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Back to motiondivision/motion-vue

Projects sharing features with Motion Vue

30 open-source projects similar to motiondivision/motion-vue, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • greensock/gsapgreensock avatar

    greensock/GSAP

    23,877View on GitHub↗

    GSAP is a comprehensive JavaScript animation library designed for orchestrating complex motion sequences and interactive user interfaces. It provides a robust property-interpolation engine that calculates intermediate values for CSS styles, attributes, and numeric properties, enabling smooth visual transitions across web elements. The framework is built on a core architecture that manages animation lifecycles, timeline-based sequence orchestration, and virtual property interception to ensure precise control over motion. The library distinguishes itself through a modular, plugin-based extensib

    JavaScriptanimationgsapjavascript
    View on GitHub↗23,877
  • motiondivision/motionmotiondivision avatar

    motiondivision/motion

    32,375View on GitHub↗

    Motion is a high-performance animation library that provides a unified, declarative architecture for managing visual transitions and motion states across web interfaces. By utilizing a lightweight engine, it allows developers to define complex animations through component properties rather than manual DOM manipulation, ensuring consistent behavior across various component-based frameworks and vanilla JavaScript environments. The library distinguishes itself through a sophisticated physics-based motion engine that simulates natural movement using mass, damping, and stiffness parameters. It inc

    TypeScriptanimationanimation-jsmotion
    View on GitHub↗32,375
  • react-spring/react-springreact-spring avatar

    react-spring/react-spring

    29,110View on GitHub↗

    react-spring is a declarative animation framework for React that drives visual transitions through state-driven declarations. It functions as a motion engine where animations are defined as target values pursued by a physics engine based on application state. The library utilizes a spring physics engine to calculate natural movements by simulating mass, tension, and friction instead of relying on fixed durations. To maintain high frame rates, it updates DOM elements directly via references to bypass the standard React render cycle. The framework covers physics-based motion and state-driven t

    TypeScript
    View on GitHub↗29,110

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  • beekai-oss/react-simple-animatebeekai-oss avatar

    beekai-oss/react-simple-animate

    1,820View on GitHub↗

    React-simple-animate is a declarative motion framework designed for building CSS keyframe animations and style transitions within web interfaces. It functions as a utility for orchestrating complex, multi-step visual effects by defining style sequences, timing, and easing properties directly within component logic. The library distinguishes itself through its focus on sequencing and coordination, allowing developers to chain multiple animation instances or group them to execute in specific orders. By utilizing functional hooks and declarative properties, it manages animation lifecycles and st

    TypeScriptanimateanimate-cssanimation
    View on GitHub↗1,820
  • alexfoxy/lax.jsalexfoxy avatar

    alexfoxy/lax.js

    10,493View on GitHub↗

    Lax.js is a lightweight JavaScript library designed for creating scroll-driven animations and interactive motion effects on web pages. It functions as a frontend interaction framework that enables developers to apply dynamic visual transformations to elements as they enter or exit the viewport. The library distinguishes itself by decoupling animation logic from core scripts through a declarative mapping system that utilizes data attributes. It processes scroll progress through a functional pipeline, mapping vertical offsets to specific CSS property ranges using linear interpolation to ensure

    JavaScriptanimationcsseffects
    View on GitHub↗10,493
  • julianshapiro/velocityjulianshapiro avatar

    julianshapiro/velocity

    17,217View on GitHub↗

    Velocity is a JavaScript animation library used to create high-performance CSS and SVG animations. It functions as a CSS property interpolator and a spring physics engine, enabling the creation of smooth visual transitions and organic movement for web elements. The project provides a programmatic interface for modifying vector attributes and 3D transformations through its SVG animation framework. It further distinguishes itself as an animation sequence orchestrator, allowing for the chaining of movements and the staggering of start times across multiple elements using promises. The library c

    JavaScript
    View on GitHub↗17,217
  • animatedjs/animatedanimatedjs avatar

    animatedjs/animated

    1,845View on GitHub↗

    Animated is a declarative framework designed for creating high-performance, cross-platform interface movements. It provides a system for defining complex UI transitions through property interpolation, value mapping, and physics-based motion, allowing developers to orchestrate fluid visual effects without manual frame updates. The library distinguishes itself by offloading animation instructions to the native UI thread, ensuring consistent performance across mobile and web environments. It supports sophisticated motion design by linking multiple animation variables together, enabling coordinat

