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projectM-visualizer/projectm

0
View on GitHub↗
4,287 stars·462 forks·C++·LGPL-2.1·13 viewsdiscord.gg/mMrxAqaa3W↗

Projectm

ProjectM is a cross-platform music visualization library and pixel shader rendering engine. It functions as an audio signal analysis tool that extracts beat and frequency data from audio streams to drive real-time graphical changes.

The engine is built for compatibility with the Milkdrop visualization standard, allowing it to parse and load external preset files to define visual styles. It supports the organization of these presets through playlist-driven management to automate transitions between different visual effects.

The system can be integrated into external host applications as a static or shared library. It also includes a WebAssembly bridge to execute high-performance audio visualizations within web browsers.

Features

  • Fragment Shader Rendering - Uses pixel shaders to perform per-pixel visual calculations on the GPU for dynamic audio-driven graphics.
  • Audio Spectral Features - Extracts spectral frequency-domain characteristics from audio signals to drive dynamic visual changes.
  • Audio FFT Analyzers - Uses Fast Fourier Transform to extract beat and frequency data from audio streams.
  • Audio Frequency Analysis - Implements real-time decomposition of audio signals into frequency components to drive visual effects.
  • Real-time Visualization - Provides immediate graphical rendering of audio signals reacting to frequencies and beats.
  • Audio-Reactive Visuals - Generates generative imagery that changes properties in real-time based on audio signal analysis.
  • Audio Visualization Libraries - Provides a cross-platform library for rendering audio-driven graphics based on the Milkdrop standard.
  • Milkdrop Preset Integrations - Supports the loading and rendering of Milkdrop-compatible shader files to achieve specific visual styles.
  • WebAssembly Renderers - Provides a WebAssembly-compiled version of the rendering engine to enable high-performance audio visualizations within web browsers.
  • WebAssembly Visualizer Engines - Runs the high-performance visualization engine directly in web browsers using WebAssembly.
  • Shader Preset Parsers - Reads shader files and parameters to establish the visual characteristics of the output.
  • Visualization Preset Parsers - Parses external Milkdrop preset files to translate shader parameters into real-time visual effects.
  • Web-Based Visualizers - Uses WebAssembly and web technologies to render high-fidelity audio visualizations in a browser.
  • WebAssembly Bridges - Bridges compiled C++ engine logic to JavaScript for high-performance rendering within web browsers.
  • Shared Library Interfaces - Provides the engine as a static or shared library for embedding into external host applications.
  • Visualizer Preset Loaders - Imports external configuration files to define the specific appearance and behavior of music visualizations.
  • Visualization Engine Embeddings - Provides a high-performance rendering engine that can be integrated into external software as a feature.
  • C Plus Plus - Listed in the “C Plus Plus” section of the Awesome For Beginners awesome list.
  • Media and Communication - Music visualizer library using OpenGL.

Star history

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Frequently asked questions

What does projectm-visualizer/projectm do?

ProjectM is a cross-platform music visualization library and pixel shader rendering engine. It functions as an audio signal analysis tool that extracts beat and frequency data from audio streams to drive real-time graphical changes.

What are the main features of projectm-visualizer/projectm?

The main features of projectm-visualizer/projectm are: Fragment Shader Rendering, Audio Spectral Features, Audio FFT Analyzers, Audio Frequency Analysis, Real-time Visualization, Audio-Reactive Visuals, Audio Visualization Libraries, Milkdrop Preset Integrations.

What are some open-source alternatives to projectm-visualizer/projectm?

Open-source alternatives to projectm-visualizer/projectm include: serversideup/amplitudejs — AmplitudeJS is a JavaScript library and framework for building custom HTML5 audio players. It serves as a client-side… aubio/aubio — Aubio is an audio analysis and digital signal processing library designed for music information retrieval. It provides… syedhali/ezaudio — EZAudio is an audio library for Apple platforms that provides standardized interfaces for microphone capture, file… okazari/rythm.js — Rythm.js is a JavaScript animation framework designed to synchronize visual interface elements with audio playback or… librosa/librosa — Librosa is a Python audio analysis library and digital signal processing framework. It functions as a feature… f3d-app/f3d — f3d is a fast 3D model viewer and rendering engine designed for visualizing 3D meshes, CAD files, and point clouds. It…