30 open-source projects similar to micropython/micropython, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Micropython alternative.
TinyGo is a specialized compiler and development toolkit designed to bring the Go programming language to resource-constrained microcontrollers and WebAssembly environments. It provides a bare-metal runtime environment that enables high-level code execution without the need for a traditional operating system, utilizing an LLVM-based backend to generate efficient machine instructions. The project distinguishes itself through aggressive optimization techniques tailored for small hardware, including a static memory allocation strategy and whole-program dead code elimination that significantly re
The pico-sdk is a software development kit for creating C and C++ applications on RP2040 and RP2350 hardware platforms. It functions as an embedded development kit that provides hardware abstraction layers and drivers to interface with microcontroller peripherals and registers. The project utilizes a CMake build system to manage the compilation of source code into multiple binary formats, including UF2, ELF, and HEX images. This environment coordinates the build and link processes to ensure the resulting firmware is correctly tailored for the target hardware. The toolkit covers embedded hard
ESPHome is a framework for creating and managing custom firmware for microcontrollers, specifically targeting ESP32 and ESP8266 architectures. It replaces the need for writing complex embedded C++ code by allowing users to define hardware behavior, pin configurations, and automation logic through simple, declarative text files. The system automatically compiles these configurations into optimized binary images, providing a streamlined path from design to deployment. The project distinguishes itself through a modular, component-based architecture that emphasizes local-first control, ensuring t
Tasmota is a universal firmware platform for ESP8266 and ESP32 microcontrollers, designed to provide local control and management of smart home hardware. It functions as an event-driven automation controller that replaces proprietary factory firmware, allowing users to manage relays, sensors, and lighting systems without relying on external cloud services. The system is built on a modular driver architecture that enables dynamic hardware configuration and peripheral support through a web-based management interface. The platform distinguishes itself through a template-driven hardware mapping s
Johnny-Five is a JavaScript robotics framework and microcontroller hardware interface designed for programming robots and IoT devices. It provides a standardized library for managing pins, motors, and displays across various microcontroller platforms, allowing developers to control sensors and actuators using a consistent JavaScript API. The framework is distinguished by its use of a plugin-based hardware abstraction system, which enables communication with diverse hardware platforms and protocols. It supports real-time hardware manipulation and debugging through a read-eval-print loop that a
c3c is the compiler for the C3 programming language, transforming source code into executable binaries, static libraries, or dynamic libraries using an LLVM backend. It implements a system based on result-based error handling, scoped memory pooling, and a semantic macro system. The compiler provides first-class support for hardware-backed SIMD vectors that map directly to processor instructions and enables runtime polymorphism through interface-based dynamic dispatch. The project covers a broad set of low-level capabilities, including manual and pooled memory management, inline assembly inte
F Prime is a component-based framework designed for the development and deployment of embedded and spaceflight software. It provides a modular architecture that decouples software logic from communication interfaces, allowing developers to define system structures through a domain-specific modeling language. This model-based approach enables automated code generation, ensuring consistency across complex system topologies while maintaining strict interface contracts between software modules. The framework distinguishes itself through its integrated build system and ground data operations suite
Embassy is an asynchronous framework for microcontrollers that provides a runtime for cooperative multitasking. It enables the execution of multiple concurrent tasks to maximize energy efficiency and CPU usage, utilizing an async executor that puts the processor to sleep when idle. The framework includes a comprehensive set of embedded components, featuring a hardware abstraction layer for peripherals like GPIO, SPI, I2C, and UART, alongside a TCP/IP network stack and a USB device stack. It also provides a Bluetooth Low Energy host stack for wireless communication and a bootloader framework t
Crystal is a statically typed, compiled programming language designed for high performance and memory safety. It leverages an LLVM-based compiler to translate source code into optimized machine-executable binaries, while its type-inference-based static analysis enforces strict safety rules during the build process. The language distinguishes itself through a fiber-based concurrent runtime that manages lightweight execution units for asynchronous input and output without blocking the main process. It also features a powerful compile-time macro system that allows for the inspection and transfor
NuttX is a POSIX-compliant real-time operating system designed for resource-constrained embedded environments. It functions as a scalable microcontroller OS that provides a Unix-like environment for managing hardware and running applications across architectures ranging from 8-bit to 64-bit. The system ensures high software portability by implementing a kernel that follows POSIX and ANSI standards. This allows developers to create portable embedded applications using standardized API calls across diverse hardware architectures. The project includes a modular kernel architecture and a hardwar
