30 open-source projects similar to ptmt/react-native-macos, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best React Native Macos alternative.
This project is a framework for building native macOS desktop applications. It serves as a desktop port of a cross-platform mobile framework, providing a development environment and a native UI library to create software using native system frameworks and a component-based architecture. The framework enables the development of native macOS applications by integrating a JavaScript-based workflow with macOS system-level frameworks. It facilitates cross-platform UI development by allowing logic and design patterns to be shared across different operating systems while maintaining native desktop i
Incubator-weex is a cross-platform mobile framework used to build user interfaces that run across different operating systems from a single codebase. It functions as a native UI renderer and a JavaScript native UI bridge, sending serialized UI descriptions from a JavaScript engine to native mobile components. The project includes a cross-platform UI bundler and build tool to compile source code into optimized bundles for native renderers. It also provides a UI previewer and prototyping toolset that allows for testing mobile interface pages within web browsers and on physical devices. The fra
ReactXP is a framework for building cross-platform mobile and web applications from a single codebase using React. It provides a declarative interface that maps to different native implementation sets depending on the target environment. The project enables consistent visual experiences across operating systems through a flexbox-based layout engine, a virtual stack for navigation management, and a unified native-bridge API for accessing system services. It distinguishes itself with specialized capabilities for declarative animation orchestration, platform-specific logic resolution, and an aut
This project is a charting library designed for the React Native framework, providing a collection of reusable components for rendering data visualizations within mobile applications. It functions as a cross-platform interface tool that maps coordinate arrays to graphical elements, allowing developers to display statistical information consistently across both iOS and Android environments. The library enables the creation of line, bar, and pie charts through a declarative component structure. By mapping JavaScript properties to platform-specific drawing primitives, it facilitates the integrat
LCUI is a component-based, cross-platform UI toolkit for building desktop applications using C, TypeScript, and JSX. It provides a declarative UI compiler that transforms JSX and TypeScript markup into native C code, enabling developers to construct interfaces without a browser runtime. The library includes a CSS styling engine that applies standard CSS rules to layout and style native desktop components, and supports component composition with state management and event binding. The toolkit distinguishes itself by combining web development patterns with native desktop rendering, allowing dev
Floem is a native desktop UI framework and cross-platform toolkit for building high-performance user interfaces. It functions as a reactive UI library that uses a signal-based state management system to automatically synchronize the interface with data changes via lightweight observable primitives. The framework utilizes a GPU-accelerated rendering engine to ensure visual consistency and high performance across different desktop operating systems. It features a layout engine based on flexible box and grid models to create responsive screens that adapt to various window sizes. The toolkit cov
Blitz is an HTML and CSS rendering engine and native UI framework designed to translate web-standard markup into visual interfaces for native applications. It functions as a layout engine that converts raw HTML strings into a structured object model for programmatic rendering. The project implements a web-standard layout engine using Flexbox and Grid models to compute element positions and sizes. It includes a dedicated SVG graphics renderer for displaying scalable vector graphics embedded within HTML-based layouts. The framework covers native windowing integration and system accessibility t
wxWidgets is a C++ UI toolkit and cross-platform GUI framework used to develop desktop applications for Windows, macOS, and Linux. It functions as a native widget wrapper, providing an abstraction layer that maps a single set of API calls to the native interface elements of different platforms. The framework allows for the creation of native graphical user interfaces by utilizing the host operating system's own controls and APIs. This ensures that applications maintain a native look and feel across various operating systems while using a consistent codebase. Beyond interface development, the
NativeScript is a cross-platform mobile development framework that enables the creation of native iOS and Android applications using JavaScript or TypeScript. It provides a direct bridge to native platform APIs, allowing developers to invoke native classes, methods, and properties directly from script code while maintaining full access to underlying mobile operating system features. The framework distinguishes itself through its direct native UI rendering, which maps declarative markup components to actual platform-native widgets rather than web-based views. This architecture is supported by
This project is a cross-platform mobile framework that enables the development of native iOS and Android applications from a single codebase. It utilizes a declarative component-based model where developers define user interfaces using a syntax extension that maps directly to underlying platform-native view primitives. By decoupling application logic from the host platform's main thread, the framework maintains a consistent native view hierarchy while ensuring that JavaScript execution remains independent of UI rendering. The framework distinguishes itself through a robust bridge architecture
This project is a cross-platform UI framework and component library designed for the Weex framework. It provides a collection of high-performance interactive interface components and a toolkit of pre-made elements, such as buttons and popups, to create consistent user interfaces across different platforms from a single codebase. The library focuses on accelerating mobile app interface construction by offering a set of reusable layout elements and interactive tools. This enables the development of functional mobile screens and cross-platform UI designs through a shared component library.
