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Back to mudcube/midi.js

Projects sharing features with MIDI.js

30 open-source projects similar to mudcube/midi.js, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • tonejs/tone.jsTonejs avatar

    Tonejs/Tone.js

    14,657View on GitHub↗

    Tone.js is a web-based audio synthesizer and framework for the Web Audio API. It provides a digital signal processing toolkit, a musical timing engine, and a library for MIDI processing to create interactive music and synthesizers directly in the browser. The project features a musical timing engine that coordinates audio events and loops using BPM-relative timing and a global transport. It includes a MIDI processing library capable of converting binary MIDI files into JSON format to trigger sounds and control audio parameters in real time. Its capabilities cover polyphonic sound synthesis,

    TypeScript
    View on GitHub↗14,657
  • lmms/lmmsLMMS avatar

    LMMS/lmms

    10,005View on GitHub↗

    LMMS is a digital audio workstation and MIDI sequencer designed for composing, arranging, and mixing music. It functions as a comprehensive production environment that integrates a MIDI sequencer, a sample-based synthesizer, and an audio mixing console. The project distinguishes itself through a versatile synthesis engine that includes additive synthesis, wavetable generation, and emulations of vintage hardware such as NES audio and FM chips. It also serves as a VST plugin host, allowing for the integration of third-party virtual instruments and audio effects via a standardized interface. Be

    C++dawhacktoberfestmidi
    View on GitHub↗10,005
  • createjs/soundjsCreateJS avatar

    CreateJS/SoundJS

    4,569View on GitHub↗

    SoundJS is a JavaScript audio library and asset manager designed to load and play audio across different browsers using a consistent API. It serves as a wrapper that abstracts the Web Audio API and HTML5 Audio to provide a cross-platform playback system. The project ensures consistent sound across devices by supporting Web Audio, HTML5, and mobile plugins. It includes specific mechanisms for mobile environments, such as unlocking audio playback on iOS via user-initiated touch events and managing playback continuity during screen locks. The library covers asset management through the registra

    JavaScript
    View on GitHub↗4,569

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  • spotify/pedalboardspotify avatar

    spotify/pedalboard

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    C++audioaudio-processingaudio-production
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  • surge-synthesizer/surgesurge-synthesizer avatar

    surge-synthesizer/surge

    3,896View on GitHub↗

    Surge is a polyphonic software synthesizer and VST plugin designed for complex sound generation. It functions as a hybrid synthesis engine, combining subtractive, wavetable, frequency modulation, and physical modeling techniques to produce audio. The project distinguishes itself through extensive microtuning capabilities, supporting non-standard musical scales and intonations via industry-standard tuning files. It also features an Open Sound Control compatible architecture for remote parameter management and hardware synchronization. The system covers a broad range of audio engineering capab

    Caudio-unitssynthesizervst3
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  • vcvrack/rackVCVRack avatar

    VCVRack/Rack

    4,373View on GitHub↗

    Rack is a virtual Eurorack modular synthesizer emulator and a modular synthesis SDK. It provides a digital environment for creating and routing electronic music signals using virtual modules, oscillators, and filters, simulating the behavior of analog hardware through voltage-based signal routing. The system functions as a MIDI and CV converter, translating signals between software and external hardware, and can operate as a VST or industry-standard instrument plugin within digital audio workstations. It also acts as a VST plugin host, embedding external virtual instruments and effects to exp

    C++vcvrack
    View on GitHub↗4,373
  • daniulive/smarterstreamingdaniulive avatar

    daniulive/SmarterStreaming

    11,170View on GitHub↗

    SmarterStreaming is a cross-platform SDK for hardware-accelerated audio and video capture, encoding, and streaming. It provides a complete media pipeline for low-latency RTMP and RTSP streaming, and includes an embedded lightweight RTSP server that can serve live feeds directly from the source device to local network clients without requiring a separate server. The SDK also integrates with GB28181 surveillance platforms, enabling compliant device registration and streaming for standardized video monitoring systems. The project distinguishes itself through a set of integrated capabilities for

    Javaandroid-rtmpgb28181hevc
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  • goldfire/howler.jsgoldfire avatar

    goldfire/howler.js

    25,190View on GitHub↗

    Howler.js is a JavaScript library that provides a unified interface for managing audio playback across web browsers. It functions as a cross-browser audio engine, abstracting complex browser audio APIs into a consistent developer experience while ensuring reliable performance through automatic fallback mechanisms. The library distinguishes itself by offering specialized tools for spatial audio and efficient asset management. It includes a spatial audio framework that maps three-dimensional vectors to audio nodes for immersive sound positioning, alongside an audio sprite manager that allows de

