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RuneLite is an open-source game client for OldSchool RuneScape. It serves as a community-driven alternative to the official software, functioning as a modified client that allows for deep customization and feature extension.
The main features of runelite/runelite are: Plugin-Based Extensibility, Game Client Modifications, Game Interaction Plugins, Modified Game Clients, Open Source Game Platforms, Game Streaming Clients, Runtime Process Wrappers, Event Bus Systems.
Projects with overlapping indexed features include: hearthsim/hearthstone-deck-tracker — Hearthstone Deck Tracker is a gaming companion application and collection manager for Windows. It serves as a game… space-wizards/space-station-14 — Space Station 14 is a C# multiplayer game and roleplay simulation framework. It is built upon an… facontidavide/plotjuggler — PlotJuggler is an interactive time series visualization tool that loads, streams, and renders large datasets using… alex-d/trumbowyg — Trumbowyg is a lightweight JavaScript WYSIWYG editor used to create and format rich-text and HTML content directly… aliucord/aliucord — Aliucord is a modified version of the Discord Android application that functions as a plugin-based app extender. It… universalmediaserver/universalmediaserver — UniversalMediaServer is a self-hosted media streaming platform designed to serve video, audio, and image files to…
Hearthstone Deck Tracker is a gaming companion application and collection manager for Windows. It serves as a game utility for tracking real-time gameplay data, managing card collections, and analyzing deck performance through match history and win rates. The application features a plugin-based architecture that allows for the addition of third-party logic to introduce custom tracking behaviors and automation triggers. For broadcasters, it provides a chroma-key compatible streaming overlay to display real-time game data on live video feeds. Its capabilities include importing deck lists from
Space Station 14 is a C# multiplayer game and roleplay simulation framework. It is built upon an Entity-Component-System (ECS) game engine that separates logic into systems and data into components to manage complex entity interactions. The project functions as a grid-based physics simulator with a YAML data-driven prototype system for defining game objects. The project features a specialized 2D sprite rendering engine that maps server-side appearance data to client-side shaders. It implements a networking model with client-side prediction and dirty-flagged state synchronization to reduce inp
PlotJuggler is an interactive time series visualization tool that loads, streams, and renders large datasets using hardware-accelerated OpenGL graphics. It functions as a multi-format data loader, supporting file formats such as CSV, ULog, and ROS bags, and also serves as a live data stream viewer that subscribes to real-time sources via MQTT, WebSockets, ZeroMQ, and UDP. The tool distinguishes itself through a plugin-based extensibility platform that allows users to add custom data sources, file formats, and processing capabilities. It includes a Lua scripting engine for creating custom data
Trumbowyg is a lightweight JavaScript WYSIWYG editor used to create and format rich-text and HTML content directly within a web browser. It serves as a client-side tool for generating semantic HTML markup and authoring web content. The project features a modular, plugin-based architecture that allows for the addition of new formatting commands and toolbar buttons. It provides a configurable interface where the toolbar layout can be customized via a predefined array and labels can be translated through localization files. The editor covers a wide range of content manipulation capabilities, in