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Back to px4/px4-autopilot

Open-source alternatives to PX4 Autopilot

30 open-source projects similar to px4/px4-autopilot, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best PX4 Autopilot alternative.

  • inavflight/inaviNavFlight avatar

    iNavFlight/inav

    4,124View on GitHub↗

    iNAV is flight control firmware designed to manage the stability, movement, and flight dynamics of multirotors, fixed-wing aircraft, and rovers. It serves as an autonomous flight controller and GPS navigation software capable of executing waypoint missions and maintaining position and altitude hold. The system integrates GPS and compass data to enable autonomous navigation and automatic return to home sequences during signal loss or sensor failure. It includes an on-screen display generator to render real-time vehicle status and warnings directly onto a pilot video feed, alongside a flight te

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  • amov-lab/prometheusamov-lab avatar

    amov-lab/Prometheus

    3,050View on GitHub↗

    Prometheus is an autonomous drone flight stack providing a software suite for navigation, target recognition, and flight control. It functions as a computer vision navigation engine and a precision autonomous landing controller, enabling unmanned aerial vehicles to operate without manual pilot input. The system distinguishes itself through multi-vehicle coordination and swarm synchronization, allowing aerial and ground vehicles to maintain formations and execute joint maneuvers via a shared communication framework. It further integrates a simulation environment for software-in-the-loop testin

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  • openmind/om1OpenMind avatar

    OpenMind/OM1

    2,636View on GitHub↗

    OM1 is a multimodal AI agent runtime and orchestration framework designed to connect large language models to physical robot hardware and sensors. It provides an execution environment that processes audio, video, and sensor data to drive autonomous decisions and actions in real-world settings. The system integrates a robotics SLAM and navigation stack with a hardware abstraction layer, allowing high-level AI commands to be translated into low-level motor and actuator instructions. It distinguishes itself by incorporating blockchain-based governance to enforce immutable operational rules and p

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  • ardupilot/ardupilotArduPilot avatar

    ArduPilot/ardupilot

    15,339View on GitHub↗

    ArduPilot is an autonomous vehicle autopilot software platform designed to manage navigation, stabilization, and mission execution for aerial, ground, and marine vehicles. It functions as a comprehensive flight controller that utilizes a real-time operating system kernel to manage concurrent control loops, sensor fusion, and state-based logic for diverse operational modes. The system distinguishes itself through a modular hardware abstraction layer that decouples navigation logic from specific sensor drivers and microcontroller architectures. It employs a message-oriented telemetry protocol t

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    View on GitHub↗15,339
  • betaflight/betaflightbetaflight avatar

    betaflight/betaflight

    11,136View on GitHub↗

    Betaflight is open-source flight controller firmware designed to stabilize aircraft and manage sensor data through PID loops and motor control. It serves as a multirotor flight stack that integrates low-level drivers and control algorithms to manage electronic speed controllers, radio receivers, and telemetry hardware. The system focuses on real-time flight stabilization and telemetry routing. It includes a PID stabilization system to calculate motor outputs for aircraft stability and a flight telemetry manager to route real-time information to ground stations and on-screen displays. The fir

    C
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  • ros-navigation/navigation2ros-navigation avatar

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    Navigation2 is a ROS 2 navigation framework for autonomous mobile robots. It provides the core identity of a path planner, costmap management system, kinematic motion controller, and behavior tree orchestrator to compute collision-free routes and execute movement commands. The framework is distinguished by its use of behavior trees to coordinate modular task servers, enabling complex navigation routines and autonomous recovery actions. It supports a plugin-based architecture that allows planners and controllers to be swapped at runtime to adapt to different environments. The system covers a

    C++navigationroboticsros2
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  • cpfl/autowareCPFL avatar

    CPFL/Autoware

    11,716View on GitHub↗

    Autoware is a modular autonomous driving stack and open-source platform for advanced driver assistance systems. It functions as an integrated operating environment that manages the full pipeline from sensor data processing to vehicle actuation, utilizing the ROS 2 robotics framework for distributed communication and hardware abstraction. The system provides a comprehensive software architecture to enable autonomous driving across various vehicle platforms. It coordinates perception, planning, and control systems to operate vehicles without human intervention. The platform covers several core

