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Back to odin-lang/odin

Projects sharing features with Odin

30 open-source projects similar to odin-lang/odin, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • c3lang/c3cc3lang avatar

    c3lang/c3c

    5,147View on GitHub↗

    c3c is the compiler for the C3 programming language, transforming source code into executable binaries, static libraries, or dynamic libraries using an LLVM backend. It implements a system based on result-based error handling, scoped memory pooling, and a semantic macro system. The compiler provides first-class support for hardware-backed SIMD vectors that map directly to processor instructions and enables runtime polymorphism through interface-based dynamic dispatch. The project covers a broad set of low-level capabilities, including manual and pooled memory management, inline assembly inte

    C3c3compilerlanguage
    View on GitHub↗5,147
  • crystal-lang/crystalcrystal-lang avatar

    crystal-lang/crystal

    20,299View on GitHub↗

    Crystal is a statically typed, compiled programming language designed for high performance and memory safety. It leverages an LLVM-based compiler to translate source code into optimized machine-executable binaries, while its type-inference-based static analysis enforces strict safety rules during the build process. The language distinguishes itself through a fiber-based concurrent runtime that manages lightweight execution units for asynchronous input and output without blocking the main process. It also features a powerful compile-time macro system that allows for the inspection and transfor

    Crystalcompilercrystalcrystal-language
    View on GitHub↗20,299
  • nim-lang/nimnim-lang avatar

    nim-lang/Nim

    18,071View on GitHub↗

    Nim is a statically typed, compiled systems programming language designed for high performance and cross-platform development. It translates high-level source code into C, C++, or JavaScript, allowing developers to produce efficient native binaries or web-compatible scripts from a single codebase. The language emphasizes a clean, indentation-based syntax that simplifies code hierarchy while maintaining the power of a full-featured systems language. What distinguishes Nim is its robust metaprogramming framework, which allows developers to inspect, modify, and generate code structures during th

    Nimcompilerefficienthacktoberfest
    View on GitHub↗18,071

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  • nasa/fprimenasa avatar

    nasa/fprime

    10,766View on GitHub↗

    F Prime is a component-based framework designed for the development and deployment of embedded and spaceflight software. It provides a modular architecture that decouples software logic from communication interfaces, allowing developers to define system structures through a domain-specific modeling language. This model-based approach enables automated code generation, ensuring consistency across complex system topologies while maintaining strict interface contracts between software modules. The framework distinguishes itself through its integrated build system and ground data operations suite

    C++componentscppembedded
    View on GitHub↗10,766
  • jetbrains/kotlinJetBrains avatar

    JetBrains/kotlin

    52,880View on GitHub↗

    Kotlin is a statically typed, general-purpose programming language designed for type safety and concise syntax. It functions as a cross-platform development toolkit that enables the sharing of business logic across mobile, web, and server-side environments by compiling a unified intermediate representation into platform-specific machine code, bytecode, or source code. The project distinguishes itself through a multi-target build orchestration model that manages complex compilation units and hierarchical source sets. Developers can define common interface logic that is satisfied by platform-sp

    Kotlincompilergradle-pluginintellij-plugin
    View on GitHub↗52,880
  • electronicarts/eastlelectronicarts avatar

    electronicarts/EASTL

    9,273View on GitHub↗

    EASTL is a C++ Standard Template Library implementation consisting of containers, iterators, and algorithms. It provides cross-platform data structures and a template-based algorithm library designed for use in resource-constrained game engine environments. The library focuses on game engine memory management, providing specialized utilities that ensure predictable memory allocation and high-performance access for real-time applications. These containers maintain consistent behavior across different operating systems and hardware platforms. The project covers high-performance C++ development

    C++c-plus-plusc-plus-plus-11c-plus-plus-14
    View on GitHub↗9,273
  • fffaraz/awesome-cppfffaraz avatar

    fffaraz/awesome-cpp

    71,817View on GitHub↗

    This project is a comprehensive, curated directory of high-quality libraries, tools, and educational resources for C and C++ development. It serves as an ecosystem discovery index, helping developers navigate the vast landscape of third-party components, frameworks, and technical documentation available for the language. The collection is distinguished by its focus on high-performance systems programming and technical mastery. It provides deep coverage of specialized domains including SIMD-accelerated data processing, compile-time template metaprogramming, and asynchronous event-driven archit

    awesomeawesome-listc
    View on GitHub↗71,817
  • flutter/samplesflutter avatar

    flutter/samples

    19,172View on GitHub↗

    This is a comprehensive library of code examples and reference implementations for building cross-platform user interfaces with Flutter. The project provides a collection of demo applications and guides designed to illustrate the implementation of design patterns, animation techniques, and testing workflows. The repository features specific demonstrations for native integration, including examples of embedding modules into existing native applications, using platform channels, and bridging native code with the framework. It also serves as an animation reference, providing implementations for

