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rllm is an asynchronous reinforcement learning framework for training language agents. It provides a unified pipeline that runs the same agent code for both evaluation and training, automatically capturing traces for gradient computation. The framework supports distributed reinforcement learning across multiple GPUs and nodes using pluggable backends, and executes agents in isolated sandboxes—either locally or in the cloud—for safe and scalable rollout collection. It trains…
The main features of rllm-org/rllm are: Reinforcement Learning Alignment, Reinforcement Learning Training, Language Agent RL Frameworks, Agent Decision Logic Definitions, Custom Agent and Environment Definitions, Preconfigured Benchmark Loops, Custom Tool and Reward Definitions, Agentic Workflows.
Projects with overlapping indexed features include: openrlhf/openrlhf — OpenRLHF is a training framework and alignment library designed for reinforcement learning from human feedback across… openmanus/openmanus-rl — OpenManus-RL is a reinforcement learning framework and distributed training pipeline designed to train large language… zhaochenyang20/awesome-ml-sys-tutorial — This project provides a comprehensive technical guide and framework for engineering large-scale machine learning… openpipe/art — ART is a platform for agentic training, providing a reinforcement learning framework, training environment, and… isaac-sim/isaaclab — Isaac Lab is an open-source framework for training robot policies in physically simulated environments, supporting… openai/baselines — Baselines is a comprehensive suite of frameworks for reinforcement learning algorithm implementation, imitation…
OpenRLHF is a training framework and alignment library designed for reinforcement learning from human feedback across distributed GPU clusters. It provides tools for aligning large language models and multimodal vision-language models using algorithms such as PPO, GRPO, and DPO. The framework distinguishes itself through a distributed inference engine that overlaps sample rollout with training to increase throughput. It supports scaling to models exceeding 70 billion parameters via parameter sharding and handles long-context sequences through ring-attention sequence parallelism. The project
OpenManus-RL is a reinforcement learning framework and distributed training pipeline designed to train large language models as agents. It serves as an agentic reasoning optimizer and reward model trainer, providing the infrastructure to improve model decision-making through reward-based policy optimization. The project distinguishes itself through a distributed architecture that supports parameter sharding across multiple compute nodes and a coordinated rollout system for collecting interaction trajectories. It incorporates advanced reasoning strategies, such as Tree-of-Thoughts and Monte Ca
This project provides a comprehensive technical guide and framework for engineering large-scale machine learning systems. It covers the full lifecycle of model development, focusing on the infrastructure and computational principles required to build, train, and serve generative AI models across distributed GPU clusters. The repository distinguishes itself by offering deep-dive tutorials and implementation strategies for complex system challenges. It emphasizes high-performance architectural primitives, such as collective communication orchestration, distributed tensor sharding, and static gr
Isaac Lab is an open-source framework for training robot policies in physically simulated environments, supporting both single-agent and multi-agent reinforcement learning. It is built on an Omniverse-PhysX simulation backend that models rigid bodies, articulated systems, deformable objects, and sensors, and provides a task-based environment configuration system where each training environment is defined as a modular class specifying observation spaces, action spaces, reward functions, and termination conditions. The framework distinguishes itself through an RL-library abstraction layer that