    JavaScriptaudioaudio-libraryhowler
    View on GitHub↗25,190
  • xiangyuecn/recorderxiangyuecn avatar

    xiangyuecn/Recorder

    5,615View on GitHub↗

    Recorder is a JavaScript library for capturing audio from microphones and encoding the resulting data into multiple formats, including MP3, WAV, and WebM. It provides a unified interface for cross-platform audio recording across web browsers and mobile applications. The library functions as an audio signal processing tool and waveform visualizer, offering real-time visual feedback through frequency histograms and waveforms. It includes specialized capabilities for encoding and decoding dual-tone multi-frequency telephone keypad tones. The project covers a broad range of audio manipulation ca

    JavaScriptamrasraudio
    View on GitHub↗5,615
  • librosa/librosalibrosa avatar

    librosa/librosa

    8,200View on GitHub↗

    Librosa is a Python audio analysis library and digital signal processing framework. It functions as a feature extraction suite and music information retrieval tool designed to analyze the structural and sonic characteristics of audio signals. The library provides specialized capabilities for music analysis, including dynamic tempo tracking to identify rhythmic pulses and spectral feature extraction to compute harmonic spectra, chroma variants, and onset points. It also serves as a time-series audio processor for synchronizing audio streams. The system covers a broad range of audio processing

    Pythonaudiodsplibrosa
    View on GitHub↗8,200
  • meyda/meydameyda avatar

    meyda/meyda

    1,647View on GitHub↗

    Audio feature extraction for JavaScript.

    TypeScript
    View on GitHub↗1,647
  • scribbletune/scribbletunescribbletune avatar

    scribbletune/scribbletune

    3,762View on GitHub↗

    Scribbletune is a JavaScript music composition library, MIDI file generator, text-based patch diagrammer, and Web Audio API sequencer. It enables the definition of rhythms, chords, and melodies using string-based notation for real-time playback in web browsers. The system transforms simple text notation into SVG visual representations of modular synthesizer signal paths. It also converts programmatically composed musical clips and patterns into standard MIDI files for use in external digital audio workstations. Composition capabilities include a character-based rhythmic notation system for p

    TypeScriptabletonableton-livechords
    View on GitHub↗3,762
  • audiokit/audiokitaudiokit avatar

    audiokit/AudioKit

    11,381View on GitHub↗

    AudioKit is an audio framework for iOS, macOS, and tvOS that provides tools for digital audio synthesis, signal processing, and audio analysis. It functions as a synthesis engine for generating audio waveforms and textures, a processing library for modifying tonal characteristics, and a toolkit for extracting frequency and amplitude data from sonic signals. The framework utilizes a modular node architecture and graph-based signal routing to connect audio generators, processors, and outputs. It wraps low-level audio primitives in high-level classes to facilitate sound generation and modificati

    Swift
    View on GitHub↗11,381
  • serversideup/amplitudejsserversideup avatar

    serversideup/amplitudejs

    4,313View on GitHub↗

    AmplitudeJS is a JavaScript library and framework for building custom HTML5 audio players. It serves as a client-side playlist manager and media controller that bridges the gap between HTML elements and the Web Audio API, allowing developers to create branded media interfaces without relying on default browser styles. The project is distinguished by its use of CSS-class-based DOM binding and data-attribute state mapping, which links HTML elements directly to playback controls and track metadata. It includes a dedicated visualization system that uses the Web Audio API to render real-time SVG w

    JavaScriptcsshtmlhtml5
    View on GitHub↗4,313
  • overtone/overtoneovertone avatar

    overtone/overtone

    6,193View on GitHub↗

    Overtone is a Lisp audio synthesis library that provides a programmable environment for designing synthesizers and generating real-time audio. It serves as a digital signal processing framework for live sound programming, integrating an audio sample manager for retrieving and caching sounds from remote repositories and a musical sequence generator for composing melodic and rhythmic structures. The project distinguishes itself through its specialized interfaces for hardware and networking, featuring a dedicated system for routing MIDI data and exchanging Open Sound Control messages between sof

    Clojure
    View on GitHub↗6,193
  • existentialaudio/blackholeExistentialAudio avatar