CircuitPython is a specialized derivative of the MicroPython runtime designed as an embedded Python interpreter for microcontrollers. It provides a high-level language environment that allows for direct hardware access through a dedicated hardware abstraction layer and a Python microcontroller runtime. The project is distinguished by firmware that exposes the microcontroller as a native USB mass storage device. This allows users to edit code directly on the device as if it were a removable drive, eliminating the need for specialized flashing tools and enabling filesystem-triggered code reload
RT-Thread is an IoT real-time operating system and embedded device kernel. It provides a lightweight execution environment for microcontrollers, combining a real-time kernel with a hardware abstraction layer to manage multi-threaded task scheduling and hardware resource allocation. The project is built as a modular framework that utilizes a package-based ecosystem. This allows for the integration of reusable software libraries and high-level services through a loosely coupled architecture. The system covers real-time task scheduling, resource-constrained memory management, and embedded hardw
Gobot is a robotics framework for the Go programming language designed for developing robotics, drones, and IoT applications. It provides a hardware abstraction layer with standardized drivers to interact with GPIO, I2C, SPI, and PWM interfaces across various single-board computers and microcontrollers. The framework functions as an IoT device orchestrator and BLE device manager, enabling the coordination of multiple sensors, actuators, and Bluetooth Low Energy peripherals. It includes specialized interfaces for drone control, allowing for the management of flight maneuvers and video streams
Zephyr is a real-time operating system and cross-platform embedded framework designed for resource-constrained hardware architectures. It provides an embedded kernel that manages memory, power consumption, and hardware peripherals across multiple microcontroller architectures. The project utilizes a hardware abstraction layer to decouple high-level kernel services from physical hardware through standardized driver interfaces. It employs a device tree hardware description format and a hierarchical configuration system to optimize binaries and feature sets for specific hardware constraints. Th
This project is a suite of basic command line utilities rewritten in Rust, providing a cross-platform implementation of POSIX shell utilities. It serves as a portable CLI toolset designed to run across different operating systems and architectures. The implementation includes a WebAssembly shell environment, which allows these essential command line tools to be executed directly within a web browser without requiring a local installation. The toolset covers a broad range of system capabilities, including filesystem operations, text processing and stream editing, and system administration too
Espectre is an edge machine learning framework and motion detection platform that uses Wi-Fi Channel State Information to identify human presence and movement. It functions as a sensing toolkit for ESP32 microcontrollers, enabling the detection of motion through walls without the use of cameras or wearables. The project distinguishes itself by executing compact neural network classifiers and mathematical detection algorithms directly on the microcontroller. It utilizes a MicroPython runtime to allow for the prototyping and deployment of sensing logic and wireless signal processing algorithms
AssemblyScript is a compiler and tooling suite used for WebAssembly module development. It converts a subset of TypeScript syntax into binary modules to achieve high execution speeds and cross-platform binary execution. The project focuses on translating typed source code into the compact binary format required by WebAssembly runtimes. This allows for the movement of computationally heavy logic into binary modules for browser performance optimization and execution across different operating systems. The compilation process involves TypeScript-compatible syntax analysis and the generation of
The Espressif SoC Development Framework is a comprehensive toolset for developing, compiling, and flashing applications targeting Espressif system-on-chips. It serves as an embedded toolchain orchestrator and a hardware abstraction layer that simplifies the control of low-level peripherals, memory mapping, and chip-specific registers. The framework provides a dedicated IoT connectivity stack for implementing Wi-Fi, Bluetooth, Zigbee, and Ethernet communication on microcontrollers. It also includes an embedded real-time operating system integration layer to manage multitasking and scheduling o
smoltcp is a standalone TCP/IP network stack written in Rust, designed specifically for bare-metal and embedded systems. It provides a memory-safe implementation of the internet protocol suite that operates without requiring dynamic heap allocation. The project is distinguished by its heap-less memory management, using fixed-size buffers and manually allocated memory to ensure deterministic performance. It employs zero-copy packet processing and an interface-based hardware abstraction to decouple the network stack from physical hardware. The stack covers a broad range of networking capabilit