Proton Native is a cross-platform desktop framework that compiles React code into native applications for Windows, macOS, and Linux. It enables developers to build desktop applications using the same component syntax and patterns as React Native, with the ability to reuse existing React Native components with minimal modifications. The framework integrates a flexbox layout engine for positioning native desktop widgets and embeds the Node.js runtime for direct filesystem and system-level access. The framework translates React component trees into native desktop widgets through a bidirectional
This project is a framework for Windows desktop application development that allows the creation of native user interfaces using React and JavaScript. It enables the compilation of high-level application logic into native executables by targeting the Windows software development kit. The system leverages a C++ scene graph and visual layer for high-performance native rendering and provides mechanisms to map JavaScript calls to native C++ or C# methods. It synchronizes application styles with native operating system theme brushes to maintain visual consistency and manages desktop-specific inter
React-Native-Elements is a cross-platform mobile UI toolkit and component library designed for the React Native framework. It provides a system of pre-styled visual components to build consistent user interfaces across mobile and web platforms using a single shared codebase. The framework enables the development of applications that run across different operating systems and web browsers while maintaining a unified look and feel. It supports rapid UI prototyping and application design by providing reusable building blocks that reduce the need to create every custom component from scratch.
This project is a cross-platform user interface framework that maps mobile-native component primitives to standard web elements. It enables developers to build consistent applications that function across both mobile and web environments by providing a unified library of components and shared logic. The framework distinguishes itself through a specialized style engine that converts JavaScript object-based declarations into optimized, scoped CSS at runtime. It also features a responsive layout engine that implements a flexbox-based system, ensuring that interfaces adapt dynamically to differen
This project is a cross-platform desktop boilerplate and application template used to build software for Windows, macOS, and Linux. It provides a pre-configured foundation that combines Electron and React to accelerate the bootstrapping of desktop applications. The starter kit integrates TypeScript to maintain type safety in large-scale projects and provides a scalable structure for frontend integration within a desktop shell. The project includes a build pipeline for multi-platform software distribution, utilizing a module bundling system to optimize assets. Its architecture implements a sp
Electron.NET is a framework for building cross-platform desktop applications using ASP.NET Core, Razor Pages, MVC, or Blazor. It serves as a wrapper that hosts .NET web projects within a native desktop shell, allowing web-based logic to function as standalone software across different operating systems. The project provides a hosting environment specifically for Blazor components and other .NET web technologies, converting them into distributable binary executable packages. It integrates a native web browser control for UI rendering and utilizes a structured communication channel to pass mess
Wepy is a mini program development framework used to build modular user interfaces through a component-based development style. It functions as a component-based UI framework that enables the creation of reusable interface elements sharing state and logic across different platform targets. The project includes a TypeScript build pipeline that transforms TypeScript, CSS pre-processors, and template engines into browser-ready assets. It also serves as an asynchronous API wrapper that converts callback-based functions into promises to simplify asynchronous control flow. The framework covers cro
Pan-light is a tool for managing and downloading files from Baidu network storage. It provides high-speed file downloading and remote media streaming capabilities. The application uses concurrent segmented transfers to maximize network throughput and employs disk-persisted state tracking to resume interrupted downloads. It also includes a local proxy to bypass hotlinking protections, allowing remote videos to be streamed directly into a media player. The project features a cross-platform graphical user interface built with Go and Qt. Additionally, it supports remote software previews by runn
This is a comprehensive library of code examples and reference implementations for building cross-platform user interfaces with Flutter. The project provides a collection of demo applications and guides designed to illustrate the implementation of design patterns, animation techniques, and testing workflows. The repository features specific demonstrations for native integration, including examples of embedding modules into existing native applications, using platform channels, and bridging native code with the framework. It also serves as an animation reference, providing implementations for
create-dmg is a command line interface and packaging tool used to generate professional disk images for macOS software distribution. It functions as a disk image creator that packages applications into files with custom volume names. The tool enables the application of digital signatures to disk images using developer identities to verify software authenticity. It also supports the embedding of license agreements that require user acceptance before the image is mounted. The project covers broader capabilities for macOS build automation and installer customization, including the ability to de