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    xmrig/xmrig

    9,998View on GitHub↗

    XMRig is a multi-algorithm hashing tool and cryptocurrency miner that utilizes CPU, CUDA, and OpenCL hardware to execute hashing algorithms across multiple operating systems. It functions as a computational engine for mining cryptocurrency and benchmarking hardware efficiency. The project includes a Stratum proxy server that routes mining traffic between worker clients and pools to optimize connectivity and balance load. It also provides a secured HTTP management API for monitoring hashrates and modifying miner configuration in real time without restarting the process. The software covers a

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  • microsoft/airsimmicrosoft avatar

    microsoft/AirSim

    17,956View on GitHub↗

    AirSim is a high-fidelity simulation platform designed for the development and testing of autonomous vehicles. Built as a plugin for game engines, it provides a physics-based environment that models vehicle dynamics and sensor data, serving as a foundation for robotics research, computer vision training, and reinforcement learning. The platform distinguishes itself through its support for hardware-in-the-loop and software-in-the-loop testing, allowing developers to validate control logic and firmware against real-world signals or concurrent processes. It offers extensive programmatic control

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  • rem0o/fancontrol.releasesRem0o avatar

    Rem0o/FanControl.Releases

    18,777View on GitHub↗

    FanControl is a system utility for Windows that provides comprehensive thermal management and fan speed regulation. It functions as a background service, ensuring that cooling configurations remain active from system boot without requiring an active user session. The software distinguishes itself through a modular plugin architecture that supports proprietary hardware controllers, liquid cooling systems, and third-party sensors. Users can define complex cooling behaviors by mapping multiple temperature inputs to fan outputs using graphical curves and mathematical operations, while incorporati

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  • px4/firmwarePX4 avatar

    PX4/Firmware

    11,967View on GitHub↗

    This project is flight control autopilot software designed as a real-time operating system for managing the flight dynamics and navigation of autonomous multicopters, fixed-wing aircraft, and rovers. It serves as a multi-vehicle autopilot framework that supports various aircraft configurations, including vertical takeoff and landing platforms across industrial environments. The system includes a MAVLink communication stack for exchanging telemetry and command data between unmanned vehicles and ground control stations. It also provides a software-in-the-loop flight simulator to test autopilot

    C++
    View on GitHub↗11,967
  • google/highwaygoogle avatar

    google/highway

    5,644View on GitHub↗

    Highway is a portable C++ library and hardware abstraction layer designed for writing single instruction multiple data (SIMD) code. It provides a unified interface that maps data-parallel logic to various CPU instruction sets, enabling the development of high-performance software that runs across different processor architectures without requiring architecture-specific assembly. The project features a dynamic instruction dispatcher that selects the most efficient CPU instruction set at runtime based on detected hardware. It also supports static target specialization and extensible mechanisms

    C++
    View on GitHub↗5,644
  • gfx-rs/gfxgfx-rs avatar

    gfx-rs/gfx

    5,398View on GitHub↗

    gfx is a hardware-agnostic graphics API abstraction that translates a unified set of graphics and compute commands into native instructions for multiple GPU drivers. It provides a common interface for cross-platform rendering and general-purpose GPU compute programming. The project features an intermediate-representation shader translation system that converts source code and SPIR-V into target-specific languages. It employs a data-driven reference test framework to verify that graphics output remains consistent across different hardware platforms. Capabilities include parallel command buffe

    Rustdx11dx12gfx
    View on GitHub↗5,398
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    ai-winter/python_motion_planning

    1,048View on GitHub↗

    This project is a comprehensive software framework for autonomous robot navigation, providing a collection of algorithms for path planning, motion control, and trajectory generation. It serves as a toolkit for implementing and researching navigation logic, enabling the calculation of collision-free routes and the execution of precise movement commands for autonomous mobile agents. The library distinguishes itself by integrating both global pathfinding and real-time reactive control strategies. It supports diverse planning methodologies, including graph-based heuristic searches and sampling-ba

    Pythona-starartificial-potential-fieldautonomous-vehicles
    View on GitHub↗1,048
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    gfx-rs/wgpu

    17,382View on GitHub↗

    This project is a cross-platform graphics and compute framework that provides a unified, hardware-agnostic abstraction layer for rendering and parallel processing. It enables developers to build high-performance applications that execute consistently across diverse operating systems and hardware backends, including Vulkan, Metal, and DirectX. By mapping high-level graphics commands to native APIs, it serves as a portable foundation for both real-time 3D rendering and general-purpose GPU computing. The framework distinguishes itself through a robust architecture that supports both native deskt

