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Back to paceholder/nodeeditor

Open-source alternatives to Nodeeditor

30 open-source projects similar to paceholder/nodeeditor, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Nodeeditor alternative.

  • apostolique/apos.guiA

    Apostolique/Apos.Gui

    0View on GitHub↗

    UI library for MonoGame.

    View on GitHub↗0
  • armory3d/zuiarmory3d avatar

    armory3d/zui

    317View on GitHub↗

    Portable immediate mode UI library designed for tools and debug interfaces. Written in Haxe and Kha, used in ArmorPaint.

    Haxe
    View on GitHub↗317
  • avaloniaui/avaloniaAvaloniaUI avatar

    AvaloniaUI/Avalonia

    30,986View on GitHub↗

    Avalonia is a cross-platform desktop framework that enables the creation of native-feeling applications for Windows, macOS, and Linux from a single codebase. It functions as a declarative UI toolkit, allowing developers to define complex visual hierarchies and interface structures using a markup-based syntax that maps directly to underlying object properties. By utilizing the Model-View-ViewModel architectural pattern, the framework facilitates a clean separation between application logic and user interface layout, which simplifies unit testing and component maintenance. The framework disting

    C#androidapp-frameworkavalonia
    View on GitHub↗30,986
  • barmalei/zebkitbarmalei avatar

    barmalei/zebkit

    934View on GitHub↗

    Zebkit is the next generation of zebra project. It has been heavily re-worked, re-designed and re-organized. The new version is definitely not backward compatible with zebra because of big number of changes it has got. New zebkit grabs the best ideas from previous one and takes many new concepts…

    HTML
    View on GitHub↗934

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blizzcrafter/monogame.formsBlizzCrafter avatar

BlizzCrafter/MonoGame.Forms

305View on GitHub↗

MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.

C#
View on GitHub↗305
  • cegui/ceguicegui avatar

    cegui/cegui

    564View on GitHub↗

    http://www.cegui.org.uk

    C++
    View on GitHub↗564
  • chrisseroka/ps-menuchrisseroka avatar

    chrisseroka/ps-menu

    281View on GitHub↗

    Simple powershell menu to render interactive console menu

    PowerShell
    View on GitHub↗281
  • cneben/quickqanavacneben avatar

    cneben/QuickQanava

    1,363View on GitHub↗

    :link: C++17 network / graph visualization library - Qt6 / QML node editor.

    C++
    View on GitHub↗1,363
  • cnjinhao/nanacnjinhao avatar

    cnjinhao/nana

    2,479View on GitHub↗

    a modern C++ GUI library

    C++
    View on GitHub↗2,479
  • cocopon/tweakpanecocopon avatar

    cocopon/tweakpane

    4,529View on GitHub↗

    Tweakpane is a web GUI control panel and JavaScript parameter debugger used for inspecting frontend state and monitoring real-time variable changes. It provides a graphical interface for adjusting application parameters and tracking values as they change during program execution. The project allows for the creation of interactive inputs and read-only value monitors that bind directly to data variables. It organizes these controls through a hierarchical layout of folders and tabs and supports the serialization of control panel configurations and parameter states into JSON files for persistence

    TypeScript
    View on GitHub↗4,529
  • colejd/guifycolejd avatar

    colejd/guify

    299View on GitHub↗

    | Docs

    JavaScript
    View on GitHub↗299
  • dataarts/dat.guidataarts avatar

    dataarts/dat.gui

    7,723View on GitHub↗

    dat.gui is a JavaScript GUI controller library that provides a lightweight interface for manipulating variables in real-time through a visual control panel. It functions as a real-time variable debugger and graphical overlay for monitoring and adjusting object properties during application runtime. The library features a collapsible control panel that organizes complex sets of variable inputs into folders. It includes a state management system capable of exporting and importing the current configuration of active controllers as JSON objects. The tool supports object-property binding and dyna

    JavaScript
    View on GitHub↗7,723
  • devblackops/terminal-iconsdevblackops avatar

    devblackops/Terminal-Icons

    2,900View on GitHub↗

    A PowerShell module to show file and folder icons in the terminal

    PowerShell
    View on GitHub↗2,900
  • dm3ll3n/anyboxdm3ll3n avatar

    dm3ll3n/AnyBox

    228View on GitHub↗

    The easiest way to develop apps for Windows.

    PowerShell
    View on GitHub↗228
  • dojo/widgetsdojo avatar

    dojo/widgets

    93View on GitHub↗

    A suite of pre-built Dojo widgets, ready to use in your web application. These widgets are built using Dojo's widget authoring system (@dojo/framework/core).

