25 open-source projects similar to rust-embedded/heapless, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Heapless alternative.
RIOT is a real-time operating system designed for resource-constrained microcontrollers. It provides a kernel for managing hardware peripherals, memory, and multitasking on embedded devices, featuring a microcontroller hardware abstraction layer to unify hardware access across different chipsets. The system employs a preemptive tickless task scheduler with priority-based execution to maximize energy efficiency in battery-powered hardware. It also includes an embedded security framework consisting of cryptographic APIs and secure transport protocols to facilitate authenticated over-the-air fir
PlatformIO Core is a toolset for embedded software development that manages the compilation, flashing, and debugging of firmware for various microcontroller targets. It provides a cross-platform build system that automates the process of transforming source code into binaries and transferring them to hardware via serial protocols. The system uses a plugin-based architecture to extend hardware platform support and incorporates a manifest-driven approach to resolve and install the specific toolchains, frameworks, and libraries required for different board definitions. Capabilities cover the fu
ZLinq is a zero-allocation LINQ library and memory-efficient collection toolkit for C#. It provides a high-performance replacement for standard query operations by using value-type enumerators and pooled memory to eliminate heap allocations and reduce garbage collection overhead. The library features a C# source generator that automatically routes standard query method calls to these zero-allocation implementations. It further accelerates data processing through a SIMD accelerated data library, using hardware vectorization for numeric aggregations and bulk operations on primitive arrays and s
TinyGo is a specialized compiler and development toolkit designed to bring the Go programming language to resource-constrained microcontrollers and WebAssembly environments. It provides a bare-metal runtime environment that enables high-level code execution without the need for a traditional operating system, utilizing an LLVM-based backend to generate efficient machine instructions. The project distinguishes itself through aggressive optimization techniques tailored for small hardware, including a static memory allocation strategy and whole-program dead code elimination that significantly re
Open-smartwatch-os is an operating system designed for resource-constrained wearable devices. It provides a development and testing environment that allows developers to build, validate, and debug firmware for smartwatches within a simulated desktop environment before deploying to physical hardware. The project distinguishes itself through a comprehensive suite of tools for hardware emulation and remote diagnostics. By utilizing a hardware abstraction layer and modular driver architecture, it decouples core system logic from specific physical components. This enables developers to run the ope
ICU4X is a modular internationalization library written in Rust, designed as a cross-platform toolkit for formatting text, dates, numbers, and identifiers according to specific regional and cultural rules. It decomposes internationalization features into independent micro-libraries and embeds optimized binary structures directly into application binaries during the build phase via compile-time code generation, or loads externalized cultural datasets dynamically on demand. The library utilizes zero-allocation data structuring to access internationalization properties directly from serialized
This library provides a collection of low-level abstractions for interacting with hardware peripherals on Raspberry Pi devices using the Rust programming language. It serves as a type-safe interface for controlling physical pins and managing communication with external electronic components and sensors. The project distinguishes itself through its use of compile-time abstractions that map high-level function calls directly to hardware instructions, ensuring minimal runtime overhead. It provides consistent access to hardware by wrapping kernel-level device interfaces and memory-mapped register
Embedded-hal is a hardware abstraction layer for embedded microcontrollers that defines common traits allowing peripheral drivers to remain entirely independent of specific hardware platforms. The library provides platform-agnostic interfaces that decouple driver logic from microcontroller architectures, utilizing zero-cost trait abstractions that compile down to direct hardware register manipulations without runtime overhead or memory allocation. The project features asynchronous execution support and synchronous-to-asynchronous adaptation, enabling non-blocking peripheral operations and coo
This project is a professional integrated development environment designed for microcontroller firmware engineering and embedded systems development. It provides a specialized interface for writing, compiling, and deploying code to Arduino-compatible boards and various other hardware platforms. The environment distinguishes itself through a modular architecture that separates the graphical user interface from the underlying build and hardware communication logic. By utilizing a language server protocol and a decoupled plugin system, it allows for consistent code analysis and extensible functi
This project is a curated collection of best practices, coding standards, and style guidelines for writing C++ source code. It serves as a software engineering resource focused on improving code safety, maintainability, and performance. The resource covers multiple domains of C++ development, including safety engineering to reduce bugs and memory errors, as well as code optimization for increased efficiency. It provides a set of collaborative guidelines for consistent code formatting and structural patterns across projects.
