30 open-source projects similar to milochristiansen/lua, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
Goja is a JavaScript engine and ECMAScript compliant interpreter implemented entirely in Go. It serves as an embedded scripting engine that allows Go applications to execute JavaScript code and integrate a programmable scripting layer without relying on Cgo or external native dependencies. The project functions as a bridge between Go and JavaScript, enabling bidirectional data exchange and function invocation. It allows Go hosts to expose native structs, slices, and maps as JavaScript objects and arrays, while providing mechanisms to export script values and functions back into native Go type
Gopher-lua is a complete implementation of the Lua language and its standard libraries written natively in Go. It serves as an embedded scripting engine and virtual machine that allows Go applications to execute Lua scripts and exchange data between the host and the script environment. The project provides a bytecode compiler to transform source code into a binary format for faster execution. It enables deep integration between the two languages by allowing the registration of native Go functions to be called from scripts, and the invocation of script functions directly from Go. The engine c
Otto is a Go implementation of a JavaScript interpreter and embedded scripting engine. It provides a runtime environment for executing JavaScript code within native applications and includes a parser that converts source code into an abstract syntax tree for analysis and processing. The project enables the creation of custom scripting interfaces by binding native Go functions into the JavaScript global scope. It also includes a utility to translate JavaScript regular expression patterns into compatible formats for other programming languages. The engine supports safe script sandboxing throug
Participle is a Go parser generator and toolkit for building language frontends. It provides a declarative grammar framework that uses reflection and struct tags to map input patterns directly into typed data structures. The library features a stateful lexical analyzer that employs state machines to handle nested or modal patterns. It includes a lexer code generator to produce optimized code, reducing runtime memory allocations and increasing throughput. The project covers recursive descent parsing with support for union types via sealed interfaces and custom parsing logic through interface-
Swift is a general purpose, compiled systems programming language designed for building high-performance software. It is a strongly typed language that focuses on memory safety and type safety to prevent runtime errors. The language is designed for native code integration, allowing it to interoperate with C and Objective-C libraries to leverage existing system functions and high-performance APIs. The project covers broad capabilities in type-safe application development and cross-platform toolchain engineering. It includes infrastructure for automated language validation, compiler performanc
Boa is a high-performance JavaScript engine and parser designed to execute JavaScript code and analyze source code structure. It functions as a runtime environment for executing scripts to automate tasks or process data, providing both a command-line JavaScript interpreter and a tool for converting source code into abstract syntax trees. The engine is capable of compiling to WebAssembly, allowing the runtime to be deployed and executed within web browser environments. It includes an interactive read-eval-print loop for real-time logic testing and snippet execution via a terminal. The system
Small Clojure interpreter, linter and formatter.
ChezScheme is a compiler and runtime environment for the Scheme programming language that transforms source code into optimized machine binaries. It serves as a high-performance implementation of the language, producing executable machine code for execution on physical hardware. The project features a native machine code compiler, a read-eval-print loop for executing and editing multi-line expressions in real time via a shell, and a generational garbage collected runtime for automatic memory management. It also includes a foreign function interface for integrating external C libraries and lan
A statically typed scripting language that transpile into POSIX sh
CUE has moved to https://github.com/cue-lang/cue
Tengo is a dynamic, embeddable scripting language for Go applications that allows for the execution of custom scripts without requiring the host binary to be recompiled. It operates as a bytecode-compiled virtual machine, transforming source code into a compact intermediate representation for execution on a stack-based engine. The system is designed as a secure scripting sandbox, enforcing strict limits on memory allocation and execution time to safely run untrusted code. It supports concurrent script execution by cloning compiled bytecode and using recursive immutability conversion to share
Decorated Syntax Tree - manipulate Go source with perfect fidelity.
Babel is a pluggable JavaScript compiler and transpiler that converts modern ECMAScript syntax into backwards-compatible versions of the language. It functions as an abstract syntax tree manipulator, parsing source code into a hierarchical structure to traverse and modify nodes for custom code transformations. The system utilizes a plugin-driven architecture to apply specific transformation rules and supports presets that bundle multiple plugins into named configuration groups. This enables the transformation of experimental syntax and the injection of non-global polyfills to ensure consisten
CoreCLR is a runtime environment that manages the execution, memory, and basic types for applications built on the .NET platform. It serves as a managed execution environment that handles low-level system interactions and provides primitive data types for high-level application code. The project functions as a JIT compilation engine and a garbage collected runtime. It translates intermediate language into machine code at runtime for execution on specific hardware and automatically reclaims unused memory to prevent leaks. The system covers broad capability areas including managed code executi
The .NET Compiler Platform is a collection of open-source APIs for C# and Visual Basic that provides deep code analysis, refactoring, and automated source code generation. It serves as the core infrastructure for building development tools, offering a platform to inspect, modify, and understand source code through immutable syntax trees and semantic models. The platform distinguishes itself by providing full-fidelity syntax trees that preserve every character of source code, including whitespace and comments, alongside an incremental compilation pipeline that enables near-instant feedback dur
ELENA is a general-purpose language with late binding. It is multi-paradigm, combining features of functional and object-oriented programming. Rich set of tools are provided to deal with message dispatching : multi-methods, message qualifying, generic message handlers, run-time interfaces
Expr is a high-performance expression evaluation engine and language for Go applications. It functions as a dynamic rule engine that parses and executes custom logic and data validations at runtime without requiring the application to be recompiled. The system utilizes a sandboxed logic executor to run expressions without side effects. It ensures program termination by employing instruction-level loop detection to prevent infinite loops and isolates the evaluation process from the host system. The engine employs a bytecode-based virtual machine and abstract syntax tree analysis to achieve ex