lsfg-vk is a Vulkan-based frame generation tool and graphics middleware designed to increase perceived frame rates in graphics applications. It implements a lossless scaling algorithm to insert generated frames between rendered ones, increasing motion smoothness without reducing image quality.
The project features a dedicated programming interface for integrating frame generation logic into external applications and includes an application profile manager. This manager allows specific generation settings to be assigned to individual executables, automating configuration upon application startup.
The software includes tools for GPU performance benchmarking to measure frame generation efficiency and rendering speeds. It further provides capabilities for custom graphics profiling and the adjustment of visual output through a graphical user interface.