30 open-source projects similar to react-community/react-navigation, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best React Navigation alternative.
This is a comprehensive library of code examples and reference implementations for building cross-platform user interfaces with Flutter. The project provides a collection of demo applications and guides designed to illustrate the implementation of design patterns, animation techniques, and testing workflows. The repository features specific demonstrations for native integration, including examples of embedding modules into existing native applications, using platform channels, and bridging native code with the framework. It also serves as an animation reference, providing implementations for
ReactXP is a framework for building cross-platform mobile and web applications from a single codebase using React. It provides a declarative interface that maps to different native implementation sets depending on the target environment. The project enables consistent visual experiences across operating systems through a flexbox-based layout engine, a virtual stack for navigation management, and a unified native-bridge API for accessing system services. It distinguishes itself with specialized capabilities for declarative animation orchestration, platform-specific logic resolution, and an aut
This project is a cross-platform mobile navigation library and declarative routing engine. It maps components to named scenes within a centralized configuration to manage application flow and screen transitions. The system distinguishes itself through a variety of specialized navigation patterns, including a mobile drawer navigation system for side menus and a tab navigation framework for organizing top-level views. It also features a modal overlay manager for rendering screens as pop-ups or transparent lightboxes and a deep linking handler that maps incoming URIs to specific application scen
ARouter is a framework for Android applications designed to decompose monolithic apps into smaller, independent modules. It provides a URL-based routing system that enables navigation between decoupled components and modules without requiring direct class dependencies. The framework includes a navigation interceptor to handle authentication, redirection, and custom activity animations during page transitions. It also features a service injector that manages dependencies across modules using an inversion of control pattern and interface-based injection. The toolset covers inter-module navigat
gxui is an experimental Go GUI framework and cross-platform UI library used to create graphical user interfaces that run on multiple operating systems using a single codebase. The framework utilizes a WebGL web UI renderer that compiles Go application code into JavaScript to display interfaces within a web browser. It employs a cross-platform abstract interface to map UI primitives to different operating system rendering backends. The project covers the development of single-codebase application logic and the rendering of interfaces through hardware-accelerated graphics APIs.
Chameleon is a cross-platform application framework and component library used to develop applications for the web and various mini-app platforms from a single shared codebase. It functions as a multi-platform build pipeline that compiles source code into different target formats while providing an MVVM-based user interface system for managing application state. The framework employs a polymorphic protocol to extend custom components and APIs, allowing for platform-specific implementations while maintaining cross-end compatibility. It includes a specialized build tool for static analysis that
This project is a cross-platform UI framework and component library designed for the Weex framework. It provides a collection of high-performance interactive interface components and a toolkit of pre-made elements, such as buttons and popups, to create consistent user interfaces across different platforms from a single codebase. The library focuses on accelerating mobile app interface construction by offering a set of reusable layout elements and interactive tools. This enables the development of functional mobile screens and cross-platform UI designs through a shared component library.
This is a Swift state management framework and application logic library designed for building applications with a single source of truth and unidirectional data flow. It provides a Redux-inspired architecture that separates business logic from side effects and user interfaces to ensure predictable application behavior across multiple screens. The framework focuses on modularity by allowing complex features to be decomposed into smaller, isolated components. This enables the development of UI-independent business logic that can be extracted into separate modules to improve compilation speed a
React is a JavaScript library for building user interfaces from encapsulated, reusable components. It renders views declaratively, automatically updating only the parts of the interface that change when underlying data shifts, while leaving stable sections untouched. Its rendering engine breaks work into incremental, prioritised units that can pause, resume, or abort without blocking the main thread. A diffing algorithm computes minimal changes between staged UI trees, and core rendering logic remains decoupled from any specific output target. State and side-effect logic attach to functional
This project is a cross-platform mobile app template and UI starter for Android and iOS. It provides a foundation for building consistent mobile interfaces from a single declarative codebase. The architecture implements a reactive state management framework using BLoC and RxDart to decouple business logic from the user interface. It also includes an internationalized mobile architecture to manage multi-language support and regional localization across the application. The codebase covers capabilities for mobile client implementation, including the rendering of remote content, local data pers