This project is a comprehensive front-end development guide and roadmap designed to help engineers master the skills and professional standards required for modern web development. It serves as a technical reference for mastering HTML, CSS, and JavaScript, providing structured learning paths and a map of the professional competencies needed to transition from a beginner to a professional web engineer. The resource functions as a categorized directory and ecosystem overview of the JavaScript landscape. It catalogs industry-standard frameworks, libraries, and utilities, offering specific recomm
This project is an open-source 3D game engine designed for building high-fidelity games, simulations, and cinematic environments. It functions as a robotics simulation platform with native integration for ROS 2 to model robot controllers and sensors. The engine features a multi-threaded Forward+ physically based renderer that supports hardware-accelerated ray tracing and global illumination. The system is built on a modular extension architecture using Gems to add or replace features without modifying core binaries. It includes a native SDK for AWS cloud integration, enabling IAM authenticati
Flet is a cross-platform framework that enables developers to build interactive desktop, mobile, and web applications using only Python. By utilizing a declarative programming model, it allows for the construction of complex user interfaces through a hierarchical structure of components, removing the need for specialized knowledge of web-specific languages like HTML, CSS, or JavaScript. The framework distinguishes itself by offloading visual rendering to a high-performance graphics engine while maintaining application logic within a centralized server-side environment. This architecture synch
react-strict-dom is a cross-platform UI framework designed to maintain consistent styling and layout across different operating systems and web browsers. It functions as a React Native DOM polyfill and a technical bridge that enables web-standard layout and event loop models to operate within non-browser environments. The project focuses on native platform web API polyfilling to allow DOM-like traversal and layout models to function on native platforms. It integrates React Native Web to share UI logic and styles while ensuring a uniform look and behavior for interface elements across diverse
This project is a cross-platform UI framework and native desktop GUI library. It provides a unified set of instructions to render native windows, forms, and layouts across different operating systems by mapping high-level instructions to the native widgets and controls of the host environment. The toolkit includes a vector graphics engine for rendering custom shapes, gradients, and high-density images using brushes and matrices. It also serves as a native dialog provider for system-level operations such as file path selection and message box alerts. The library covers a broad range of GUI co
NativeBase is a comprehensive toolkit of accessible components and responsive design frameworks used to build consistent mobile and web applications. It provides a cross-platform UI component library and a React Native component framework that enable the creation of layouts across Android, iOS, and the web from a single codebase. The system is distinguished by a responsive design system that automatically adjusts layouts and global themes to fit different screen sizes and color modes. It utilizes a utility-based styling approach, allowing developers to apply visual styles directly through com
Kraken is a cross-platform UI framework and web standards runtime designed to build native applications using standard web markup and styling. It utilizes a Flutter-based rendering engine to process HTML and CSS, producing visually consistent user interfaces across mobile and desktop platforms. The system distinguishes itself by compiling the runtime to machine code and employing a synchronous rasterization pipeline to ensure animations and scrolling match the fluidity of native applications. It further integrates high-performance native components directly into a web-standard document object
This framework is a cross-platform software development kit designed for building native mobile and desktop applications from a single shared codebase. It provides a unified programming interface that allows developers to construct user interfaces using declarative markup, which are then rendered as native components on each target operating system. The framework distinguishes itself through a multi-targeting build system that consolidates platform-specific resources and native control mapping into a unified project structure. It includes a data-driven binding engine that synchronizes applica
Electrobun is a desktop application framework and webview-based GUI toolkit used for building cross-platform desktop apps. It provides a TypeScript-based runtime and a native system webview to create interfaces that integrate embedded browser views with host-process logic. The project features a native GPU integration layer with direct FFI bindings, allowing for high-performance GPU surfaces and compute workloads to run within a desktop application. It also includes an inter-process communication bridge using a typed RPC system to exchange data and execute functions between the native backend