30 open-source projects similar to microsoft/react-native-windows, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best React Native Windows alternative.
This is a comprehensive library of code examples and reference implementations for building cross-platform user interfaces with Flutter. The project provides a collection of demo applications and guides designed to illustrate the implementation of design patterns, animation techniques, and testing workflows. The repository features specific demonstrations for native integration, including examples of embedding modules into existing native applications, using platform channels, and bridging native code with the framework. It also serves as an animation reference, providing implementations for
This project is a cross-platform mobile framework that enables the development of native iOS and Android applications from a single codebase. It utilizes a declarative component-based model where developers define user interfaces using a syntax extension that maps directly to underlying platform-native view primitives. By decoupling application logic from the host platform's main thread, the framework maintains a consistent native view hierarchy while ensuring that JavaScript execution remains independent of UI rendering. The framework distinguishes itself through a robust bridge architecture
Incubator-weex is a cross-platform mobile framework used to build user interfaces that run across different operating systems from a single codebase. It functions as a native UI renderer and a JavaScript native UI bridge, sending serialized UI descriptions from a JavaScript engine to native mobile components. The project includes a cross-platform UI bundler and build tool to compile source code into optimized bundles for native renderers. It also provides a UI previewer and prototyping toolset that allows for testing mobile interface pages within web browsers and on physical devices. The fra
react-native-windows is a framework and rendering system used to build native desktop applications for Windows using React. It functions as an extension that brings a mobile-first development model to the Windows desktop environment, mapping React components directly to native Windows interface elements. The project enables the creation of desktop software through a declarative component-based architecture. It integrates React Native projects into the Windows ecosystem by translating components into native user interface elements rather than using web views. The framework covers cross-platfo
pywin32 is a collection of Python extensions that serve as a wrapper for the native Windows API, enabling the invocation of operating system functions to manage low-level system resources and hardware. It provides a core library for interacting with Component Object Model objects to automate native desktop applications, a framework for constructing native Windows GUI applications, and an interface for registering and running Python scripts as background system services. The project distinguishes itself by providing deep integration with the Windows environment, including the ability to bind P
This project is a cross-platform UI framework and component library designed for the Weex framework. It provides a collection of high-performance interactive interface components and a toolkit of pre-made elements, such as buttons and popups, to create consistent user interfaces across different platforms from a single codebase. The library focuses on accelerating mobile app interface construction by offering a set of reusable layout elements and interactive tools. This enables the development of functional mobile screens and cross-platform UI designs through a shared component library.
Uno is a cross-platform development framework used to build native mobile, web, desktop, and embedded applications from a single C# and XAML codebase. It provides a native UI framework that renders visual elements across different operating systems using shared layout and styling rules. The platform features a hot reload development environment that allows for the modification of code and layouts in a running application without restarting the process. It supports a dual-mode rendering system, offering a choice between a shared cross-platform canvas and native platform controls. The framewor
The Windows Community Toolkit is a development toolkit and WinUI component library for building applications on Windows 10 and 11. It functions as a Windows API wrapper and a collection of reusable UI components and utility functions designed to simplify common programming tasks. The project focuses on reducing boilerplate code in C# Windows development by providing a set of utility functions and standardized services. It enables the implementation of standard user interface patterns through custom controls and layout helpers. The library covers a broad range of capabilities, including Windo
Tamagui is a cross-platform user interface framework designed to build high-performance, themeable applications that share logic and styling across web and mobile environments. It functions as a comprehensive design system orchestrator, providing a collection of type-safe components that compile to optimized atomic CSS for the web and native code for mobile platforms. By utilizing a build-time compiler, the framework eliminates runtime overhead, ensuring consistent visual output and interaction behavior regardless of the target platform. The framework distinguishes itself through its advanced
react-native-macos is a framework for building native macOS desktop applications using a JavaScript-driven architecture. It functions as a cross-platform UI framework that renders user interfaces directly to native desktop elements and Cocoa components without relying on a web browser. The project provides a native app build tool for bundling code and static assets into distribution files for the macOS operating system. It also includes a native component previewer to verify how individual UI elements render and function within the desktop environment. The framework covers native UI componen
