30 open-source projects similar to pythonnet/pythonnet, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
Duktape is an embeddable JavaScript engine and portable scripting runtime designed for integration into C and C++ applications. It functions as a lightweight ECMAScript runtime that provides a C-JavaScript bridge for exchanging data and invoking functions between native code and a script execution environment. The engine includes an ECMAScript bytecode compiler that allows for the serialization and caching of compiled functions to disk to reduce application startup time. It organizes script dependencies using a CommonJS-compliant module loader. The runtime covers a variety of capabilities in
FrankenPHP is a Go-based PHP runtime and application server that integrates a web server and PHP interpreter to host applications without requiring a separate process manager. It functions as a worker mode server that keeps applications in memory across requests to eliminate bootstrap overhead and a static binary bundler that packages applications and the server into a single self-contained executable. The project distinguishes itself by allowing the embedding of a PHP runtime directly into Go programs and enabling the development of PHP extensions using the Go language. It also includes a bu
Extism is a cross-language WebAssembly plugin framework that lets applications written in any programming language load and execute plugins written in any other language. It provides a universal plugin system where host applications use idiomatic SDKs to load WebAssembly modules, call exported functions, and pass data back and forth, while plugin authors use development kits that handle memory management and host interaction so they can focus on business logic. The framework distinguishes itself through its comprehensive approach to cross-language integration, offering schema-driven binding g
This project provides a framework for binding Rust and Python, enabling the creation of native extension modules and the embedding of the Python interpreter within host applications. It functions as a cross-language interoperability library that facilitates the execution of scripts, the definition of classes, and the sharing of data structures across the boundary of the two runtimes. The framework distinguishes itself through the use of procedural macros to automate the generation of boilerplate code, simplifying the process of exposing native functions and data types. It employs type-level m
dlib is a C++ machine learning toolkit and data analysis framework. It provides a collection of algorithms and utilities for building predictive modeling applications and performing statistical analysis on large datasets within native C++ environments. The project functions as a binding library that wraps low-level C++ machine learning algorithms into high-level Python scripting interfaces. This allows for the integration of high-performance native implementations with Python for machine learning development. The framework covers the implementation of predictive models, the execution of mach
Maturin is a build tool that compiles Rust crates into Python wheel packages, supporting multiple binding systems such as PyO3, CFFI, and UniFFI to create native extension modules. It manages the full build pipeline from Rust compilation to wheel assembly, including cross-compilation for different operating systems and architectures without requiring native hardware. The tool integrates development-mode installation with automatic rebuilds: when a Python import hook detects source changes, it triggers recompilation before the module loads. Editable installs link the compiled module into site-
OpenMW is a modern, open-source game engine designed to execute the game Morrowind and its expansions. It serves as a cross-platform game runtime and 3D world renderer, providing a data-driven environment to run game logic and physics with improved stability. The project functions as a game modding framework, utilizing a modular plugin system and an interpreted scripting layer to load external modifications. This architecture allows for the integration of community content, custom textures, and external scripts without altering the base executable code. The engine covers a broad range of cap
cuda-python provides low-level Python bindings for the CUDA Driver and Runtime APIs. It serves as a programmatic wrapper for controlling device memory, managing hardware toolchains, and orchestrating execution graphs on NVIDIA GPUs, allowing for the compilation and launching of parallel kernels directly from Python. The project enables the development of SIMT kernels and the execution of mathematical algorithms on device memory. It integrates pre-compiled bytecode as custom operators and interfaces with accelerated device libraries to access low-level hardware functions without leaving the la
Mjolnir is a macOS automation framework and extensible scripting engine. It provides a system for creating custom productivity workflows, managing application states, and controlling the macOS desktop interface programmatically. The project functions as a global hotkey manager that binds keyboard shortcuts to trigger automated scripts across the operating system. It includes a macOS application controller to inspect active windows and manage system-wide user interface interactions. The environment supports extensibility through a pluggable package management system, allowing for the installa