    ExistentialAudio/BlackHole

    19,175View on GitHub↗

    BlackHole is a system-level virtual audio driver designed for macOS that enables real-time routing of digital audio signals between applications and hardware. By functioning as a kernel-level extension, it creates a virtual loopback interface that allows users to transfer sound streams across software environments without the need for physical cables or external hardware. The software distinguishes itself through its ability to aggregate multiple physical and virtual audio sources into a single, unified interface. This abstraction layer supports complex signal management, including the mirror

    Caudiodriverloopback
    View on GitHub↗19,175
  • metrolistgroup/metrolistMetrolistGroup avatar

    MetrolistGroup/Metrolist

    6,764View on GitHub↗

    Metrolist is a music streaming application and library manager designed for high-fidelity audio and video playback. It functions as a collaborative audio player that enables real-time playback synchronization across multiple users through a request and approval system. The platform features an AI-driven lyrics translator that fetches time-synced lyrics and provides automated real-time translations. It also includes specialized integrations for Discord Rich Presence and a dedicated media client interface for Android Auto. The system manages music libraries with remote cloud storage synchroniz

    Kotlinandroidfossinnertube
    View on GitHub↗6,764
  • juce-framework/jucejuce-framework avatar

    juce-framework/JUCE

    8,579View on GitHub↗

    JUCE is a comprehensive C++ audio framework and digital signal processing library used to build cross-platform audio applications, audio plug-ins, and high-performance user interfaces. It serves as a development kit for creating audio processors compatible with industry-standard plugin formats for digital audio workstations, as well as a tool for MIDI and Open Sound Control communication between musical hardware and software. The framework is distinguished by its ability to maintain a single codebase for native desktop and mobile applications across multiple operating systems. It provides a f

    C++aaxauaudio
    View on GitHub↗8,579
  • microshow/rxffmpegmicroshow avatar

    microshow/RxFFmpeg

    4,732View on GitHub↗

    RxFFmpeg is an Android multimedia framework and media transcoder based on FFmpeg. It provides a set of tools for video and audio editing, transcoding, and processing on Android devices. The framework integrates a video player component for rendering local files and network streams with zoom and rotation support. It also includes specialized libraries for Android video editing, such as cropping and splicing, and Android audio processing for mixing tracks and modifying voice pitch. The project covers broad media manipulation capabilities, including the conversion of images to video, the extrac

    Candroidarm64-v8aarmeabi-v7a
    View on GitHub↗4,732
  • namidaco/namidanamidaco avatar

    namidaco/namida

    5,002View on GitHub↗

    Namida is a multi-format media player, music library manager, and network media streamer. It provides a unified interface for playing local and remote audio and video files, serving as both a specialized client for YouTube content and a synchronized lyrics player. The project distinguishes itself through a dynamic theme engine that generates artwork-based visuals and a comprehensive set of audio processing tools, including gain normalization, equalizers, and crossfading. It also features a specialized system for retrieving and displaying time-synced lyrics in formats such as LRC and TTML. Br

    Dartandroidandroid-appandroid-music-player
    View on GitHub↗5,002
  • fxsound2/fxsound-appfxsound2 avatar

    fxsound2/fxsound-app

    3,598View on GitHub↗

    This project is a system audio processor and digital signal processing engine designed to enhance system-wide sound volume and clarity. It functions as a high-fidelity sound enhancer and parametric audio equalizer that shapes the sonic profile and timbre of audio across all output devices. The software utilizes a virtual audio device driver to intercept system audio streams at the kernel level, redirecting them through a processing pipeline. This allows for real-time sound processing and low-latency audio filtration to minimize the delay between sound generation and output. The system covers

    C++
    View on GitHub↗3,598
  • pichenettes/eurorackpichenettes avatar

    pichenettes/eurorack

    2,917View on GitHub↗

    This project is a set of digital signal processing routines and firmware designed for building modular synthesis hardware and control voltage modules. It functions as a comprehensive system for Eurorack synthesis, incorporating a physical modeling synthesis engine, a granular synthesis module, and a dedicated control voltage processor. The system distinguishes itself through a specialized synthesis engine that simulates the acoustic properties of strings, reeds, and percussion using modal resonators. It also features a MIDI to CV converter for monophonic and polyphonic operation and a step se

    C++
    View on GitHub↗2,917
  • react-native-kit/react-native-track-playerreact-native-kit avatar

    react-native-kit/react-native-track-player

    3,710View on GitHub↗

    This project is a cross-platform mobile audio player and native audio playback engine for React Native. It functions as a media session manager that integrates audio controls into device lock screens, system notifications, and external Bluetooth headsets. The library features a dedicated mobile audio caching engine that preloads and stores content on disk to enable offline playback and gapless transitions. It also includes an automotive media interface that exposes audio content and playback controls to vehicle head units and car dashboards through hierarchical media browsing. The system cov