This project is a cross-platform mobile development tutorial and educational guide. It provides a structured curriculum of lessons and code samples designed to teach users how to build mobile user interfaces using a JavaScript-based framework. The material focuses on several specialized areas, including a course on creating responsive interfaces with the flexbox layout model, guides on mobile component architecture for building reusable UI elements, and tutorials on integrating native code to access platform-specific APIs on iOS and Android. The curriculum covers a broad range of capabilitie
The Windows App SDK is a set of APIs and UI frameworks for building native Windows desktop applications. It provides a Windows Runtime API for accessing system capabilities and a dedicated UI framework for creating responsive, accessible interfaces. The project also functions as a desktop app deployment framework and a local AI execution environment for running hardware-accelerated models on CPUs, GPUs, and NPUs. The SDK distinguishes itself by enabling the modernization of legacy applications, allowing developers to embed modern controls and platform features into existing projects without a
Sun-Valley-ttk-theme is a styling library for the Tkinter toolkit that provides a modern visual aesthetic for desktop applications. It functions as a collection of design assets and configuration frameworks that update the appearance of standard interface widgets to align with contemporary design standards. The library enables dynamic switching between light and dark visual modes at runtime, allowing applications to respond to user preferences without requiring a restart. It includes utilities for automatic synchronization with system-level theme settings, ensuring consistent visual presentat
Walk is a comprehensive framework for building native Windows desktop applications. It functions as a GUI library and Windows API wrapper, providing a toolkit of native widgets and a declarative layout system for developing high-performance user interfaces. The project is distinguished by its data-binding framework, which uses reflection and string-based property paths to synchronize data sources with interface widgets. It also provides specialized support for high-DPI interface scaling and an optimized native message loop to reduce runtime overhead. The toolkit covers a wide range of capabi
This project is a cross-platform user interface framework that maps mobile-native component primitives to standard web elements. It enables developers to build consistent applications that function across both mobile and web environments by providing a unified library of components and shared logic. The framework distinguishes itself through a specialized style engine that converts JavaScript object-based declarations into optimized, scoped CSS at runtime. It also features a responsive layout engine that implements a flexbox-based system, ensuring that interfaces adapt dynamically to differen
JavaCPP is a JNI C++ bridge and foreign function interface that provides a binding generator, a native library loader, and a native memory manager. It automates the creation of Java wrappers around native C++ headers and shared libraries to enable interoperability between the two languages. The project features a C++ binding generator that parses header files to automatically produce the necessary glue code and interfaces for calling native functions. It includes a native library loader that locates and extracts platform-specific binaries from the classpath into a local cache for runtime exec
ReactXP is a framework for building cross-platform mobile and web applications from a single codebase using React. It provides a declarative interface that maps to different native implementation sets depending on the target environment. The project enables consistent visual experiences across operating systems through a flexbox-based layout engine, a virtual stack for navigation management, and a unified native-bridge API for accessing system services. It distinguishes itself with specialized capabilities for declarative animation orchestration, platform-specific logic resolution, and an aut
This project is a Ruby-based package definition repository that functions as a cross-platform package manager and software dependency resolver for macOS and Linux. It provides a centralized system for installing, updating, and managing software through a Git-based distribution model. The system distinguishes itself through a binary package distribution network that produces pre-compiled bottles to avoid local compilation from source. It utilizes a Ruby-based domain specific language to define installation recipes and employs a distributed version control architecture to synchronize these defi
extension.js is a browser extension development framework and build tool designed to facilitate the creation, testing, and packaging of web extensions. It provides a system for building a single codebase that maintains compatibility across different browser environments. The framework utilizes adapters to map code to various browser specifications and includes a hot-reloading tool that updates background and UI scripts in real-time. It also manages isolated browser binaries to keep development environments separate from system installations. The toolset covers the full development lifecycle,
SophiApp is a suite of specialized tools designed for removing pre-installed software, installing system runtimes, optimizing operating system performance, and hardening privacy on Windows 10 and 11. It includes a dedicated bloatware removal tool, a dependency installer for runtimes and codecs, and a privacy hardening suite to restrict data collection. The project features an optimization toolkit and registry tweaker that apply configuration changes to customize system behavior, appearance, and performance. These tools use a graphical interface to modify registry values, manage theme personal