    JavaScript
    View on GitHub↗1,845
  • software-mansion/react-native-reanimatedsoftware-mansion avatar

    software-mansion/react-native-reanimated

    10,674View on GitHub↗

    This project is a cross-platform animation library for React Native that provides a declarative engine for building high-performance user interfaces. It functions by offloading animation logic and interaction processing to the native UI thread, ensuring that visual transitions remain smooth and responsive even when the main application thread is under heavy load. The library distinguishes itself through a specialized architecture that transforms standard functions into units capable of executing directly on the native thread. It utilizes shared-memory synchronization to maintain consistent da

    TypeScriptanimationgesturejavascript
    View on GitHub↗10,674
  • pmndrs/react-springpmndrs avatar

    pmndrs/react-spring

    29,115View on GitHub↗

    React-spring is a physics-based animation library designed to create fluid, natural motion for user interface elements and three-dimensional objects. It functions as a declarative motion framework that maps state changes to animated property values, utilizing spring physics—defined by mass, tension, and friction—rather than traditional time-based easing functions to calculate transitions. The library distinguishes itself through a rendering-agnostic architecture that decouples animation logic from specific UI frameworks, allowing for consistent application across web interfaces, 3D scenes, an

    TypeScriptanimation-libraryreactreact-spring
    View on GitHub↗29,115
  • lgvalle/material-animationslgvalle avatar

    lgvalle/Material-Animations

    13,567View on GitHub↗

    Material-Animations is a Java-based library for coordinating activity transitions, property animations, and reveal effects within Android mobile user interfaces. It provides a framework for automating visual updates whenever view properties or layout configurations are modified. The project implements high-level patterns for shared element transitions, linking independent views across different sections to simulate a single moving element. It also includes circular reveal masking to unveil content from a specific focal point and coordinate-based view mapping to execute translation and scaling

    Java
    View on GitHub↗13,567
  • vueuse/motionvueuse avatar

    vueuse/motion

    2,756View on GitHub↗

    Motion is a declarative animation framework designed for Vue applications. It provides a system for defining complex visual states and element transformations through an object-based syntax, allowing developers to manage interface motion directly within component templates. The library distinguishes itself by utilizing a physics-driven engine that calculates frame-by-frame values using spring-based mathematical models. This approach enables natural movement and fluid transitions between visual states without the need for manual keyframe management. By leveraging a fine-grained reactivity syst

    TypeScriptcomposablecomposition-apimotion
    View on GitHub↗2,756
  • facebook/reboundfacebook avatar

    facebook/rebound

    5,392View on GitHub↗

    Rebound is a Java motion framework and physics engine designed to create natural physical movement in user interface animations. It functions as a spring physics library that models forces and oscillations to drive fluid interface transitions. The framework implements interactive motion design by simulating real-world spring dynamics and physical forces rather than using linear transitions. This allows for the creation of organic motion within Java applications. The engine handles physics-based animation through spring-based simulations, employing discrete time-step integration and frame-ind

    Java
    View on GitHub↗5,392
  • aholachek/mobile-first-animationaholachek avatar

    aholachek/mobile-first-animation

    2,072View on GitHub↗

    Mobile-first-animation is a mobile web animation library and touch gesture animation toolkit designed to create fluid, gesture-driven animations and spring physics interactions. It provides a spring physics simulation engine that calculates realistic motion dynamics, responding naturally to user velocity and release points. The library features a gesture-driven animation pipeline that binds raw touch input directly to animation drivers, alongside a declarative animation interpolation system that maps continuous touch coordinate ranges to visual style properties. It applies hardware-accelerate

    JavaScriptanimationgesturesmobile-first
    View on GitHub↗2,072
  • vueuse/vueusevueuse avatar

    vueuse/vueuse

    22,092View on GitHub↗

    This project is a comprehensive collection of modular, reactive functions designed to streamline the development of user interfaces. It serves as a toolkit for managing application state, wrapping native browser hardware and system features, and encapsulating common logic patterns into reusable units. By binding asynchronous data sources, browser events, and system properties to component state, it provides a unified framework for building interactive web and desktop applications. The library distinguishes itself through its focus on composition and lifecycle management, allowing developers t

    TypeScriptcomposableutility-libraryvue
    View on GitHub↗22,092
  • jlmakes/scrollrevealjlmakes avatar

    jlmakes/scrollreveal

    22,493View on GitHub↗

    ScrollReveal is a JavaScript library designed to manage scroll-triggered visual transitions for web elements. It functions as a framework for tracking element visibility relative to the browser viewport, allowing developers to apply declarative animation sequences as users scroll through a page. The library provides centralized control over motion design by maintaining a global configuration registry that merges with local element settings to ensure consistent behavior. It distinguishes itself through its lifecycle management capabilities, which include the ability to stagger the reveal of mu