This project serves as an educational resource for learning and implementing low-level assembly language optimizations. It provides a structured guide for developers to master hardware-specific instructions and manual performance tuning, focusing on the translation of high-level code into efficient machine-level operations for resource-constrained environments. The materials emphasize techniques for maximizing computational throughput in multimedia processing. By covering instruction-level parallelism, register management, and data parallelism, the project enables the development of software
This project is a monolithic operating system kernel designed to serve as the foundational software layer for diverse computing architectures and embedded platforms. It manages core system services, including processor scheduling, memory allocation, and hardware resource distribution, to facilitate communication between user applications and physical hardware. The kernel utilizes a hardware abstraction layer and platform-specific device trees to ensure consistent operation across a wide variety of processors and specialized computing devices. It supports dynamic functionality through loadable
F Prime is a component-based framework designed for the development and deployment of embedded and spaceflight software. It provides a modular architecture that decouples software logic from communication interfaces, allowing developers to define system structures through a domain-specific modeling language. This model-based approach enables automated code generation, ensuring consistency across complex system topologies while maintaining strict interface contracts between software modules. The framework distinguishes itself through its integrated build system and ground data operations suite
This project is a comprehensive, curated directory of high-quality libraries, tools, and educational resources for C and C++ development. It serves as an ecosystem discovery index, helping developers navigate the vast landscape of third-party components, frameworks, and technical documentation available for the language. The collection is distinguished by its focus on high-performance systems programming and technical mastery. It provides deep coverage of specialized domains including SIMD-accelerated data processing, compile-time template metaprogramming, and asynchronous event-driven archit
This library provides a collection of specialized data structures for the Swift language that extend the standard library with advanced container types. It includes implementations for double-ended queues using ring-buffers, priority queues based on min-max heaps, and memory-efficient bit-set and bit-array storage for boolean values. The project features ordered collections that maintain elements in sorted order via B-tree implementations, as well as persistent sets and dictionaries that use compressed prefix trees to share data between mutated copies. It also provides specialized containers
Gobot is a robotics framework for the Go programming language designed for developing robotics, drones, and IoT applications. It provides a hardware abstraction layer with standardized drivers to interact with GPIO, I2C, SPI, and PWM interfaces across various single-board computers and microcontrollers. The framework functions as an IoT device orchestrator and BLE device manager, enabling the coordination of multiple sensors, actuators, and Bluetooth Low Energy peripherals. It includes specialized interfaces for drone control, allowing for the management of flight maneuvers and video streams
Kotlin-native is an ahead-of-time, cross-platform compiler and toolchain that transforms Kotlin source code into standalone native machine binaries. It functions as an LLVM native compiler, producing executable files that run directly on hardware without the requirement of a virtual machine. The project enables cross-platform native development across multiple operating systems and processor architectures, including iOS, Linux, and Windows. This allows for the creation of native Apple platform applications and software for embedded systems programming where direct memory management and minima
cargo-bloat is a binary size analyzer and compilation analysis tool for Rust. It identifies the largest functions and dependencies within compiled executables to locate space-consuming code and reduce the overall binary footprint. The tool functions as a build profile inspector and symbol size profiler, allowing users to analyze how different compiler options and build profiles affect the final binary size. It can export symbol data into human-readable tables or JSON format to monitor the footprint of specific crates. Capabilities include multi-target analysis across different platforms and
This project is a hardware core and board support package that integrates STM32 microcontrollers into the Arduino development environment. It functions as an embedded systems development tool, bridging high-level programming workflows with ARM Cortex-M microcontroller architectures. The core provides the necessary configuration files and libraries to enable the compilation and deployment of firmware directly onto STM32 hardware. By mapping standard programming functions to specific microcontroller register operations, it ensures consistent behavior across different hardware platforms while ut
This project is a comprehensive library of fundamental computer science algorithms and data structures implemented in C. It provides a collection of modular, portable code blocks designed for educational purposes and integration into production software, focusing on procedural execution and direct hardware interaction. The library distinguishes itself through a focus on low-level systems programming, offering memory-efficient implementations of stacks, queues, linked lists, and trees. It includes specialized suites for cryptographic data protection, audio signal processing, and network commun
QEMU is a cross-platform system emulator and hardware virtualization platform that enables the execution of multiple isolated operating systems on a single host machine. It functions as a processor architecture emulator, translating machine instructions between different hardware platforms to allow software designed for one architecture to run on another. The project distinguishes itself through a modular target architecture that separates core emulation logic from specific hardware definitions, supporting a wide range of processor and peripheral configurations. It utilizes dynamic binary tra
This project provides an open-source firmware platform and complete build environment for portable multi-tool hardware. It functions as an embedded operating system designed to manage radio, infrared, and physical interface components, enabling users to develop custom applications and system logic for specialized hardware devices. The firmware distinguishes itself through a modular architecture that organizes system functionality into isolated units, allowing for the development of custom user interfaces and logic. It includes a comprehensive collection of low-level drivers and applications s
This is a collection of classic computer science algorithms and data structures implemented from scratch in JavaScript. The project provides reference implementations of fundamental concepts including sorting algorithms, binary search, linked lists, and binary search trees, all built as standalone pure functions with no external dependencies. The implementations cover a range of data structures, including singly-linked, doubly-linked, and circular linked lists with full traversal and mutation operations, as well as binary search trees supporting insertion, deletion, and search. Sorting algori
This project provides a development framework for writing loadable Linux kernel modules using the Rust programming language. It establishes a methodology for safe systems programming by enforcing memory and thread safety within the restricted execution environment of the kernel, allowing developers to extend operating system functionality while preventing common memory corruption errors. The framework distinguishes itself through automated generation of type-safe foreign function interfaces, which bridge high-level code with low-level kernel headers and system structures. It maps high-level s
This project provides a framework for managing multi-agent systems, designed to automate complex software development, infrastructure, and business workflows. It functions as a multi-agent workflow orchestrator that routes tasks to domain-specific workers while maintaining state persistence and infrastructure automation. By leveraging large language models, the system decomposes high-level objectives into actionable plans, ensuring that complex operations are executed with consistency and reliability. The framework distinguishes itself through its hierarchical agent registry and policy-driven