Redox is a POSIX-compliant, microkernel-based operating system written entirely in Rust. By utilizing a memory-safe language for the kernel and all system components, the project eliminates common vulnerabilities such as buffer overflows and use-after-free errors. Its architecture relies on a minimal kernel that manages only essential hardware and process isolation, delegating all other system services to unprivileged user-space processes. The system distinguishes itself through a modular design where hardware drivers and system services run as independent user-space daemons, allowing them to
rawdrawandroid is a framework for building Android applications using C and Make. It provides a native development system that compiles source code into standalone executable packages, bypassing the standard Java or Kotlin toolchains and virtual machines. The project features a native UI toolkit for creating hardware-accelerated graphics windows and a dedicated hardware interface for direct communication with USB peripherals and onboard sensors. It utilizes a containerized build environment to ensure consistent compilation and signing of binaries without requiring local toolchain installation
LibGDX is a Java-based framework designed for cross-platform game development, enabling the creation and deployment of 2D and 3D games across desktop, mobile, and web environments from a single codebase. It functions as a comprehensive library that abstracts hardware-accelerated graphics, audio, input, and file system access, providing a unified interface for developers to manage game logic and application lifecycles. The framework distinguishes itself through a high-performance architecture that prioritizes efficiency and native interoperability. It utilizes a batch-oriented graphics pipelin
Pigsty is a comprehensive database infrastructure orchestration platform designed to automate the full lifecycle of high-availability PostgreSQL clusters. It functions as an infrastructure-as-code framework that manages cluster coordination, node provisioning, and service discovery through idempotent playbooks. By integrating distributed consensus mechanisms, the platform ensures automated failover and consistent state enforcement across diverse environments, including bare metal and virtualized infrastructure. The platform distinguishes itself through a robust suite of operational capabiliti
Floem is a native desktop UI framework and cross-platform toolkit for building high-performance user interfaces. It functions as a reactive UI library that uses a signal-based state management system to automatically synchronize the interface with data changes via lightweight observable primitives. The framework utilizes a GPU-accelerated rendering engine to ensure visual consistency and high performance across different desktop operating systems. It features a layout engine based on flexible box and grid models to create responsive screens that adapt to various window sizes. The toolkit cov
wpfui is a framework and component library for Windows desktop applications built with the .NET WPF framework. It provides a collection of modern visual controls, styles, and immersive interface elements that implement the Fluent Design language. The project includes a specialized icon library delivered as font resources and a project template that provides a pre-configured structure for applications using the Model-View-ViewModel architectural pattern and dependency injection. The framework covers Windows desktop development through XAML-based control templating, resource-dictionary style i
This project is a cross-platform UI framework and native desktop GUI library. It provides a unified set of instructions to render native windows, forms, and layouts across different operating systems by mapping high-level instructions to the native widgets and controls of the host environment. The toolkit includes a vector graphics engine for rendering custom shapes, gradients, and high-density images using brushes and matrices. It also serves as a native dialog provider for system-level operations such as file path selection and message box alerts. The library covers a broad range of GUI co
Kraken is a cross-platform UI framework and web standards runtime designed to build native applications using standard web markup and styling. It utilizes a Flutter-based rendering engine to process HTML and CSS, producing visually consistent user interfaces across mobile and desktop platforms. The system distinguishes itself by compiling the runtime to machine code and employing a synchronous rasterization pipeline to ensure animations and scrolling match the fluidity of native applications. It further integrates high-performance native components directly into a web-standard document object
gxui is an experimental Go GUI framework and cross-platform UI library used to create graphical user interfaces that run on multiple operating systems using a single codebase. The framework utilizes a WebGL web UI renderer that compiles Go application code into JavaScript to display interfaces within a web browser. It employs a cross-platform abstract interface to map UI primitives to different operating system rendering backends. The project covers the development of single-codebase application logic and the rendering of interfaces through hardware-accelerated graphics APIs.
JsBridge is a bidirectional communication layer for Android that synchronizes data and triggers actions between a native Java application and an embedded web view. It serves as an interface for calling Java methods from JavaScript and executing JavaScript functions from native Android code. The project features an asynchronous bridge queue that stores pending function calls in a readiness buffer, ensuring requests are executed only after the connection between the native and web environments is stable. It utilizes callback identifier mapping to route asynchronous native responses back to the