    JavaScriptanimationcssjavascript
    View on GitHub↗22,493
  • midudev/tailwind-animationsmidudev avatar

    midudev/tailwind-animations

    1,499View on GitHub↗

    Tailwind Animations is a plugin-based toolkit that provides a collection of reusable CSS animation styles and utility classes for web interfaces. It enables the application of motion effects directly within existing styling workflows, allowing developers to implement transitions, fades, and slides without writing custom keyframe definitions. The library utilizes a declarative configuration approach, mapping simple class modifiers to underlying animation properties. By leveraging native CSS capabilities, it performs style orchestration without requiring JavaScript execution at runtime. The sys

    Astroanimationscss3css3-animations
    View on GitHub↗1,499
  • facebookarchive/asyncdisplaykitfacebookarchive avatar

    facebookarchive/AsyncDisplayKit

    13,345View on GitHub↗

    AsyncDisplayKit is an asynchronous UI framework and performance library for iOS. It provides a collection of performant alternatives to standard views, allowing developers to build responsive interfaces by offloading layout and rendering tasks to background threads. The framework is centered around a declarative layout engine based on a flexbox model, which calculates element positions and sizes asynchronously. It utilizes a node-based abstraction to wrap native views, enabling the instantiation and configuration of UI hierarchies on background threads to prevent main thread blocking. The sy

    Objective-C++
    View on GitHub↗13,345
  • attackondobby/ios-core-animation-advanced-techniquesAttackOnDobby avatar

    AttackOnDobby/iOS-Core-Animation-Advanced-Techniques

    4,489View on GitHub↗

    This project is a technical guide and implementation library for advanced visual effects and hardware-accelerated animations using the Core Animation framework on iOS. It provides a comprehensive reference for creating high-performance motion graphics, custom graphic rendering, and the construction of 3D engines using perspective transforms and Z-axis manipulation. The collection distinguishes itself through a deep focus on GPU rendering optimization and graphics performance. It covers advanced strategies to maintain high frame rates, such as reducing offscreen rendering via shadow path optim

    View on GitHub↗4,489
  • anijs/anijsanijs avatar

    anijs/anijs

    3,902View on GitHub↗

    AniJS is a JavaScript animation library and DOM element animation engine used to orchestrate visual transitions and motion effects on HTML elements. It functions as a tool for composing animated web components, such as modals and menus, to improve the visual flow of user interfaces. The library utilizes a declarative approach to web interface animation, allowing for the application of visual styling and motion effects without requiring manual code for every transition. It enables the creation of interactive UI components that respond to user actions through a system of triggered element anima

    JavaScript
    View on GitHub↗3,902
  • chenglou/react-motionchenglou avatar

    chenglou/react-motion

    21,921View on GitHub↗

    react-motion is a physics-driven animation toolkit and library for React applications. It provides a system for creating fluid user interface transitions by simulating natural spring movement to move elements toward destination values using stiffness and damping parameters. The framework manages the visual entry and exit of components as they mount and unmount within the document structure. It coordinates complex motion patterns, including staggered animations and fluid transitions for items being added, removed, or reordered within dynamic lists. The library covers a broad range of animatio

    JavaScript
    View on GitHub↗21,921
  • framer/motionframer avatar

    framer/motion

    32,388View on GitHub↗

    Framer Motion is a React animation library and hardware-accelerated motion engine. It provides a suite of systems for managing declarative transitions, automated layout interpolation, and animation states within React user interfaces. The project distinguishes itself through a layout transition orchestrator that automatically interpolates visual changes when elements shift position or size. It includes an interactive gesture system to trigger motion based on drags, hovers, and taps, as well as tools for binding animation progress to scroll positions. The library covers a broad range of motio

    TypeScript
    View on GitHub↗32,388
  • theatre-js/theatretheatre-js avatar

    theatre-js/theatre

    12,476View on GitHub↗

    Theatre is a motion graphics and animation library designed for the web. It functions as a declarative state animation engine that manages the properties of visual elements over time, allowing developers to create complex, time-based sequences and interactive motion graphics directly within the browser. The framework distinguishes itself through its focus on audio-synced animation, providing tools to coordinate visual motion sequences with external sound files. By utilizing a declarative animation graph and keyframe-based property interpolation, it enables the creation of rhythmic, music-driv

    TypeScriptanimationdevtoolsgenerative-art
    View on GitHub↗12,476
  • plus1tv/react-animeplus1tv avatar

    plus1tv/react-anime

    1,563View on GitHub↗

    React-anime is a declarative motion framework designed to integrate animation capabilities into component-based user interfaces. It functions as a library for animating CSS, SVG, and DOM properties by mapping component properties directly to animation states, allowing developers to define motion through a component-based architecture. The library distinguishes itself through its ability to manage hierarchical animation sequences and automated lifecycle transitions. It provides tools to orchestrate complex, nested motion effects and handles the entrance and exit of elements as they are added t

