Martin is a vector tile server and map asset server that delivers geospatial data from PostGIS databases, MBTiles, and PMtiles files. It functions as a TileJSON metadata provider and a suite of vector tile tooling for generating, validating, and exporting geospatial tile archives. The project distinguishes itself by providing integrated map asset management, generating map styles, sprite sheets, and font glyphs on the fly. It supports advanced visual rendering capabilities such as Signed Distance Field sprites for runtime recoloring and fallback-based font composition to ensure complete chara
gulp task for creating image sprites and the corresponding stylesheets
AssetGraph plugin for creating sprites from background images
Pythonic dynamic sprite generator
The main features of pitomba/spriter are: Sprite Generation.
Open-source alternatives to pitomba/spriter include: urbica/martin — Martin is a vector tile server and map asset server that delivers geospatial data from PostGIS databases, MBTiles, and… assetgraph/assetgraph-sprite — AssetGraph plugin for creating sprites from background images. jorgebastida/glue — Glue is a simple command line tool to generate CSS sprites. sprity/sprity — A image sprite generator. twolfson/grunt-spritesmith — Grunt task for converting a set of images into a spritesheet and corresponding CSS variables. jakesgordon/sprite-factory — Automatic CSS Sprite Generator.