30 open-source projects similar to proyecto26/restclient, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
uWebSockets is a high-performance networking engine providing an HTTP web server and a WebSocket server framework. It implements a multi-threaded event loop architecture to deploy isolated application instances across multiple CPU cores and includes an SSL/TLS network layer for secure, encrypted communication. The project features a dedicated WebSocket pub/sub engine for distributing messages to specific groups of connected clients. It optimizes network throughput through syscall corking to reduce kernel overhead and employs payload compression to minimize data transfer sizes. The system cov
A high performance, multi-threaded C# file download library.
Fast, cross-platform and reliable multipart downloader with asynchronous progress events for .NET applications.
Alamofire is an HTTP networking library that provides a foundation for managing network requests and responses through a chainable, type-safe interface. It serves as an asynchronous request manager, coordinating concurrent network operations and data streams while maintaining application responsiveness. The library distinguishes itself through a protocol-oriented request adaptation system, which utilizes interceptors to modify or authenticate requests before dispatch. It employs a middleware-driven pipeline to process traffic, handling encoding, authentication, and error recovery in a modular
Reachability.swift is a network connectivity listener and Swift network state wrapper. It monitors real-time changes to network status and tracks whether a device is connected to Wi-Fi or cellular data. The library functions as a network reachability monitor that uses closures and system notifications to trigger callbacks when connectivity changes. It tracks internet connectivity and connection types to allow for network state handling and the adjustment of app content loading based on availability.
WHATWG-compliant and fast URL parser written in modern C++, part of Internet Archive, Node.js, Clickhouse, Redpanda, Kong, Telegram, Adguard, Datadog and Cloudflare Workers.
AndroidNetworking is an HTTP networking library for Android that handles the full lifecycle of network communication, from sending requests to parsing responses and caching data. It provides a unified interface for executing GET, POST, PUT, DELETE, HEAD, and PATCH requests, with support for both synchronous and asynchronous execution, and includes built-in JSON response parsing that converts server responses directly into Java objects or lists. The library distinguishes itself through a set of integrated capabilities that go beyond basic request execution. It manages file downloads and upload
See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
Just some random libs I have lying around, now with version control!
AFNetworking is an Objective-C networking library for Apple platforms, including iOS, macOS, watchOS, and tvOS. It functions as an HTTP client that manages remote server communication by wrapping the system loading framework to handle requests and responses. The library provides specialized security and identity tools, featuring SSL certificate pinning for server trust validation and the implementation of standardized OAuth authentication flows. It further distinguishes itself with network reachability monitoring to track interface availability and request mocking capabilities to simulate ser
Beast is a C++ library for implementing low-level HTTP and WebSocket clients and servers. It functions as an asynchronous networking framework designed to compose non-blocking I/O operations and layered stream stacks for managing concurrent network traffic, specifically utilizing the Boost.Asio asynchronous model. The library provides a comprehensive implementation of the HTTP/1.1 and WebSocket protocols. For HTTP, it includes primitives for parsing and serializing messages with support for chunked transfer encoding, incremental body reading, and request pipelining. Its WebSocket implementati