    TypeScriptanimationanimedynamic
    View on GitHub↗1,563
  • roberthein/bouncylayoutroberthein avatar

    roberthein/BouncyLayout

    4,245View on GitHub↗

    BouncyLayout is a Swift UI layout component and iOS UI component designed as a spring-based animation library. It serves as a layout container for iOS applications that applies spring-driven bounce animations to list cells during scrolling and resizing. The project focuses on creating tactile, bouncy movement for user interface elements through physics-driven animations. It enables custom layout animations and dynamic UI motion specifically for interactive list designs.

    Swift
    View on GitHub↗4,245
  • timdonnelly/advancetimdonnelly avatar

    timdonnelly/Advance

    4,471View on GitHub↗

    Advance is a physics-based animation library and motion simulation toolkit for iOS, tvOS, and macOS. It provides a framework for driving value transitions using non-linear physics functions and a spring physics engine to produce natural, bouncy movements. The library distinguishes itself through a vector-based animation framework that allows custom data types to be animated by converting them into vector representations. It also implements velocity-preserving state handoffs to maintain a consistent rate of change when transitioning between different animation modes. The toolkit covers both t

    Swift
    View on GitHub↗4,471
  • flackr/scroll-timelineflackr avatar

    flackr/scroll-timeline

    1,157View on GitHub↗

    Scroll-timeline is a JavaScript library and standards-based browser polyfill that implements scroll-driven animations and scroll timelines for environments lacking native platform support. It links web animations and CSS animations directly to the user's scroll position or element visibility instead of time, enabling fluid visual effects tied to page movement. The library supports scroll-driven page effects such as scaling image dimensions, panning background positions across large visual elements, and revealing transitions between visual states progressively as the user scrolls. It also trig

    JavaScript
    View on GitHub↗1,157
  • software-mansion/react-native-gesture-handlersoftware-mansion avatar

    software-mansion/react-native-gesture-handler

    6,755View on GitHub↗

    React Native Gesture Handler is a declarative library that exposes the platform's native touch and gesture system to React Native, enabling smooth, deterministic gesture handling on the UI thread. It manages gesture recognition through a native state machine with defined transitions between states like BEGAN, ACTIVE, END, and CANCELLED, routing touch events through platform-native gesture recognizers on both iOS and Android. The library provides a comprehensive gesture composition framework that allows developers to combine multiple gestures into race, simultaneous, or exclusive sequences, co

    TypeScriptgesturejavascriptreact-native
    View on GitHub↗6,755
  • scwang90/smartrefreshlayoutscwang90 avatar

    scwang90/SmartRefreshLayout

    25,141View on GitHub↗

    SmartRefreshLayout is a pull-to-refresh framework and gesture interaction library for Android. It provides a scroll view wrapper that integrates interactive refresh headers and loading footers into mobile user interfaces, coordinating synchronized scrolling and touch events. The project features a pluggable architecture for custom refresh indicators and secondary refresh mechanisms. It utilizes damping-based gesture translation and overscroll rebound mechanisms to manage the tactile feel of drag resistance and physics-based animations. The library covers a broad range of interaction logic, i

    Javaandroidandroid-uifooter
    View on GitHub↗25,141
  • aholachek/react-flip-toolkitaholachek avatar

    aholachek/react-flip-toolkit

    4,190View on GitHub↗

    react-flip-toolkit is a coordinate-based transition framework and layout animation library for React. It uses a magic-move technique to calculate element positions, preventing jarring jumps during layout shifts through interpolation and physics. The library provides a spring-based motion engine that uses stiffness and damping settings to create natural movement for layout and style changes. It includes specialized tools for shared element transitions, which coordinate visual movements across client-side route changes to maintain continuity between different pages. The system covers layout tr

    TypeScriptanimation-libraryflip-animationslayout-animation
    View on GitHub↗4,190
  • ramotion/expanding-collectionRamotion avatar

    Ramotion/expanding-collection

    5,520View on GitHub↗

    This project is a suite of visual components and interface models designed to create animated transitions between condensed grid previews and expanded detail views. It provides a card transition library and SwiftUI animated UI components that enable a peek-and-pop interface where small preview cards expand into full-screen content. The system implements an animated grid layout that allows collections of cards to expand and contract to reveal more information. These interactions are supported by animations that transform small content cells into full-screen interfaces to maintain visual contin

    Swift
    View on GitHub↗5,520