This project is a performance measurement framework and microbenchmarking library designed for C++ and Python. It provides a toolset for measuring the execution time of small code fragments using high-resolution timers, calculating statistical aggregates, and analyzing asymptotic complexity. The framework distinguishes itself through specialized capabilities for multithreaded performance testing, using synchronized execution to measure parallel throughput. It includes mechanisms to prevent compiler optimizations from removing benchmarked code and supports complex parameterization via Cartesia
CyberEngineTweaks is a modding framework for Cyberpunk 2077 that provides a suite of tools for engine patching, scripting extensions, and the creation of interactive in-game modification interfaces. It functions as a scripting engine extension and patching tool designed to modify engine behavior and add custom game logic. The project distinguishes itself by combining a script-injection framework with a graphical user interface library, allowing for the development of custom settings menus and overlays directly within the game engine. It enables low-level engine modifications to improve perfor
Hy is a Lisp implementation for Python that allows for writing Lisp syntax which compiles to Python bytecode. It operates as a Python-based Lisp dialect and S-expression language, providing full access to the Python standard library and ecosystem. The language focuses on macro-based metaprogramming, featuring an AST-walking macro system and reader macros that allow for custom syntax transformations and parsing rules. It enables the manipulation of the abstract syntax tree to extend language capabilities. The project includes a read-eval-print loop for interactive development and supports sta
This project is a Lisp interpreter implementation guide and framework designed to teach the core principles of programming language design. It provides a structured, step-by-step technical framework for building a functional Lisp language from scratch, featuring a specialized interpreter engine and an S-expression parser that converts syntax into abstract syntax trees. The project emphasizes a code-as-data metaprogramming framework, enabling the implementation of macros, quoting, and quasiquoting to transform expressions during evaluation. It is designed with host language agnosticism, allowi
LuaViewSDK is a cross-platform UI engine and framework that uses a Lua-based scripting engine to render native user interfaces across multiple mobile operating systems. It functions as a dynamic UI orchestrator, separating interface logic from the underlying operating system to allow for the creation of native views driven by scripts. The system features a bidirectional native scripting bridge for exchanging data and triggering functions between the script runtime and native platform APIs. It also includes a Lua game runtime capable of executing interactive graphics and lightweight games thro
This project provides a Go runtime and SDK for building and deploying serverless functions within the AWS Lambda environment. It consists of a library for managing the function runtime and a collection of predefined event type definitions for structured data handling. The toolkit includes utilities for packaging compiled Go binaries into the specific archive formats and naming conventions required for cloud deployment. It uses an interface-based handler mapping system to bind user-defined functions to a runtime wrapper that manages input and output serialization. The project covers event-dri
RustPython is a Python 3 compatible interpreter implemented in Rust. It functions as a scripting engine that can be embedded directly into host applications, allowing for the execution of dynamic scripts and the customization of software behavior within a memory-safe environment. The project distinguishes itself through its ability to bridge Python and JavaScript runtimes, enabling data exchange and function invocation across language boundaries. It also provides a portable execution environment by compiling Python code into WebAssembly, which allows for the execution of logic directly within
Storm is a distributed stream processing framework and fault-tolerant compute engine designed for executing real-time continuous computations across a cluster of machines. It functions as a stateful stream processor and cluster topology manager, enabling the deployment and monitoring of distributed data flow configurations. The system ensures exactly-once semantics by utilizing transactional state management to guarantee that every message in a data stream is processed exactly one time. It further operates as a distributed RPC system, allowing for the integration of non-native languages throu
JRuby is a Ruby language implementation that runs on the Java Virtual Machine. It serves as a cross-language runtime and execution environment, allowing Ruby code to run on the JVM and share memory with Java applications. The project functions as a bridge between Ruby and Java, enabling Ruby scripts to call Java classes and libraries directly. It also provides a mechanism to embed a Ruby interpreter into Java applications to allow for dynamic scripting. The runtime leverages the JVM for system scalability and ensures a consistent execution environment across different operating systems.