    Rustd3d12gpuhacktoberfest
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    tinygo-org/tinygo

    17,529View on GitHub↗

    TinyGo is a specialized compiler and development toolkit designed to bring the Go programming language to resource-constrained microcontrollers and WebAssembly environments. It provides a bare-metal runtime environment that enables high-level code execution without the need for a traditional operating system, utilizing an LLVM-based backend to generate efficient machine instructions. The project distinguishes itself through aggressive optimization techniques tailored for small hardware, including a static memory allocation strategy and whole-program dead code elimination that significantly re

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    espressif/esp-idf

    18,330View on GitHub↗

    The Espressif SoC Development Framework is a comprehensive toolset for developing, compiling, and flashing applications targeting Espressif system-on-chips. It serves as an embedded toolchain orchestrator and a hardware abstraction layer that simplifies the control of low-level peripherals, memory mapping, and chip-specific registers. The framework provides a dedicated IoT connectivity stack for implementing Wi-Fi, Bluetooth, Zigbee, and Ethernet communication on microcontrollers. It also includes an embedded real-time operating system integration layer to manage multitasking and scheduling o

    C
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    balloonwj/CppGuide

    6,030View on GitHub↗

    CppGuide is a curated collection of educational resources and practical guides focused on C++ server development, Linux kernel internals, concurrent programming, network protocols, and security exploitation. It provides structured learning paths for backend developers, covering everything from interview preparation to building high-performance network servers and understanding operating system fundamentals. The guide distinguishes itself by offering in-depth, hands-on tutorials that walk through real-world implementations, including building a Redis-like server from scratch, designing custom

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    8,256View on GitHub↗

    Gyroflow is a gyroscope video stabilization software and IMU telemetry processor designed to remove camera shake from video files. It functions as a hardware-accelerated video renderer and lens calibration tool, utilizing embedded or external gyroscope and accelerometer data to perform pixel-level stabilization. The system is distinguished by its ability to integrate with professional non-linear video editing software via plugins, allowing stabilization to be applied directly to timelines without transcoding original footage. It supports diverse telemetry ingestion from camera brands, flight

    Rustfpvgoprogpu
    View on GitHub↗8,256
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    google/pebble

    4,963View on GitHub↗

    Pebble is a reference implementation of wearable firmware intended for embedded system research and firmware analysis. It serves as a technical blueprint for understanding how smartwatch operating systems are structured and executed on constrained hardware. The codebase focuses on low power hardware rendering and the management of pixel data and display buffers to minimize energy consumption. It provides a historical guide for watch application development and the study of wearable software architecture. The system incorporates a hardware abstraction layer, a monolithic firmware image, and a

    C
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    dm77/barcodescanner

    5,436View on GitHub↗

    This is an Android barcode scanning library designed to detect and decode barcode data from a live camera feed. It provides the core infrastructure for translating visual patterns into text on mobile devices. The library includes a camera preview manager that adjusts aspect ratios and feed sizes to fit various screen dimensions, as well as a hardware controller for managing flash, autofocus, and sensor selection. It also features a barcode format filter to restrict scanning to specific barcode types to increase detection speed and accuracy. The project covers camera hardware control, live ba

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    floooh/sokol

    9,620View on GitHub↗

    Sokol is a C hardware abstraction layer and cross-platform graphics library designed for managing windowing, input, and audio across different operating systems. It functions as a GPU resource manager and multimedia application framework, providing a unified API for rendering 2D and 3D graphics across WebGL, Metal, Direct3D, and OpenGL. The project is distinguished by its single-header implementation, which simplifies integration and portability. It utilizes a stateless render pass definition and a one-update-per-frame model to synchronize CPU data to GPU memory and manage resource lifecycles

    C
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  • googlecartographer/cartographergooglecartographer avatar

    googlecartographer/cartographer

    7,890View on GitHub↗

    Cartographer is a software library and spatial localization engine for simultaneous localization and mapping. It provides a framework for calculating the precise position and orientation of a device while concurrently generating real-time 2D and 3D representations of its environment using lidar-based data. The system implements a real-time mapping approach that uses live sensor streams to track device heading and position. It utilizes a submap-based mapping strategy to divide environments into local maps that are aligned into a global map. The project covers a range of SLAM capabilities, inc

    C++
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  • google/cameraviewgoogle avatar

    google/cameraview

    4,708View on GitHub↗

    Cameraview is an Android camera integration library used to embed live camera previews and capture photos or videos within applications. It provides a reusable UI component that manages camera hardware initialization and real-time stream rendering. The library includes a media capture framework to control hardware settings such as focus, flash, and aspect ratios for recording images and video files. The project covers functional domains including Android hardware configuration via layout attributes and the rendering of continuous camera streams for immediate visual feedback.

