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pluginaweek avatar

pluginaweek/state_machine

0
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3,722 stars·518 forks·Ruby·MIT·12 viewswww.pluginaweek.org↗

State Machine

This project is a Ruby library for defining and managing object lifecycles through states, events, and transition rules. It functions as a declarative workflow engine that enforces business logic by restricting attribute changes to predefined, valid paths within Ruby classes.

The library distinguishes itself through deep integration with database persistence layers, allowing it to automatically synchronize state changes with data models, validation frameworks, and transaction management. It supports dynamic configuration, enabling the construction of lifecycle rules at runtime from external data sources, and provides diagnostic tools such as graphical visualization of state relationships and transition path analysis to audit complex workflows.

Beyond core transition management, the framework includes a callback-driven hook system for executing custom logic during lifecycle updates and provides methods for querying current object status or verifying permitted transitions. It also features dynamic method injection to handle state queries and event triggering directly on objects.

Features

  • Lifecycle Management - Provides a framework for managing the lifecycle of Ruby objects through state transitions.
  • Ruby Frameworks and Tools - Provides a framework for defining and managing object lifecycles through states, events, and transition rules.
  • Application State Management - Synchronizes object state transitions with database persistence layers and validation logic.
  • Automatic State Persistence - Synchronizes state changes with database layers to handle validation, transactions, and persistence.
  • Declarative Workflow Definitions - Enforces business logic by restricting attribute changes to predefined, valid state transition paths.
  • State Transition Event Triggers - Manages object state changes by evaluating rules and triggering transitions in response to specific events.
  • Application State Machines - Provides a declarative DSL for defining states, events, and transition rules to manage object lifecycles.
  • Data Integration & Synchronization - Integrates with data models to synchronize state changes with validation frameworks and observer patterns.
  • ORM Integrations - Integrates with ORM persistence layers to support automatic saving and transaction management.
  • State Transition Handlers - Executes state transitions by validating rules and triggering persistence actions during the lifecycle update process.
  • Event-Driven Workflows - Triggers custom logic and side effects automatically when object states change.
  • Dynamic Configuration Engines - Enables building and adapting lifecycle rules at runtime from external data sources.
  • State Lifecycle Callbacks - Executes custom logic automatically upon entering or exiting specific states during lifecycle transitions.
  • Architectural State Machines - Maintains internal state representations to calculate valid paths and verify reachability between states.
  • Custom State Transition Hooks - Supports callback hooks to execute custom logic before, after, or around state changes for side effects and validation.

Star history

Star history chart for pluginaweek/state_machineStar history chart for pluginaweek/state_machine

How this analysis was created: This summary and feature list were written by an AI model that read the project's README and public documentation pages. Each feature links to the documentation it came from; stars, license and language come straight from the GitHub API. The model does not read the source code, and the analysis is refreshed when the project is re-analysed. Learn more on our About page.

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Frequently asked questions

What does pluginaweek/state_machine do?

This project is a Ruby library for defining and managing object lifecycles through states, events, and transition rules. It functions as a declarative workflow engine that enforces business logic by restricting attribute changes to predefined, valid paths within Ruby classes.

What are the main features of pluginaweek/state_machine?

The main features of pluginaweek/state_machine are: Lifecycle Management, Ruby Frameworks and Tools, Application State Management, Automatic State Persistence, Declarative Workflow Definitions, State Transition Event Triggers, Application State Machines, Data Integration & Synchronization.

What are some open-source alternatives to pluginaweek/state_machine?

Open-source alternatives to pluginaweek/state_machine include: dotnet-state-machine/stateless — Stateless is a .NET state machine library used to manage complex object behaviors and lightweight workflows through C#… jakesgordon/javascript-state-machine — This library is a finite state machine framework for JavaScript designed to manage application states and valid… aasm/aasm — This library provides a framework for defining finite state machines within Ruby classes to manage complex object… pytransitions/transitions — Transitions is an object-oriented finite state machine library for Python. It provides a framework for managing valid… zerobias/effector — Effector is a reactive state management library and data flow orchestrator designed for building complex, event-driven… effector/effector — Effector is a reactive state management library designed for building complex, event-driven applications. It functions…

Open-source alternatives to State Machine

Similar open-source projects, ranked by how many features they share with State Machine.
  • dotnet-state-machine/statelessdotnet-state-machine avatar

    dotnet-state-machine/stateless

    6,191View on GitHub↗

    Stateless is a .NET state machine library used to manage complex object behaviors and lightweight workflows through C# code. It functions as an asynchronous workflow engine that executes state transitions, guards, and entry-exit actions using asynchronous tasks. The library implements a hierarchical state machine, allowing child states to inherit transitions and properties from parent superstates. It includes a state persistence framework that decouples state tracking from machine logic by reading and writing the current state to external properties or databases. Additionally, it features a g

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    View on GitHub↗6,191
  • jakesgordon/javascript-state-machinejakesgordon avatar

    jakesgordon/javascript-state-machine

    8,751View on GitHub↗

    This library is a finite state machine framework for JavaScript designed to manage application states and valid transitions. It provides a system for executing state changes with lifecycle hooks, conditional guards, and transition cancellation. The project is distinguished by its ability to inject state machine logic and transition capabilities directly into existing JavaScript class instances or objects. It also includes a visualization tool that exports state configurations into Graphviz DOT language for auditing system logic. The framework covers asynchronous transition execution and paus

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    View on GitHub↗8,751
  • aasm/aasmaasm avatar

    aasm/aasm

    5,219View on GitHub↗

    This library provides a framework for defining finite state machines within Ruby classes to manage complex object lifecycles. It functions as a declarative workflow engine, allowing developers to model object states, events, and transitions through a readable domain-specific language. By integrating directly with database persistence layers, the framework ensures that state changes are synchronized with storage records while maintaining data integrity through transaction management and row locking. The library distinguishes itself by enforcing strict business rules through conditional transit

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  • pytransitions/transitionspytransitions avatar

    pytransitions/transitions

    6,548View on GitHub↗

    Transitions is an object-oriented finite state machine library for Python. It provides a framework for managing valid states and the logic for moving between them, including implementations for asynchronous state machines and thread-safe state managers. The library supports hierarchical state machines that allow states to be nested to organize complex subtasks and logical contexts. It includes tools for generating visual diagrams of states and transitions to document machine logic. The project covers state management primitives such as lifecycle callbacks, conditional transition guarding, an

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