    Dart
    View on GitHub↗19,172
  • microsoft/rusttrainingmicrosoft avatar

    microsoft/RustTraining

    14,636View on GitHub↗

    This project is a structured Rust programming curriculum and systems programming course designed to take learners from beginner to expert levels. It provides a comprehensive set of training materials focused on mastering the core syntax, idioms, and technical foundations of the Rust language. The project features a specialized language transition framework that maps concepts from C++, managed languages, and dynamic typing to Rust idioms. This allows developers from different ecosystems to translate architectural patterns and memory models into idiomatic Rust. The training covers a broad rang

    Rust
    View on GitHub↗14,636
  • pkivolowitz/asm_bookpkivolowitz avatar

    pkivolowitz/asm_book

    3,112View on GitHub↗

    This project is an ARMv8 assembly programming guide and tutorial designed to teach the translation of high-level logic into low-level machine instructions. It serves as a low-level systems programming reference for writing and executing code specifically for the ARMv8 architecture. The resource provides instructions for cross-platform assembly implementation, focusing on unifying symbol naming and memory addressing to ensure source code builds across different operating systems. It also covers the integration of assembly routines with higher-level languages using standardized calling conventi

    Assemblyaarch64arm64assembly-language
    View on GitHub↗3,112
  • gopl-zh/gopl-zh.github.comgopl-zh avatar

    gopl-zh/gopl-zh.github.com

    4,958View on GitHub↗

    This project is a Chinese translation of a comprehensive guide to the Go programming language. It serves as a localized educational resource and technical manual designed to provide guidance on language syntax, design, and software development. The resource covers a broad range of Go language education, including the implementation of programming patterns and system design. It includes translated lessons and examples that focus on core language features such as concurrency and the use of interfaces. The content spans various capability areas, including language fundamentals, data modeling, r

    Goprogramming-language
    View on GitHub↗4,958
  • rust-lang/bookrust-lang avatar

    rust-lang/book

    17,930View on GitHub↗

    The Rust Programming Language Book is the official technical guide and educational resource for the Rust language. It provides a comprehensive walkthrough of the language's design, focusing on its core identity as a systems programming language that enforces memory safety and high-performance execution without the need for a garbage collector. The project is distinguished by its focus on ownership, borrowing, and lifetime tracking, which allow the compiler to verify memory safety and thread safety at compile time. It covers the language's unique approach to zero-cost abstractions, including t

    Rustbookmdbookrust
    View on GitHub↗17,930
  • purescript/purescriptpurescript avatar

    purescript/purescript

    8,832View on GitHub↗

    PureScript is a statically typed, purely functional programming language that compiles to JavaScript. It is designed as a cross-platform frontend language for building safe web applications, utilizing a static type system and a JavaScript compiler to ensure program correctness across browser and server environments. The language is distinguished by its emphasis on mathematical purity, featuring a robust type system with first-class support for monads. It provides a sophisticated toolset for static verification, including algebraic data types, type classes, and automatic type inference to reje

    Haskellalt-jshaskelljavascript
    View on GitHub↗8,832
  • gleam-lang/gleamgleam-lang avatar

    gleam-lang/gleam

    21,606View on GitHub↗

    Gleam is a statically typed, functional programming language designed for building scalable and maintainable applications. It operates as a cross-platform development ecosystem that compiles source code to run on the Erlang virtual machine or within JavaScript environments. The language integrates a package manager and build system that automates dependency resolution, project compilation, and the generation of software bills of materials. The language distinguishes itself through a focus on type-driven domain modeling and a robust foreign function interface framework. By encoding business ru

    Rustcompilererlanggleam
    View on GitHub↗21,606
  • koute/bytehoundkoute avatar

    koute/bytehound

    4,791View on GitHub↗

    Bytehound is a Linux memory profiler that utilizes a custom global allocator to intercept memory requests and track allocations and deallocations. It records full call-stack traces for every memory operation to map allocations back to their originating source code. The project features a remote memory profiling system that streams capture data via network sockets to a separate machine, minimizing resource overhead on the target system. Analysis is supported by a specialized domain-specific query language used to automate the detection of memory patterns and anomalies. The tool covers heap al

    Cmemory-profilermemory-profilingprofiler
    View on GitHub↗4,791
  • bblanchon/arduinojsonbblanchon avatar

    bblanchon/ArduinoJson

    7,176View on GitHub↗

    ArduinoJson is a C++ library for parsing and manipulating JSON data and MessagePack binary streams on microcontrollers with limited memory and processing power. It provides the core primitives necessary for embedded data serialization and parsing, enabling devices to exchange structured data over serial or network interfaces. The library is distinguished by its focus on microcontroller memory management, employing strategies such as pool-based allocation, string deduplication, and non-owning string views to minimize RAM usage. It further optimizes for constrained environments by allowing cons

    C++arduinoarduino-libraryc-plus-plus
    View on GitHub↗7,176
  • rust-lang/rust-by-examplerust-lang avatar

    rust-lang/rust-by-example

    8,026View on GitHub↗

    This project is an interactive programming education resource and tutorial designed for learning the Rust programming language and systems programming concepts. It provides a collection of runnable and editable code examples that serve as a practical reference for language syntax and implementation. The resource features an interactive code sandbox that allows users to execute and test code snippets in real time. It emphasizes the verification of technical accuracy by executing embedded code blocks during the build process to ensure all examples remain functional. The content covers a compre

    Handlebars
    View on GitHub↗8,026
  • java-native-access/jnajava-native-access avatar

    java-native-access/jna

    8,916View on GitHub↗

    JNA is a foreign function interface and native memory mapper that allows Java applications to call functions in shared native libraries without writing custom JNI wrapper code. It serves as a JNI alternative framework for invoking C functions and mapping native data structures using high-level interfaces. The library distinguishes itself through its ability to translate Java objects and primitives into C-style structs, unions, and pointers for cross-platform memory exchange. On Windows, it provides a dedicated toolkit for interacting with Component Object Model objects using both early and la

    Java
    View on GitHub↗8,916
  • federico-busato/modern-cpp-programmingfederico-busato avatar

    federico-busato/Modern-CPP-Programming

    15,808View on GitHub↗

    This project is a comprehensive educational resource and programming course covering C++ language semantics and features from C++03 through C++26. It provides structured tutorials and technical guides focused on modern C++ development. The material offers specialized instruction on template metaprogramming, including the use of type traits and compile-time computations. It features detailed guides on concurrency and parallelism for multi-core execution, as well as a reference for software design applying SOLID principles and RAII. Additionally, it covers build performance optimization to redu

    HTMLc-plus-pluscode-qualitycompilers
    View on GitHub↗15,808
  • angrave/systemprogrammingangrave avatar

    angrave/SystemProgramming

    5,734View on GitHub↗

    This is an open-source, crowd-sourced wiki textbook that teaches Linux system programming in C. It covers the core operating system concepts of process management through the fork-exec-wait model, dynamic memory allocation using implicit free list heap allocators, inode-based file systems, inter-process communication via pipes and shared memory, POSIX threads with synchronization primitives, signal-based asynchronous notification, virtual memory with page table translation, and runtime diagnostics using Valgrind and GDB. The textbook distinguishes itself by providing practical, implementation

    View on GitHub↗5,734
  • oils-for-unix/oilsoils-for-unix avatar

    oils-for-unix/oils

    3,288View on GitHub↗

    Oils is a Unix shell interpreter and scripting language runtime that combines a modern shell language with POSIX and Bash compatibility. It functions as a structured data shell, integrating JSON and J8 formats to manage complex data without relying on string parsing. The system is distinguished by a C++ transpiled interpreter that converts a subset of Python source code into strongly typed C++ for high-performance execution. It features a garbage-collected typed runtime that supports prototype-based polymorphism, lexical closures, and reference-based variable mutation. To decouple shell logic

    Python
    View on GitHub↗3,288
  • dominikh/go-toolsdominikh avatar

    dominikh/go-tools

    6,818View on GitHub↗

    go-tools is a collection of utilities for Go static analysis and memory layout optimization. It provides a toolset designed to analyze source code to detect bugs and dead code, alongside specialized tools for optimizing how structs are arranged in memory. The project includes a memory alignment visualizer to display physical memory layouts and padding, as well as a struct layout optimizer that reorders fields to minimize memory padding. Additionally, it provides a boilerplate generator to automate the creation of registration and test files required for developing custom Go analyzers. The to

    Go
    View on GitHub↗6,818
  • midudev/jscampmidudev avatar

    midudev/jscamp

    3,811View on GitHub↗

    jscamp is a full-stack web development and education project focused on mastering JavaScript, TypeScript, and AI integration. It provides a structured curriculum and interactive exercises covering language fundamentals, frontend engineering, and backend API development. The project distinguishes itself through the implementation of autonomous AI agents capable of complex task automation, such as modifying files, managing servers, and executing API calls. It includes advanced AI development tools for conversational querying, real-time code suggestions, and automated repository analysis to gene

    JavaScriptbootcamp
    View on GitHub↗3,811
  • vercel/pkgvercel avatar

    vercel/pkg

    24,364View on GitHub↗

    pkg is a Node.js executable packager and cross-platform binary compiler. It bundles a project and its dependencies into a single standalone binary, allowing applications to run on machines without a pre-installed runtime. The project distinguishes itself by precompiling JavaScript source code into bytecode to remove human-readable text and obfuscate the logic. It utilizes a virtual filesystem bundler to embed static assets and non-javascript files directly into the executable, employing compression algorithms to reduce the final binary size. The tool covers cross-platform compilation for var

    JavaScriptbinariesclicompiler
    View on GitHub↗24,364
  • space-wizards/space-station-14space-wizards avatar

    space-wizards/space-station-14

    3,523View on GitHub↗

    Space Station 14 is a C# multiplayer game and roleplay simulation framework. It is built upon an Entity-Component-System (ECS) game engine that separates logic into systems and data into components to manage complex entity interactions. The project functions as a grid-based physics simulator with a YAML data-driven prototype system for defining game objects. The project features a specialized 2D sprite rendering engine that maps server-side appearance data to client-side shaders. It implements a networking model with client-side prediction and dirty-flagged state synchronization to reduce inp

    C#c-sharpgamehacktoberfest
    View on GitHub↗3,523
  • swiftlang/swift-evolutionswiftlang avatar

    swiftlang/swift-evolution

    15,854View on GitHub↗

    Swift Evolution serves as the central governance and design platform for the Swift programming language. It provides a structured, collaborative framework for tracking, discussing, and managing the formal proposals and technical goals that define the language's syntax, semantics, and core features. By maintaining a comprehensive collection of design documentation, the project ensures the long-term stability and consistency of the language as it matures. The repository acts as the primary hub for the language's evolution, coordinating community feedback and technical decisions through a transp

    Markdown
    View on GitHub↗15,854
  • didi/mpxdidi avatar

    didi/mpx

    3,905View on GitHub↗

    MPX is a cross-platform framework designed to build applications for multiple mini-program ecosystems and the web from a single codebase. It utilizes a static transpilation pipeline to transform source code into platform-specific bundles, employing a single-file component system that encapsulates templates, logic, and styles. The framework provides a reactive state management system that automatically synchronizes application data with the user interface through computed properties and watchers. The project distinguishes itself through a robust build-time toolchain that supports sub-package p

    JavaScript
    View on GitHub↗3,905
  • oven-sh/bunoven-sh avatar

    oven-sh/bun

    93,257View on GitHub↗

    Bun is a high-performance runtime environment designed to execute JavaScript and TypeScript applications with minimal latency and high throughput. Built on a native core implemented in Zig, it provides a unified execution engine that leverages JavaScriptCore for efficient memory management and low-latency startup. The project functions as an all-in-one toolchain, integrating a native bundler, transpiler, package manager, and test runner into a single command-line interface. What distinguishes Bun is its focus on native system integration and developer productivity. It features a high-performa

    Rustbunbundlerjavascript
    View on GitHub↗93,257
  • janet-lang/janetjanet-lang avatar

    janet-lang/janet

    4,308View on GitHub↗

    Janet is a Lisp-based dynamic programming language featuring a register-based bytecode virtual machine and an embeddable scripting engine. It functions as a fiber-based concurrency runtime and includes a parsing engine based on Parsing Expression Grammars. The project is distinguished by its ability to be integrated into C or C++ applications via a minimal header interface. It utilizes a Lisp-style macro system for compile-time code transformation and employs prototype-based table inheritance for object-oriented behavior. The runtime covers a broad set of capabilities, including asynchronous

    Ccfunctional-languageimperative-language
    View on GitHub↗4,308
  • 0voice/interview_internal_reference0voice avatar

    0voice/interview_internal_reference

    37,235View on GitHub↗

    This project is a comprehensive technical interview question bank and reference library designed for software engineering roles at major technology companies. It serves as a study guide and knowledge base covering the core principles of high-performance systems programming and computer science theory. The collection focuses on deep technical domains, including C++ language mastery, distributed systems design, and database engineering. It provides detailed material on consensus protocols, cluster coordination, and the architectural differences between SQL and NoSQL implementations. The resour

    Pythoncpuhigh-performanceinterview
    View on GitHub↗37,235