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Veloren is an open-source multiplayer RPG featuring a voxel-based action adventure in a procedurally generated fantasy world. It is built upon a voxel game engine that supports 3D rendering via Vulkan and Metal, utilizing a procedural world generator to create geography and ecosystems based on erosion algorithms and temperature maps. The project is distinguished by a sandboxed plugin system using WebAssembly, which allows for the addition of new game logic and equipment without recompiling the core engine. It also features a dedicated game server architecture designed to synchronize state, ma
Jetty is an embedded HTTP server and Java web servlet container designed to handle incoming web requests. It functions as a lightweight network server that can be integrated directly into Java applications or hardware devices, providing a runtime environment for hosting Java web applications and servlets. The project implements a multi-protocol web serving engine with support for HTTP/1, HTTP/2, and HTTP/3. It also includes a WebSocket server implementation for real-time, full-duplex data exchange between clients and servers, alongside a Java HTTP client for consuming web services. The serve
Craft is a multiplayer voxel sandbox written in C. It utilizes an OpenGL voxel engine to render a block-based world and implements an infinite terrain generator that uses noise functions to create deterministic, procedural landscapes. The project features a networked environment where players can build and modify a shared world using socket-based state synchronization. To maintain consistency across sessions, it employs a voxel world database to store and retrieve modified block coordinates. The system covers a range of capabilities including 3D collision detection for character movement, to
This project is a World of Warcraft server emulator that simulates a multiplayer online game world, managing player data and game logic. It functions as a modular game server framework and an NPC AI and scripting engine, providing the necessary infrastructure to host a persistent virtual environment. The system is distinguished by a modular framework that allows for the extension of core engine behavior through isolated modules and function hooks without modifying the source code. It includes a structured SQL data layer for managing authentication, character states, and world environment sett
Bareiron is a minimalist environment for hosting multiplayer game servers on low-power, memory-constrained devices. It functions as a Minecraft server optimizer designed to provide basic connectivity for remote players while operating on embedded hardware with limited system resources.
The main features of p2r3/bareiron are: Game Server Hosting, Embedded Server Hosting, Data Persistence and Storage, Game State Persistence, Game Server Resource Managers, Embedded Memory Optimizers, Embedded Performance Tuners, Low-Spec Hardware Optimizers.
Open-source alternatives to p2r3/bareiron include: veloren/veloren — Veloren is an open-source multiplayer RPG featuring a voxel-based action adventure in a procedurally generated fantasy… jetty/jetty.project — Jetty is an embedded HTTP server and Java web servlet container designed to handle incoming web requests. It functions… fogleman/craft — Craft is a multiplayer voxel sandbox written in C. It utilizes an OpenGL voxel engine to render a block-based world… azerothcore/azerothcore-wotlk — This project is a World of Warcraft server emulator that simulates a multiplayer online game world, managing player… tomlooman/actionroguelike — ActionRoguelike is a third-person cooperative game project built with C++ and Unreal Engine. It functions as a… space-wizards/space-station-14 — Space Station 14 is a C# multiplayer game and roleplay simulation framework. It is built upon an…