    TypeScript
    View on GitHub↗3,710
  • clangen/musikcubeclangen avatar

    clangen/musikcube

    4,784View on GitHub↗

    Musikcube is a cross-platform audio player and high-performance C++ audio engine designed for managing local music libraries. It functions as both a terminal-based music player and a headless audio server capable of indexing metadata and playing audio across different operating systems. The project utilizes a client-server architecture that separates the core audio engine and metadata indexer from the user interface. This design allows it to act as a self-hosted audio streaming server, delivering music and metadata to remote clients via WebSocket and HTTP with support for real-time transcodin

    C++alsaaudio-engineaudio-player
    View on GitHub↗4,784
  • mikebrady/shairport-syncmikebrady avatar

    mikebrady/shairport-sync

    8,514View on GitHub↗

    Shairport-sync is an AirPlay audio streaming receiver that enables the reception of wireless audio streams from Apple devices and routes them to system sound servers or hardware devices. Its primary purpose is to facilitate multi-room audio synchronization, aligning output across multiple playback devices to ensure content plays in unison. The project distinguishes itself through advanced digital signal processing, including impulse-response convolution filtering to correct frequency response. It provides precise audio timing adjustments to compensate for amplifier latency and offers extended

    Cairplayairplay-2audio
    View on GitHub↗8,514
  • hundredrabbits/orcahundredrabbits avatar

    hundredrabbits/Orca

    4,952View on GitHub↗

    Orca is a grid-based live coding sequencer that uses single-letter operators placed on a two-dimensional grid to generate procedural music patterns. Each operator encodes its function in a single ASCII character, with column position determining timing and rows defining data flow paths. Execution advances frame-by-frame, and clock operators produce periodic bang events to drive the sequence forward. The system acts as a MIDI, OSC, and UDP controller, sending note events, control changes, and messages over configurable ports to control synthesizers and audio software in real time. It supports

    JavaScriptesoteric-languagelivecodingmidi
    View on GitHub↗4,952
  • azuracast/azuracastAzuraCast avatar

    AzuraCast/AzuraCast

    3,907View on GitHub↗

    AzuraCast is a self-hosted web radio management suite and dashboard designed for internet radio broadcasting. It functions as an automated playback manager and broadcasting system, integrating an audio orchestrator for transcoding and cross-fading with a streaming server to distribute audio via mount points. The platform enables multi-tenant station management, allowing a single installation to host multiple independent radio entities. It distinguishes itself by combining an Auto-DJ broadcast system with the ability to manage live DJ accounts and coordinate real-time broadcasts. The system c

    PHPicecastliquidsoapradio
    View on GitHub↗3,907
  • luruke/browser-2020luruke avatar

    luruke/browser-2020

    7,979View on GitHub↗

    This project is a comprehensive reference guide and directory of web browser capabilities. It serves as a technical map for accessing native operating system functions, hardware interfaces, and standard web APIs to bridge the gap between web applications and desktop or mobile environments. The resource provides detailed guidance on implementing Progressive Web App features, including offline caching, push notifications, and native installation prompts. It also catalogs methods for interacting with hardware peripherals via USB, Bluetooth, and NFC, as well as reading raw data from device sensor

    View on GitHub↗7,979
  • farbrausch/fr_publicfarbrausch avatar

    farbrausch/fr_public

    3,726View on GitHub↗

    This project is a creative software framework and procedural graphics toolset designed for building custom graphics, sound, and user interface software. It functions as a development environment that provides integrated project and dependency management for creating technical multimedia productions. The system serves as a historical source archive, preserving the code and assets used in technical creative productions from 2001 to 2011. It includes a media production bundler to package source code and assets into single executable distributions for end users. The framework covers a broad rang

    C++demoscenedirect3d
    View on GitHub↗3,726
  • ibttf/interview-coderibttf avatar

    ibttf/interview-coder

    4,438View on GitHub↗

    This project is a suite of tools centered around an AI-powered interview assistant, a professional resume builder, and an engineering salary database. The core application provides real-time audio transcription and generates code and system design solutions during technical interviews. The software is designed for stealth and detection avoidance. It utilizes an invisible screen overlay that bypasses screen-capture and screen-sharing software, allowing the user to view information without it appearing on shared displays. To further avoid detection, the system implements keyboard-only operation

    electrongptopenai
    View on GitHub↗4,438