    Javaandroidcamera
    View on GitHub↗4,708
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    ggez/ggez

    4,646View on GitHub↗

    ggez is a 2D game framework for the Rust programming language. It provides a hardware abstraction layer for accessing keyboard, mouse, sound, and graphics hardware, alongside a dedicated game loop manager that synchronizes input processing, state updates, and frame rendering for real-time applications. The framework includes a hardware-accelerated rendering engine for drawing sprites, shapes, and text using shader programs. It also features a resource management system that uses a filesystem abstraction to load and manage game assets from physical directories or compressed archives. Addition

    Rustcratesenginegame
    View on GitHub↗4,646
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    domoticz/domoticz

    3,778View on GitHub↗

    Domoticz is a home automation platform and multi-protocol IoT orchestrator designed for controlling smart home devices and automating routines. It functions as an event-driven automation engine and a centralized system for managing connected sensors and hardware across Linux, Windows, and Raspberry Pi. The system acts as a Zigbee and Z-Wave controller and an MQTT IoT gateway, bridging disparate hardware ecosystems through a flexible plugin system. This allows for the unification of various communication standards into a single management interface. The platform covers broad capabilities incl

    C++cppdomoticzdzvents
    View on GitHub↗3,778
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    dusty-nv/jetson-inference

    8,734View on GitHub↗

    jetson-inference is a set of libraries and tools for executing optimized deep learning models on embedded GPU hardware. Its primary purpose is to enable real-time computer vision and AI inference at the edge with low latency and high throughput. The project distinguishes itself through high-performance streaming analytics and the ability to execute concurrent AI pipelines on auto-grade silicon. It provides specialized support for multi-sensor stream processing, utilizing zero-copy data transport to load camera frames directly into GPU memory. The codebase covers a broad surface of capabiliti

    C++caffecomputer-visiondeep-learning
    View on GitHub↗8,734
  • egret-labs/egret-coreegret-labs avatar

    egret-labs/egret-core

    4,013View on GitHub↗

    egret-core is a cross-platform game engine and mobile application framework used to develop 2D and 3D software for Android, iOS, and Windows. It serves as a multi-platform graphics engine and input handler designed to maintain consistent visual output and interaction behavior across different hardware. The project provides a game physics and animation suite that integrates external libraries for skeletal animations, particle systems, and complex physics simulations. It utilizes a hardware-abstraction layer to standardize touch, keyboard, and mouse interactions across multiple operating system

    JavaScript
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    f4exb/sdrangel

    3,828View on GitHub↗

    SDRangel is a comprehensive software-defined radio suite and digital signal processing framework. It functions as an RF spectrum analyzer and modular radio demodulator, providing a unified hardware abstraction layer to connect various radio devices to software processing pipelines for data acquisition and transmission. The platform is distinguished by its modular architecture, which uses a data-flow graph of dynamic libraries to construct signal processing chains. This allows for a plugin-based environment where users can extract audio and digital data from raw radio signals using various mod

    C++airspyairspyhfbladerf
    View on GitHub↗3,828
  • hku-mars/fast-livo2hku-mars avatar

    hku-mars/FAST-LIVO2

    3,634View on GitHub↗

    FAST-LIVO2 is a LiDAR-inertial odometry framework and factor-graph SLAM implementation designed for real-time robot localization and 3D mapping. It functions as a multi-sensor fusion pipeline and state estimator that integrates LiDAR, inertial, and camera inputs to track a robot's position and orientation. The system employs a tightly-coupled sensor fusion approach to maintain stable navigation, particularly in degraded environments. It utilizes a voxel-based 3D mapping tool to organize point clouds into volumetric grids, which optimizes memory usage and search speed during spatial reconstruc

    C++3d-reconstructioncolored-point-cloudgaussian-splatting
    View on GitHub↗3,634