AI-on-the-edge-device is an edge AI meter digitizer and computer vision image processor designed to convert images of analog and digital utility meters into numeric values. It functions as an IoT gateway that runs neural network inference locally on hardware to monitor water, power, and gas readings. The system is distinguished by its ability to handle both analog pointers and digital digits through custom-trained neural networks. It includes specialized tools for image alignment, region-of-interest extraction, and hardware-level lighting control to minimize glare on glass surfaces. To mainta
OpenRazer is an open source driver and daemon for controlling Razer peripheral lighting and hardware settings on GNU/Linux. It functions as a Linux input device manager and RGB peripheral controller, providing a background service that handles raw USB communication and state monitoring for compatible gaming mice and keyboards. The project provides a D-Bus hardware interface that exposes device control functions to third party applications via a system message bus. This communication layer allows scripts and external software to manage physical hardware components through a programmatic interf
Xtreme-Firmware is a custom operating system for the Flipper Zero designed to expand hardware capabilities and remove software restrictions. It functions as a multi-protocol signal emulator for capturing and replaying RFID, NFC, Sub-GHz, and Infrared signals to test hardware security. The project features a specialized USB HID attack framework for sending keystroke payloads and spoofing device identifiers over USB and Bluetooth. It also includes a WiFi penetration testing suite for scanning, sniffing, and sending deauthentication frames using a wireless development board. Broad capabilities
JerryScript is a lightweight, ECMAScript-compliant JavaScript engine and bytecode compiler designed for resource-constrained devices. It serves as an embedded interpreter and IoT scripting runtime, enabling the execution of JavaScript code within native C applications on hardware with limited memory. The project differentiates itself through a focus on low-memory runtime management, utilizing bytecode precompilation and pre-compiled state snapshots to reduce startup time and memory overhead. It features a C-binding native bridge for bidirectional communication between native code and scripts,
Torch7 is a scientific computing environment and tensor computation library used for deep learning research and numerical analysis. It functions as a Lua-based framework for training neural networks and learning agents, providing a toolkit for implementing architectures and training through reinforcement learning algorithms. The project is distinguished by its tight integration with C, utilizing a binding layer to map high-level scripting to low-level C structures for direct memory access. It supports hardware-accelerated computation by offloading linear algebra and convolution operations to
This repository is a comprehensive collection of reference implementations and sample libraries for the Universal Windows Platform. It provides practical examples of how to use Windows Runtime APIs to build cross-device applications, including detailed guidance on XAML-based declarative user interfaces and DirectX-integrated rendering. The project distinguishes itself by providing a wide array of hardware integration suites, covering low-level communication with USB, Serial, I2C, SPI, and GPIO peripherals. It includes specialized implementations for mixed reality holographic rendering, advanc
Lua RTOS for ESP32 is a real-time operating system designed for ESP32 microcontrollers that integrates a lightweight Lua interpreter to manage hardware resources and application logic. It utilizes a micro-kernel architecture to provide preemptive task scheduling, ensuring deterministic timing and reliable concurrency for embedded operations on resource-constrained hardware. The system distinguishes itself by providing a unified hardware abstraction layer that maps high-level programming commands directly to peripheral registers. This allows developers to interact with sensors, actuators, and
Mayhem-Firmware is a custom firmware for the PortaPack add-on that transforms a HackRF software-defined radio into a standalone handheld device capable of receiving, transmitting, and analyzing radio signals across a wide frequency range. The firmware provides a complete operational environment with an event-driven touchscreen interface, a menu-driven application launcher, and a real-time sample streaming pipeline that connects the hardware abstraction layer to a suite of modular applications. All user data, including frequency presets, captures, and configuration files, are stored on a remova
This project is a comprehensive technical interview question bank and reference library designed for software engineering roles at major technology companies. It serves as a study guide and knowledge base covering the core principles of high-performance systems programming and computer science theory. The collection focuses on deep technical domains, including C++ language mastery, distributed systems design, and database engineering. It provides detailed material on consensus protocols, cluster coordination, and the architectural differences between SQL and NoSQL implementations. The resour
Yaegi is a Go language interpreter and embedded scripting engine that executes Go source code at runtime without requiring a separate compilation step. It provides a mechanism for evaluating Go expressions and files dynamically, functioning as both a library for compiled applications and a standalone read-eval-print-loop environment. The project enables the integration of dynamic Go scripts into compiled programs to allow for runtime extensibility and plugin development. It facilitates the conversion of interpreted symbols from evaluated scripts into usable interfaces and types within a compi
This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex