# papermc/paper

**Attribution required: if you use, quote, or summarise this content, you must credit and link back to [awesome-repositories.com](https://awesome-repositories.com/repository/papermc-paper).**

12,385 stars · 3,453 forks · Java · NOASSERTION

## Links

- GitHub: https://github.com/PaperMC/Paper
- Homepage: https://papermc.io/software/paper
- awesome-repositories: https://awesome-repositories.com/repository/papermc-paper.md

## Topics

`bukkit` `java` `minecraft` `minecraft-api` `minecraft-performance` `minecraft-server` `paper` `paper-api` `papermc` `tacos`

## Description

Paper is a high-performance server implementation for hosting multiplayer Minecraft games. It functions as a performance-oriented game engine designed to reduce resource usage and resolve mechanical inconsistencies in game logic.

The project provides a platform for extending server logic and adding custom gameplay features through a dedicated plugin API. This allows for the development and integration of third-party extensions to add specialized capabilities to the server environment.

The software covers several technical areas including server performance optimization for high-concurrency environments, game mechanics standardization, and multiplayer game hosting. It includes systems for asynchronous data loading, memory management, and packet-level traffic filtering to maintain stability and smooth performance.

## Tags

### Networking & Communication

- [Multiplayer Game Servers](https://awesome-repositories.com/f/networking-communication/real-time-communication/multiplayer-game-servers.md) — Provides a high-performance engine for hosting authoritative multiplayer game logic and low-latency player communication. ([source](https://github.com/papermc/paper#readme))
- [Minecraft Server Hosting](https://awesome-repositories.com/f/networking-communication/real-time-communication/multiplayer-game-servers/minecraft-server-hosting.md) — Provides a specialized high-performance implementation for hosting multiplayer Minecraft games.

### Part of an Awesome List

- [Minecraft Plugin Development](https://awesome-repositories.com/f/awesome-lists/devtools/game-development-plugins/minecraft-plugin-development.md) — Offers a platform specifically for developing and integrating custom extensions for Minecraft game servers.

### Development Tools & Productivity

- [Game Performance Optimizers](https://awesome-repositories.com/f/development-tools-productivity/gaming-utilities/performance-optimization-tools/game-performance-optimizers.md) — Functions as a performance-oriented engine that reduces resource usage and fixes game logic inconsistencies.
- [Game Server](https://awesome-repositories.com/f/development-tools-productivity/plugin-systems/game-server.md) — Provides a dedicated plugin API for adding custom gameplay features and extending server logic. ([source](https://github.com/papermc/paper#readme))

### Game Development

- [Gameplay Mechanics Standardization](https://awesome-repositories.com/f/game-development/gameplay-mechanics-standardization.md) — Resolves mechanical inconsistencies in game logic to provide a uniform experience across different server instances.
- [Game Servers](https://awesome-repositories.com/f/game-development/online-multiplayer/game-servers.md) — Implements a high-performance server for hosting and managing multiplayer Minecraft game sessions.

### Software Engineering & Architecture

- [Event-Driven Hooks](https://awesome-repositories.com/f/software-engineering-architecture/event-driven-hooks.md) — Provides an event-driven system of hooks that allow plugins to modify or cancel server behaviors.
- [Minecraft Plugin APIs](https://awesome-repositories.com/f/software-engineering-architecture/integration-extensibility/extensibility/third-party-plugins/minecraft-plugin-apis.md) — Provides a dedicated API for extending server logic and adding custom gameplay features via plugins.
- [Thread-Safe Dispatchers](https://awesome-repositories.com/f/software-engineering-architecture/background-thread-dispatchers/thread-safe-dispatchers.md) — Manages a thread-safe queue of tasks that execute on the primary server thread to avoid race conditions.

### Web Development

- [Minecraft Server Optimizations](https://awesome-repositories.com/f/web-development/performance-optimizations/minecraft-server-optimizations.md) — Reduces resource usage and execution time to maintain smooth performance for large numbers of concurrent users.

### Operating Systems & Systems Programming

- [Custom Memory Allocators](https://awesome-repositories.com/f/operating-systems-systems-programming/kernel-core-internals/process-and-memory-management/memory-management/allocation-strategies/dynamic-memory-allocation/custom-memory-allocators.md) — Provides specialized memory allocation schemes to reduce garbage collection pauses and improve server stability.
- [Asynchronous World Loading](https://awesome-repositories.com/f/operating-systems-systems-programming/kernel-core-internals/process-and-memory-management/memory-management/buffer-and-cache-management/chunked-memory-management/world-chunking/asynchronous-world-loading.md) — Implements asynchronous world data loading to ensure the game loop remains fluid during map exploration.

### Programming Languages & Runtimes

- [Runtime Bytecode Instrumentation](https://awesome-repositories.com/f/programming-languages-runtimes/compiler-interpreter-internals/compiler-infrastructure/intermediate-representations/bytecode/runtime-bytecode-instrumentation.md) — Modifies original server binaries at runtime via bytecode instrumentation to inject performance fixes.

### Security & Cryptography

- [Gameplay Consistency Systems](https://awesome-repositories.com/f/security-cryptography/security/ai-and-machine-learning/gameplay-integrity-systems/gameplay-consistency-systems.md) — Includes mechanisms to identify and correct inconsistencies in game mechanics across different server instances. ([source](https://github.com/papermc/paper#readme))
