detection, decodin
Agent-S is a multimodal AI agent and LLM desktop automation framework designed to control operating systems through graphical user interface interactions. It functions as a computer use interface, utilizing vision-language grounding to translate natural language goals into precise screen coordinates and system actions. The project differentiates itself by combining structured accessibility tree inspection with vision-based element localization. It manages cross-application workflows by mapping conceptual descriptions to physical pixels and simulating low-level keyboard and mouse events to mov
WLED is a web-based firmware designed for ESP8266 and ESP32 microcontrollers to manage addressable LED strips and matrices. It functions as a comprehensive IoT lighting automation system, providing the tools to control individual pixels, define logical segments, and execute dynamic lighting effects. The platform supports a wide range of hardware configurations, including matrix panels and non-addressable LED arrays, while offering granular control over brightness, color palettes, and animation speed. The project distinguishes itself through its extensive support for networked orchestration an
ESPHome is a framework for creating and managing custom firmware for microcontrollers, specifically targeting ESP32 and ESP8266 architectures. It replaces the need for writing complex embedded C++ code by allowing users to define hardware behavior, pin configurations, and automation logic through simple, declarative text files. The system automatically compiles these configurations into optimized binary images, providing a streamlined path from design to deployment. The project distinguishes itself through a modular, component-based architecture that emphasizes local-first control, ensuring t
This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex