30 open-source projects similar to nuke-build/nuke, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
MSBuild is a .NET build engine and software build automation system that transforms source code into deployable applications. It utilizes a declarative project system based on a structured XML schema to define build items, properties, and targets used across the .NET ecosystem and Visual Studio. The system features a customizable build task framework that allows the implementation of custom tasks and loggers to perform specific software construction operations. This extensibility enables the creation of specialized logic to modify build process behavior. The engine manages build automation t
Cake is a cross-platform build automation system and scripting framework that allows users to define software build pipelines using C# scripts. It functions as a CI/CD pipeline orchestrator and build runner, providing a strongly-typed domain-specific language to simplify the orchestration of compilation, testing, and packaging processes across Windows, Linux, and macOS. The system ensures reproducible build environments by pinning the versions of build tools, modules, and dependencies. It distinguishes itself by enabling a C# scripting workflow with full IDE support, including autocomplete, s
dbt-core is a command-line framework for transforming data within a warehouse using modular SQL and version control. It functions as a data transformation engine that enables users to define data structures and business logic through declarative configuration files, which the system then compiles into executable code. By managing complex data dependencies through a directed acyclic graph, it ensures that transformation tasks execute in the correct order while maintaining a manifest-driven state to track lineage and execution history. The project distinguishes itself through an adapter-based d
Buildbot is a Python-based continuous integration framework and distributed build orchestrator. It functions as a build automation engine that coordinates the retrieval of source code, the execution of build steps, and the reporting of results through a central controller and a network of remote worker agents. The system is distinguished by a plugin-based extensibility architecture and a master-worker distribution model. It allows for dynamic build modification at runtime and supports a pluggable database backend for persisting system state and historical build data. The project covers a bro
GoCD is a continuous delivery server and build automation platform designed to orchestrate software delivery pipelines. It functions as a CD pipeline orchestrator that manages the automated execution of build, test, and deployment stages to move code from commit to production. The system utilizes an agent-based job execution model where remote agents pull work from a central server via polling. It employs a state-machine approach to pipeline orchestration, tracking the progression of software through stages and managing immutable build outputs via a central artifact repository to ensure consi
This project is a library of version-controlled workflow definitions and a collection of Groovy scripts and configuration snippets for implementing continuous integration and delivery automation in Jenkins. It serves as a reference for building automated pipelines using both declarative syntax and scripted logic. The repository provides template collections and implementation patterns for creating software build and deployment workflows. It includes reusable functions and logic patterns designed to standardize pipeline behavior and eliminate code duplication across multiple projects through t
This repository provides a collection of example configurations demonstrating how to define project build logic and dependencies using the Kotlin domain-specific language. It serves as a reference for implementing build automation within the Gradle ecosystem, focusing on the transition from traditional scripting to a type-safe, expressive approach for managing software lifecycles. The samples illustrate how to leverage the Kotlin compiler to validate build scripts during development, enabling features such as IDE autocompletion and early error detection. By utilizing this approach, developers
F Prime is a component-based framework designed for the development and deployment of embedded and spaceflight software. It provides a modular architecture that decouples software logic from communication interfaces, allowing developers to define system structures through a domain-specific modeling language. This model-based approach enables automated code generation, ensuring consistency across complex system topologies while maintaining strict interface contracts between software modules. The framework distinguishes itself through its integrated build system and ground data operations suite
CMake is a cross-platform build system generator and build automation tool. It is used to define build requirements and dependencies for C and C++ source code, managing the compilation and linking process across different operating systems. The project functions by generating platform-specific build files and scripts from a single configuration. This allows for the standardization of how software is compiled and packaged for compilers and development tools across various environments. The tool covers C++ project configuration and native application compilation for desktop and embedded system
Hatchet is an open-source durable workflow engine and task orchestration platform. It provides a framework for building and executing fault-tolerant, multi-step pipelines as directed acyclic graphs (DAGs), with automatic retries, scheduling, and real-time observability. The system is built around durable task checkpointing, which persists execution state after each step so work can resume from the last checkpoint after a worker crash or restart, and it supports event-driven task resumption that pauses a task until a matching external event arrives. The platform distinguishes itself through it
Gulp is a JavaScript build automation tool and Node.js task runner designed to coordinate the execution of development tasks. It operates as a streaming build system that transforms source files into production assets through a series of programmable pipelines. The system functions as a file watcher and task orchestrator, monitoring directories for modifications to automatically trigger specific build tasks. It organizes these units of work into sequential or parallel execution paths to streamline development workflows. The toolkit manages asset pipelines by reading files via pattern matchin
Premake is a build system generator and cross-platform build configuration tool. It functions as a scripting engine that transforms scripted workspace definitions into native project files for multiple build toolsets and compilers. Additionally, it can generate JSON-formatted compilation databases for use with language servers and static analysis tools. The project distinguishes itself through a programmable runtime that allows for internal function hooking and the interception of build logic. This extensibility enables users to create custom toolset generators, implement modular extensions f
Gaia is a polyglot pipeline orchestrator and continuous integration and delivery automation platform. It functions as a multi-language workflow engine that coordinates the movement and transformation of data by executing tasks written in different programming languages through a dependency graph. The platform distinguishes itself with a visual pipeline configurator for mapping function arguments via a management portal and a secure secret manager that uses ciphers to encrypt passwords and tokens. It further automates the software lifecycle by cloning repositories and recompiling applications
Bazel is a multi-language build automation engine designed to manage complex dependency graphs and execute compilation tasks for massive codebases. It functions as a hermetic build environment, utilizing sandboxed execution and content-addressable caching to ensure that build artifacts are reproducible and that identical tasks are never re-executed. By modeling dependencies as a directed acyclic graph, the system determines optimal execution order and identifies tasks that can run in parallel. The project distinguishes itself through its support for distributed build execution, allowing resou
Gradle is a build automation tool for the Java Virtual Machine that functions as a polyglot build orchestrator. It automates the compilation, testing, and packaging of software across multiple programming languages using a structured workflow. The project acts as a build performance optimizer, utilizing daemon processes, parallel execution, and result caching to reduce redundant computation. It also serves as a dependency management system that resolves external libraries and plugins while verifying checksums to ensure integrity. The system coordinates complex build lifecycles and task depen
Linuxtoys is a cross-distribution build system and package orchestrator designed to automate the creation of software for various Linux environments. It functions as a framework for compiling source code into native package formats, such as DEB and RPM files, while simultaneously providing the capability to generate standalone binaries that bypass complex host-level dependency management. The project distinguishes itself by utilizing isolated, container-based environments to ensure build consistency regardless of the underlying host configuration. It integrates host-aware dependency resolutio
Blade-build is a multi-language build system and software orchestrator designed to automate the compilation, linking, and testing of complex codebases. It functions as an incremental build engine that models project structures as directed acyclic graphs, ensuring that only affected modules are recompiled when source code or header files change. By utilizing declarative build specifications, the system provides a unified approach to managing dependencies and toolchains across diverse programming environments. The system distinguishes itself through a focus on hermetic build environments and re
This project provides a specification for a structured commit message convention that enables automated semantic versioning and changelog generation. It defines a standard grammar for commit messages to ensure project history is readable by both humans and machines. The specification maps specific commit types and breaking change indicators to version increment logic, allowing tools to automatically determine whether a patch, minor, or major release is required. This standardized format also facilitates the automatic production of human-readable release notes by parsing commit history. The c
CDS is a containerized continuous delivery platform and DevOps automation engine designed to orchestrate software build and deployment pipelines from version control to production. It functions as a pipeline-as-code framework, allowing deployment sequences and environment configurations to be defined via version-controlled files and reusable templates. The platform distinguishes itself through enterprise-scale capabilities, such as dynamically spawning worker nodes across clusters to handle high volumes of concurrent builds and the ability to provision ephemeral containerized services, like d
MSBuild is a task-based build engine and programmatic framework used to compile and package .NET applications. It functions as a customizable orchestrator that executes sequences of targets to automate software compilation and deployment workflows using a structured XML-based configuration schema. The system allows for the creation of custom build tasks and reusable rules to handle unique compilation requirements. It supports multi-target framework development, enabling a single codebase to be compiled against various runtime versions to ensure compatibility across different platforms. The e
Task is a YAML-based task runner and build tool used to define and automate development workflows. It functions as a dependency-based build system and cross-platform task automator, allowing users to execute shell commands across different operating systems using a declarative configuration file. The project operates as an incremental build tool, utilizing file fingerprints and checksums to track state and avoid redundant work by determining if tasks are up to date. It manages execution via a dependency graph to ensure prerequisites are completed before target commands run. The system includ
A cross platform build and deployment automation system for building projects and executing deployment scripts using C# code.
This project serves as a comprehensive language ecosystem index, functioning as a centralized, community-curated directory for the Go programming language. It organizes a vast landscape of software components, libraries, and development tools into a structured, navigable hierarchy, enabling developers to efficiently discover resources tailored to specific functional domains. The repository distinguishes itself through a decentralized contribution model, where community-driven updates ensure the index remains current with the rapidly evolving software landscape. Beyond simple resource listing,
This project is an open-source software development kit and framework for implementing the Matter smart home standard. It provides a universal IPv6-based application layer and a cluster-based data model to ensure interoperability between diverse smart home devices and controllers. The system is distinguished by its multi-transport network abstraction, which maps Bluetooth LE, Thread, and Wi-Fi implementations to a common layer. It includes specialized tooling for secure device commissioning via QR codes and NFC, as well as a comprehensive over-the-air firmware update system for distributing s
Redox is a POSIX-compliant, microkernel-based operating system written entirely in Rust. By utilizing a memory-safe language for the kernel and all system components, the project eliminates common vulnerabilities such as buffer overflows and use-after-free errors. Its architecture relies on a minimal kernel that manages only essential hardware and process isolation, delegating all other system services to unprivileged user-space processes. The system distinguishes itself through a modular design where hardware drivers and system services run as independent user-space daemons, allowing them to
LearnOpenGL is an educational resource and collection of C++ graphics implementations designed to teach the OpenGL graphics API. It provides code samples and reference implementations for real-time rendering, focusing on the creation of 2D and 3D visuals. The project includes practical examples of GLSL shaders for rendering 3D geometry and visual effects. These implementations are organized as a cross-platform graphics project, allowing the code to be built and executed across different operating systems. The repository covers the fundamental concepts of graphics programming, including shade
Dagger is a programmable CI/CD engine and containerized task runner designed to orchestrate build and test pipelines. It functions as an incremental build system that manages containers, filesystems, and secrets through a typed API to ensure consistent execution across local and cloud environments. The engine utilizes a language-agnostic client-server API to allow multi-language pipeline orchestration, enabling the sharing of typed artifacts and state across different SDKs without manual serialization. It optimizes execution through content-addressable caching and a directed acyclic graph to
Sass is a stylesheet compilation engine and CSS preprocessor that extends standard CSS with variables, nested rules, mixins, and functions. It functions as a comprehensive design system tool, enabling developers to organize complex stylesheets into modular, reusable components while automating the transformation of advanced syntax into browser-compatible CSS. The project distinguishes itself through its sophisticated build automation and language-level extensibility. It provides robust support for programmatic style generation, including conditional logic, iterative loops, and unit-aware math
This project provides a collection of minimal, modern configuration templates designed to demonstrate industry-standard practices for managing C and C++ build workflows. It serves as a practical guide for developers to implement build automation, dependency management, and project structuring using the CMake build system. The repository distinguishes itself by offering modular examples that cover complex build requirements, such as hierarchical project organization and the integration of external third-party source code. It emphasizes the use of target-based dependency graphs and interface-ba
Component is a frontend build tool and package manager designed for modular web application development. It functions as an asset pipeline orchestrator and module dependency resolver, fetching and organizing local or remote code packages according to specific versioning rules. The system provides a development environment that supports local module linking via symlinks for real-time testing without publishing to a registry. It includes a programmable build pipeline to transform scripts and styles into production assets and an event-driven file watching system to trigger automatic recompilatio