This project is a framework for Windows desktop application development that allows the creation of native user interfaces using React and JavaScript. It enables the compilation of high-level application logic into native executables by targeting the Windows software development kit. The system leverages a C++ scene graph and visual layer for high-performance native rendering and provides mechanisms to map JavaScript calls to native C++ or C# methods. It synchronizes application styles with native operating system theme brushes to maintain visual consistency and manages desktop-specific inter
PyTorch is a machine learning framework centered on a GPU-ready tensor library that supports multi-dimensional array operations across both CPU and accelerator hardware. It provides a foundational infrastructure for mathematical computation and dynamic neural network construction, utilizing a tape-based automatic differentiation system that allows for flexible, non-static graph execution. The framework is designed for deep integration with Python, enabling natural usage alongside standard scientific computing ecosystems. It distinguishes itself through a comprehensive distributed training sui
Open3D is a software toolkit designed for the processing, alignment, and reconstruction of three-dimensional data. It functions as a computer vision geometry engine that enables the manipulation of point clouds, meshes, and volumetric grids derived from sensor inputs. The library distinguishes itself through a high-performance computational core that executes geometric processing tasks in native code, paired with a binding layer that exposes these capabilities to high-level languages for rapid prototyping. It provides specialized algorithms for spatial registration, allowing users to merge mu
Wren is an embeddable, class-based scripting language and bytecode interpreter. It provides a dependency-free virtual machine designed for integrating dynamic script execution into host applications via a C API. The language is centered on a modern object-oriented model featuring inheritance, method overloading, and first-class functions. It utilizes a concurrent fiber runtime to manage lightweight, cooperatively scheduled execution paths without relying on operating system threads. The project includes a comprehensive suite of object-oriented primitives, closure-based state capture, and a m
Chafa is a terminal graphics library that converts images and animated GIFs into character art for display in terminal emulators. It supports multiple output formats including ANSI escape sequences, Sixel graphics, and Unicode block characters, making it a versatile tool for rendering images directly within the terminal environment. The library is built as a shared C library with official bindings for Python and JavaScript, allowing developers to integrate terminal image rendering capabilities into applications across different programming environments. Chafa handles the full pipeline from im
This project is a parallel simulation engine and molecular dynamics simulator designed to model the physical movements of atoms and molecules. It functions as an interatomic potential framework for calculating forces between particles and a materials analysis tool for computing thermodynamic, structural, and transport properties of solids and fluids. The engine is distinguished by its high-performance computing capabilities, utilizing spatial-domain decomposition and message-passing interface communication to distribute workloads across processors. It supports multi-backend GPU acceleration v
Lua is an embeddable scripting language written in ISO C, designed to be integrated into host applications for runtime customization. It provides a C-based scripting engine and a prototype-based object model that utilizes associative arrays and metatables to implement inheritance and complex data structures. The language features a cooperative multitasking system that manages concurrent execution threads via coroutines and an incremental garbage collector for automatic memory management. It includes a safe code sandbox to isolate global state and run untrusted scripts within a protected envir
Jsonnet is a structured configuration generation language that extends JSON with variables, conditionals, and object-oriented features to create reusable templates. It is designed to eliminate duplication in configuration data by providing a data templating language that can produce structured output from concise, programmable templates. The language distinguishes itself through an object-oriented inheritance model that allows field override, mixin composition, and self-referencing for modular configuration reuse. It supports lazy evaluation with thunks to defer computation until values are f
ChakraCore is an embedded JavaScript engine designed to be integrated as a library within a host application. Its primary purpose is to provide a programmable scripting layer and a lightweight runtime environment for executing JavaScript code and managing state via a programmatic interface. The project focuses on bridging high-level scripting with low-level system calls through a C API. This allows developers to implement custom scripting engines and embed JavaScript execution directly into applications to enable task automation and functional extensions. The engine utilizes a bytecode-based
mruby is a lightweight Ruby interpreter designed to be embedded into C applications. It compiles Ruby source code into a compact, platform-independent bytecode that executes on a register-based virtual machine, and exposes a stable C API for host programs to initialize the interpreter, load bytecode, and invoke Ruby methods at runtime. The interpreter distinguishes itself through a tightly coupled parser and compiler that performs lexical analysis, syntax parsing, and bytecode generation in a single pass without constructing an intermediate AST, minimizing memory overhead. It also includes a
torch2trt is a tool for transforming PyTorch model modules into optimized TensorRT engines to improve inference performance on NVIDIA GPUs. It functions as a deep learning model optimizer and engine generator that converts neural network layers into high-performance runtime formats for hardware-accelerated graphics processors. The project features a custom layer conversion tool that allows users to define and register Python-based conversion logic to handle specialized operations not supported by default. This extensibility is paired with a registry-based system for mapping specific layer typ