30 open-source projects similar to marcshilling/react-native-image-picker, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best React Native Image Picker alternative.
react-native-image-crop-picker is a cross-platform mobile image picker for selecting, cropping, and capturing images and videos from a device gallery or camera. It serves as a bridge to access the mobile camera and photo library to upload media files into an application. The library provides integrated tools for media cropping and compression, allowing images to be resized to specific dimensions or aspect ratios. It supports a unified workflow where images can be cropped immediately during the selection process. Capability areas include camera media capture, gallery media selection for singl
ZLPhotoBrowser is a mobile image picker library that provides a media gallery interface for selecting photos, videos, and GIFs from a device library. It implements interaction patterns common to social messaging platforms and includes localized support for global users. The library features an integrated camera workflow for capturing new photos and videos directly within the selection process. It also includes an in-app media editor with tools for cropping, drawing, and applying filters to content before it is finalized. The project covers media gallery management, allowing users to organize
YPImagePicker is a set of integrated iOS components for capturing new media, browsing device galleries, and performing visual edits or filtering. It provides a built-in camera interface for photos and videos, a media selection library for picking multiple assets from the device gallery, and tools for editing media. The library includes a media editor for cropping images and trimming video durations, as well as a filter tool for modifying the visual appearance of images before they are finalized. The project covers media capture, gallery selection, and image processing. These capabilities inc
react-native-image-picker is a cross-platform mobile media picker used to select images and videos from a system gallery or capture new media via the device camera. It serves as a native device camera interface and a mobile gallery file picker for accessing local storage. The library includes a media metadata extractor to retrieve technical details from selected files, such as image dimensions, file size, video duration, and EXIF data. The project provides a bridge between JavaScript and native mobile operating systems to trigger system-provided gallery and camera interfaces. It handles the
PictureSelector is an Android media selection library and toolkit for browsing and picking images, videos, and audio files from a device album. It provides a comprehensive framework for capturing new photos and videos via system hardware, extracting media metadata, and managing the resulting files. The library features a modular architecture that allows for custom media engine implementations to replace default image loading, file compression, and video playback logic. It offers extensive UI customization, enabling the replacement of default layout resources and theme configurations to modify
This project is a cross-platform mobile camera library used to embed live camera feeds and capture photos or videos within mobile applications. It provides a unified interface for integrating mobile image capture and camera functionality across different platforms. The library includes specialized tools for reading and decoding barcode data from a live camera stream and a system for locating and identifying human faces in real-time.
ImagePicker is a mobile image picker component that provides a unified interface for selecting photos from a gallery or capturing new images via the device camera. It serves as a branded UI media selector and a device camera integration layer. The system operates as a memory-optimized media gallery, utilizing asset identifiers instead of raw binary data to prevent application memory overload. It allows for the customization of the interface, including colors, fonts, and text labels, through a configuration object to match specific brand identities. The component includes capabilities for man
react-native-bootsplash is a cross-platform mobile splash screen library and startup orchestrator. It provides a system for managing native launch screens and controlling the timing and visibility of the boot screen during application initialization. The project includes a native asset generation tool that uses a command line interface to create and configure launch image assets for different mobile platforms. It enables the creation of animation-integrated launch screens, allowing for custom exit animations and transitions through integration with external animation libraries. The library c
Expo is a universal mobile framework designed to build native iOS and Android applications from a single codebase using web-standard technologies. It provides a comprehensive development environment that includes a unified runtime for testing, cloud-based infrastructure for compiling and signing native binaries, and automated tools for managing the entire mobile release lifecycle, including app store submission. The framework distinguishes itself through a plugin-based native configuration engine that programmatically modifies project files, allowing developers to integrate native modules wit
:fireworks: A well-designed local image and video selector for Android
lottie-react-native is a React Native animation library and cross-platform vector animation engine used to render high-quality animations exported from After Effects via the Lottie file format. It functions as a Lottie animation player that allows mobile applications to display hardware-accelerated animations that maintain visual quality across different screen resolutions. The library serves as a dynamic animation controller, enabling the manipulation of playback, color filters, and text layers in real time. It provides the ability to change animation colors and visuals by applying filters t
This is a high-performance image component and native caching library for mobile applications. It provides tools for image optimization and asset preloading to reduce visual flicker and increase loading speeds. The project differentiates itself through a mobile asset preloader that downloads remote images into a local cache before they are requested. It also includes a system for assigning loading priority levels to ensure critical visual assets are fetched first and supports remote asset authentication by attaching custom HTTP headers to requests. The library covers a broad range of capabil
