30 open-source projects similar to prismarinejs/node-minecraft-protocol, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Node Minecraft Protocol alternative.
Command line toolkit for working with Arduino hardware
This project is an interactive blockchain educational simulator and visualizer. It serves as a tool for demonstrating how blocks are mined and chained through cryptographic hashing and proof of work. The application focuses on the simulation of a distributed ledger, allowing users to visualize the internal structure of an immutable record. It specifically demonstrates the process of block mining, where a valid nonce must be found to meet an adjustable mining difficulty threshold. The system covers the visualization of ledger operations, cryptographic block chaining, and real-time hash update
libui is a native C GUI library and cross-platform framework used to build desktop applications. It provides a unified C abstraction layer and a native widget toolkit that maps directly to the host operating system's original controls, windows, and menu bars. The project functions as a portable UI wrapper, employing platform-specific backends and a native-API wrapper to maintain visual and behavioral fidelity across different operating systems. It utilizes a C-language binding layer to ensure portability across various compilers and targets. The library covers native interface construction a
Angr is a binary analysis framework and static analysis tool used for reverse engineering compiled binaries. It serves as a binary decompiler and a lifting platform that translates machine code into a common intermediate representation to enable cross-architecture analysis. The framework integrates a symbolic execution engine and constraint solvers to determine the inputs required to reach specific program states. It also employs untrusted code sandboxing to isolate guest code from the host environment during analysis. Its capabilities cover control flow and data flow analysis, including the
This repository is the Armbian build framework — an embedded Linux build system for generating custom operating system images tailored to single-board computers, primarily targeting ARM and RISC-V architectures. The build process is orchestrated by GNU Makefiles and relies on a chroot-based environment to assemble the root filesystem, manage cross-compilation toolchains, and aggregate binary firmware blobs for hardware compatibility. Kernel and bootloader source trees are fetched via git, with structured patches applied in a controlled sequence, while each supported board is described by a ded
SDK for connecting to AWS IoT from an Arduino Yún.
ArduinoJson is a C++ library for parsing and manipulating JSON data and MessagePack binary streams on microcontrollers with limited memory and processing power. It provides the core primitives necessary for embedded data serialization and parsing, enabling devices to exchange structured data over serial or network interfaces. The library is distinguished by its focus on microcontroller memory management, employing strategies such as pool-based allocation, string deduplication, and non-owning string views to minimize RAM usage. It further optimizes for constrained environments by allowing cons
Simple .INI file parser in C, good for embedded systems
Dual-mode Bluetooth stack, with small memory footprint.
ReShade is a post-processing shader injector that hooks into DirectX, OpenGL, and Vulkan rendering pipelines to apply custom shaders in real time. It operates by injecting a DLL into the target process, intercepting graphics API calls, and inserting a configurable pipeline of user-selected shader effects that read color and depth buffers to alter the final output. The project distinguishes itself through depth buffer auto-detection, which automatically identifies the depth-stencil attachment in the rendering pipeline, enabling per-pixel depth effects such as ambient occlusion and depth-of-fie
Blackbone is a collection of specialized tools for memory scanning, process injection, and kernel-driver interfaces used to manipulate the Windows execution environment. It provides a framework for executing remote code, mapping portable executable images, and managing threads across different process boundaries. The project includes a kernel memory driver to access kernel memory and modify handle rights to hide allocations from user-mode detection. It also features a library for intercepting function calls in remote processes using software interrupts and hardware breakpoints. The toolkit c
C# Hacking library for making PC game trainers.
This project is an embedded C++ development kit and hardware abstraction layer that enables the Arduino programming environment to target ESP8266 WiFi microcontrollers. It provides a comprehensive framework for compiling and flashing code to microcontroller memory via serial or wireless interfaces. The system includes a specialized WiFi microcontroller framework for managing TCP/IP stacks and internet connectivity. It features a dedicated over-the-air firmware update system that allows software updates to be delivered to remote hardware without a physical cable connection. The kit covers emb
A Coverage Explorer for Reverse Engineers
uIP is a very small implementation of the TCP/IP stack that is written by Adam Dunkels . More information can be obtained at the uIP homepage at http://www.sics.se/~adam/uip/.