    TypeScript
    View on GitHub↗93
  • dpwoert/magic-circledpwoert avatar

    dpwoert/magic-circle

    47View on GitHub↗

    We all need extra tooling while developing creative coding projects. It's always hard and time consuming to make our own UI for every project. Magic Circle allows you to quickly add an interface with an extensive tool set to your project quickly.

    TypeScript
    View on GitHub↗47
  • ebitenui/ebitenuiebitenui avatar

    ebitenui/ebitenui

    917View on GitHub↗

    Ebiten UI

    Go
    View on GitHub↗917
  • emweb/wtE

    emweb/wt

    0View on GitHub↗

    What is Wt ?

    View on GitHub↗0
  • evotecit/pswritecolorEvotecIT avatar

    EvotecIT/PSWriteColor

    197View on GitHub↗

    Write-Color is a wrapper around Write-Host allowing you to create nice looking scripts, with colorized output.

    PowerShell
    View on GitHub↗197
  • fabulous-dev/fabulousfabulous-dev avatar

    fabulous-dev/Fabulous

    1,263View on GitHub↗

    Declarative UI framework for cross-platform mobile & desktop apps, using MVU and F# functional programming

    F#
    View on GitHub↗1,263
  • fltk/fltkfltk avatar

    fltk/fltk

    2,223View on GitHub↗

    The Fast Light Tool Kit (FLTK) is a cross-platform C++ GUI toolkit for UNIX®/Linux® (X11 or Wayland), Microsoft® Windows®, and macOS®. FLTK provides modern GUI functionality without bloat and supports 3D graphics via OpenGL® and its built-in GLUT emulation. It was originally developed by Mr.…

    C++
    View on GitHub↗2,223
  • fruxo/turbobadgerfruxo avatar

    fruxo/turbobadger

    586View on GitHub↗

    Turbo Badger - Fast UI toolkit for hardware accelerated games & applications.

    C++
    View on GitHub↗586
  • gabstv/ebiten-imguigabstv avatar

    gabstv/ebiten-imgui

    141View on GitHub↗

    Dear ImGui for Ebitengine

    Go
    View on GitHub↗141
  • gnome/gtkgnome avatar

    gnome/gtk

    1,671View on GitHub↗

    GTK — The GTK toolkit

    C
    View on GitHub↗1,671
  • gravejester/psinlineprogressgravejester avatar

    gravejester/psInlineProgress

    106View on GitHub↗

    Write inline progress bars in PowerShell.

    PowerShell
    View on GitHub↗106
  • haxeui/haxeui-corehaxeui avatar

    haxeui/haxeui-core

    386View on GitHub↗

    haxeui-core is a users universal entry point into the HaxeUI framework and allows for the same user interface code (either with markup or via haxe source code) to be used to build a user interface on various platforms using various HaxeUI backends. Below is a general overview of how haxeui-core…

    Haxe
    View on GitHub↗386
  • idea4good/guiliteidea4good avatar

    idea4good/GuiLite

    7,749View on GitHub↗

    GuiLite is a header-only C++ graphical user interface library and cross-platform framework. It provides a minimal implementation for rendering user interfaces and visual widgets across diverse environments, ranging from resource-constrained microcontrollers and embedded hardware to full desktop operating systems. The library functions as an embedded graphics system for composing visual layouts and rendering multi-language text using UTF-8 encoding and compatible font engines. It supports the integration of multimedia content, including the display of 3D graphics and video playback. The frame

    C++
    View on GitHub↗7,749
  • infernojs/infernoinfernojs avatar

    infernojs/inferno

    16,420View on GitHub↗

    Inferno is a virtual DOM UI library and high-performance DOM renderer used for building component-based user interfaces. It functions as a server-side rendering engine and a client-side framework that synchronizes application state with the visual interface through a declarative structure. The project distinguishes itself as a React-compatible UI framework, providing a compatibility layer that allows components designed for other reactive environments to run without modification. Its capability surface covers virtual DOM management, including node diffing and reconciliation, and a full serve

    JavaScript
    View on GitHub↗16,420
  • jplattel/upymenujplattel avatar

    jplattel/upymenu

    35View on GitHub↗

    uPyMenu is a micropython menu implementation for LCD displays. Coming from an Arduino experience, I was used with LiquidCrystal and LiquidMenu, but they don't offer a python implementation. So I figured I could create one myself.

    Python
    View on GitHub↗35
  • jquery/jquery-uiJ

    jquery/jquery-ui

    0View on GitHub↗

    Note: jQuery UI is in maintenance-only mode. Please read the project status blog post for more information._

    View on GitHub↗0