react-strict-dom is a cross-platform UI framework designed to maintain consistent styling and layout across different operating systems and web browsers. It functions as a React Native DOM polyfill and a technical bridge that enables web-standard layout and event loop models to operate within non-browser environments. The project focuses on native platform web API polyfilling to allow DOM-like traversal and layout models to function on native platforms. It integrates React Native Web to share UI logic and styles while ensuring a uniform look and behavior for interface elements across diverse
Flet is a cross-platform framework that enables developers to build interactive desktop, mobile, and web applications using only Python. By utilizing a declarative programming model, it allows for the construction of complex user interfaces through a hierarchical structure of components, removing the need for specialized knowledge of web-specific languages like HTML, CSS, or JavaScript. The framework distinguishes itself by offloading visual rendering to a high-performance graphics engine while maintaining application logic within a centralized server-side environment. This architecture synch
Motia is a cross-platform frontend framework designed for building and maintaining scalable user interfaces. It functions as a component-based library that enables developers to assemble complex application layouts using a standardized set of modular building blocks. The framework utilizes a declarative layout engine to define interface structures, ensuring consistent behavior across different operating systems and screen sizes. By employing a state-driven reconciliation process, the system automatically synchronizes visual elements with the underlying data model, while a dependency injection
This project is a cross-platform user interface framework that maps mobile-native component primitives to standard web elements. It enables developers to build consistent applications that function across both mobile and web environments by providing a unified library of components and shared logic. The framework distinguishes itself through a specialized style engine that converts JavaScript object-based declarations into optimized, scoped CSS at runtime. It also features a responsive layout engine that implements a flexbox-based system, ensuring that interfaces adapt dynamically to differen
flutter-go is a cross-platform UI framework and kit designed for building mobile and desktop applications using a Go backend and a Flutter frontend. It provides a communication bridge that enables Go functions to be executed from Dart code via a C-ABI foreign function interface. The project includes a Flutter UI component library and a frontend design gallery. These resources provide pre-designed interface patterns, reusable widgets, and interaction demos to assist with rapid application prototyping and consistent interface design across different operating systems. The framework covers nati
Tamagui is a cross-platform user interface framework designed to build high-performance, themeable applications that share logic and styling across web and mobile environments. It functions as a comprehensive design system orchestrator, providing a collection of type-safe components that compile to optimized atomic CSS for the web and native code for mobile platforms. By utilizing a build-time compiler, the framework eliminates runtime overhead, ensuring consistent visual output and interaction behavior regardless of the target platform. The framework distinguishes itself through its advanced
NativeBase is a comprehensive toolkit of accessible components and responsive design frameworks used to build consistent mobile and web applications. It provides a cross-platform UI component library and a React Native component framework that enable the creation of layouts across Android, iOS, and the web from a single codebase. The system is distinguished by a responsive design system that automatically adjusts layouts and global themes to fit different screen sizes and color modes. It utilizes a utility-based styling approach, allowing developers to apply visual styles directly through com
Kraken is a cross-platform UI framework and web standards runtime designed to build native applications using standard web markup and styling. It utilizes a Flutter-based rendering engine to process HTML and CSS, producing visually consistent user interfaces across mobile and desktop platforms. The system distinguishes itself by compiling the runtime to machine code and employing a synchronous rasterization pipeline to ensure animations and scrolling match the fluidity of native applications. It further integrates high-performance native components directly into a web-standard document object
This is a Kotlin Multiplatform UI framework for building consistent user interfaces across desktop, web, and mobile platforms using a single codebase. It functions as a declarative framework that enables the creation of shared UI components that run across multiple target environments. The project includes a cross-platform desktop toolkit for managing native window features, system notifications, and hardware acceleration. For web targets, it provides a declarative interface library and a rendering engine that executes via WebAssembly to achieve high-performance execution in browsers. The fr
Floem is a native desktop UI framework and cross-platform toolkit for building high-performance user interfaces. It functions as a reactive UI library that uses a signal-based state management system to automatically synchronize the interface with data changes via lightweight observable primitives. The framework utilizes a GPU-accelerated rendering engine to ensure visual consistency and high performance across different desktop operating systems. It features a layout engine based on flexible box and grid models to create responsive screens that adapt to various window sizes. The toolkit cov
This project is a cross-platform UI framework and native desktop GUI library. It provides a unified set of instructions to render native windows, forms, and layouts across different operating systems by mapping high-level instructions to the native widgets and controls of the host environment. The toolkit includes a vector graphics engine for rendering custom shapes, gradients, and high-density images using brushes and matrices. It also serves as a native dialog provider for system-level operations such as file path selection and message box alerts. The library covers a broad range of GUI co
Ultralight is a GPU-accelerated HTML UI renderer and C++ framework designed for embedding web interfaces within native applications. It functions as a lightweight web browser and cross-platform UI framework that renders HTML, CSS, and JavaScript directly to CPU pixel buffers or GPU textures. The project distinguishes itself by allowing developers to emit raw geometry and draw calls via a custom GPU driver interface, eliminating intermediate CPU bitmaps. It provides deep integration between native logic and web environments through a C++ web interface library that binds native functions and ob
uView is a cross-platform UI framework and component library for uni-app. It provides a collection of pre-built user interface elements and layout templates used to create interfaces that function across different mobile operating systems and web-based mini-program platforms. The system uses a modular architecture that allows for the import of specific elements to minimize the final application bundle size. It also includes a JavaScript utility toolkit containing helper functions and programming tools to simplify common development tasks. The framework covers interface prototyping through st
React is a JavaScript library for building user interfaces through the composition of modular, self-contained components. It employs a declarative programming model where developers describe the desired visual state, and the library automatically manages the underlying document updates and state synchronization. By utilizing a virtual representation of the document, it calculates and applies minimal changes to the browser, ensuring efficient rendering even in complex applications. The library distinguishes itself through a sophisticated scheduling system that manages rendering work in increme
Slint is a declarative user interface framework designed for building native graphical applications across desktop, mobile, and embedded platforms. It utilizes a specialized markup language to define reactive interface components, which are then compiled into optimized machine code to ensure high performance and minimal resource consumption. By separating visual structure from application logic, the framework enables developers to create consistent interfaces that run efficiently on hardware ranging from resource-constrained microcontrollers to high-end desktop systems. The framework distingu
Sun-Valley-ttk-theme is a styling library for the Tkinter toolkit that provides a modern visual aesthetic for desktop applications. It functions as a collection of design assets and configuration frameworks that update the appearance of standard interface widgets to align with contemporary design standards. The library enables dynamic switching between light and dark visual modes at runtime, allowing applications to respond to user preferences without requiring a restart. It includes utilities for automatic synchronization with system-level theme settings, ensuring consistent visual presentat
React Native Paper is a cross-platform UI framework that provides a comprehensive suite of pre-built components based on Material Design specifications. It serves as a library for building consistent mobile interfaces by mapping high-level design elements to native platform primitives, ensuring a unified visual language across different operating systems. The library distinguishes itself through a global context provider that manages theme injection and portal-based overlay rendering for elements like modals and tooltips. Developers can apply custom brand identities by overriding default desi
Dioxus is a cross-platform development framework designed for building native desktop, mobile, and web applications from a single codebase. It utilizes a declarative component model and macro-powered syntax to define reusable interface elements, which are then rendered as native widgets or web elements. At its core, the framework employs a signal-based reactivity system that tracks state dependencies to trigger granular updates, ensuring efficient interface performance without re-rendering the entire application tree. The framework distinguishes itself through a unified full-stack runtime tha
This project is a cross-platform animation library for React Native that provides a declarative engine for building high-performance user interfaces. It functions by offloading animation logic and interaction processing to the native UI thread, ensuring that visual transitions remain smooth and responsive even when the main application thread is under heavy load. The library distinguishes itself through a specialized architecture that transforms standard functions into units capable of executing directly on the native thread. It utilizes shared-memory synchronization to maintain consistent da
Fyne is a cross-platform graphical user interface toolkit for the Go programming language. It provides a comprehensive framework for building native applications that run on desktop, mobile, and web environments from a single codebase. The toolkit centers on a canvas-based rendering engine and a device-independent layout engine, ensuring that visual elements maintain consistent dimensions and behavior across diverse operating systems and screen densities. The project distinguishes itself through a reactive data-binding system that automatically synchronizes application state with interface co