This project is a cross-platform mobile animation library and component wrapper that enables movement and style transitions for mobile UI elements. It functions as a keyframe animation engine and a preset motion library, allowing developers to apply visual effects to components through a declarative API. The library provides a set of built-in entrance, exit, and alert effects for rapid implementation. It also supports the definition of custom motion sequences and unique keyframes to create repeatable, branded visual experiences. The system covers a range of motion capabilities, including the
This project is a cross-platform mobile filesystem API that provides a native bridge for reading, writing, and organizing files and directories on iOS and Android devices. It serves as a native-module wrapper that maps JavaScript calls to native Java and Objective-C filesystem operations using asynchronous promises. The library includes a dedicated toolset for remote file transfers, enabling the downloading of files from URLs and the uploading of local content to remote servers with real-time progress tracking. It also provides a native device storage interface to access bundled application a
React Native AsyncStorage is a persistent key-value storage library designed for React Native applications. It provides a unified local storage interface that works identically on both iOS and Android, ensuring saved data remains available across app restarts and when the device has no network connectivity. The library uses an asynchronous background I/O queue to handle all storage operations without blocking the JavaScript thread, communicating with native storage engines through React Native's bridge protocol. It includes a serialization layer that converts JavaScript values to strings for
This project is a cross-platform animation library for React Native that provides a declarative engine for building high-performance user interfaces. It functions by offloading animation logic and interaction processing to the native UI thread, ensuring that visual transitions remain smooth and responsive even when the main application thread is under heavy load. The library distinguishes itself through a specialized architecture that transforms standard functions into units capable of executing directly on the native thread. It utilizes shared-memory synchronization to maintain consistent da
Vue Native is a framework that compiles Vue.js single-file components into React Native primitives, enabling developers to build native iOS and Android applications using Vue syntax. At its core, it provides a build-time compiler that transforms Vue components into React components, while hooking Vue's dependency-tracking reactivity system into React's component lifecycle to trigger re-renders when observed data changes. The framework wraps React Native's native module bridge so Vue components can access device APIs through Vue's reactivity system, and maps Vue's component syntax to React Nat
react-native-firebase is a modular set of libraries that integrates Firebase cloud services into cross-platform mobile applications. It serves as a native-SDK wrapper, mapping JavaScript method calls to native iOS and Android Firebase SDKs via the React Native bridge to provide a type-safe interface for mobile backend integration. The project enables connectivity to a wide array of cloud services, including user authentication and identity management, NoSQL cloud databases with real-time synchronization, and scalable cloud storage for media files. It also provides tools for sending push notif
This project is a graphics library for React Native that provides a cross-platform vector rendering engine. It maps SVG XML elements to native graphics APIs, allowing for the creation of scalable shapes and custom illustrations that maintain visual consistency across mobile and web environments. The library functions as a mapper that converts standard SVG markup into declarative component structures. It enables the creation of interactive vector interfaces by providing components that can detect and respond to user touch events. Its capability surface includes drawing basic geometric primiti
Aves is an Android media gallery application used for browsing and organizing images and videos. It functions as a multi-purpose tool that combines gallery browsing with a bulk media renamer, an EXIF metadata editor, a GPS media map viewer, and a privacy-focused media vault. The application distinguishes itself through advanced metadata handling, allowing users to modify binary headers to update timestamps and location tags. It features a dynamic pattern-based renaming engine that uses file metadata and cryptographic hashes to update filenames in bulk. Additionally, it provides a secure stora
This project provides cross-platform programmatic interfaces and UI components for integrating camera hardware into mobile applications. It serves as a tool for implementing image and video capture, as well as specialized scanning and recognition tasks. The library includes specialized capabilities for computer vision, including a barcode scanner for decoding various barcode types, a face detection tool to identify human faces in a live feed, and an optical character recognition engine for extracting written text from the camera stream. The system covers hardware configuration and control, i
TakePhoto is an Android media capture framework and image processing library designed to manage photo acquisition and manipulation. It provides a toolkit for capturing new images via the device camera and selecting existing images from the system gallery or local file storage. The framework distinguishes itself through automatic activity and session state restoration, which recovers the capture process after the system recycles an activity. It also includes a unified handler for managing runtime media permissions for camera and storage access across different Android versions. The library co
android-crop is an Android image cropping library and image picker. It provides a reusable view component for selecting and cropping rectangular areas of images within mobile applications. The project includes an interface for launching the system gallery to select photos and a visual tool for users to manually adjust image framing. It manages the process of extracting specific regions of a bitmap and discarding the surrounding pixels.
lottie-react-native is a library for rendering Lottie JSON animations as native graphics within a cross-platform mobile framework. It serves as a JSON-based animation renderer that parses design-exported files into high-performance vector animations on mobile devices. The framework uses a GPU-accelerated vector animation implementation to offload rendering to the device processor, reducing CPU load to maintain smooth motion. It provides a cross-platform motion framework for controlling animation playback, layout scaling, and dynamic color modifications across different mobile screens. The li
A collection of reference implementations and code samples for integrating Android camera hardware and software APIs. The project provides demonstrations for using both the Jetpack CameraX library and the low-level Camera2 API to implement photo and video capture features. The repository includes specialized implementations for high-performance recording, such as high-frame-rate slow motion and high-dynamic-range video. It also features examples of machine learning vision, demonstrating how to analyze live camera frames for object detection and QR code scanning. The project covers broad imag
Cosmopolitan is a cross-platform C runtime library and build framework that enables the creation of single-file, self-contained executables. By providing a unified set of system headers and a specialized compiler toolchain, it allows developers to write low-level systems code that executes natively across multiple operating systems without requiring recompilation for each target environment. The project utilizes a polyglot binary format and a system call shimming layer to intercept and translate kernel requests, effectively bypassing standard library dependencies. This approach consolidates a
This project is a community-driven knowledge base that serves as a centralized directory for the React and React Native ecosystems. It functions as a developer discovery portal, aggregating high-quality libraries, frameworks, and learning resources to assist in the research and selection of tools for modern web and mobile application development. The repository distinguishes itself through a hierarchical taxonomy that organizes a fragmented landscape of third-party software into functional domains. By utilizing markdown-based content curation, it provides a structured index that allows develo
This repository is a curated collection of official Dart packages and Flutter plugins maintained by the framework creators. It serves as a centralized source of modular code libraries and verified extensions designed to provide standardized access to native device hardware and operating system APIs. The collection provides cross-platform UI component libraries that ensure consistent interface elements and widgets across different operating systems. These official plugins integrate standard features into applications through a set of maintained libraries. The project covers a broad range of c
InstaMaterial is a Material Design social media interface implementation for Android. It serves as a mobile application frontend and navigation framework featuring scrollable content feeds, user profiles, and interactive social engagement elements. The project is distinguished by its complex motion design, including circular reveal animations that transition between screens from specific touch coordinates and sequenced entry effects that coordinate translation, alpha, and scale transforms. It also implements a custom camera integration system that utilizes shaders for circular image cropping
FlutterFire is a set of plugins and libraries that provide a Firebase SDK for applications built with the Flutter framework. It functions as a cloud services wrapper that maps Firebase cloud APIs to the Dart programming language, enabling backend integration for cloud data storage, user authentication, and serverless function execution. The project uses a plugin-based modular architecture to separate different cloud services into independent packages. It employs platform-interface abstractions and method-channel-based native interoperability to communicate with native Android and iOS SDKs thr