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lospec/pixel-editor

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1,100 stars·79 forks·JavaScript·GPL-3.0·24 viewsLospec.com/pixel-editor↗

Pixel Editor

Pixel-editor is a browser-based graphics tool designed for the creation and editing of pixel art. It provides a digital drawing environment that allows users to manipulate individual pixels on a grid-based canvas to produce retro-style graphics and sprite assets directly within a web browser.

The application features a local storage workspace manager that enables users to maintain a customizable creative workflow. By saving interface preferences and tool visibility settings directly to the browser, the editor allows for persistent workspace configurations tailored to specific project requirements.

The software utilizes a canvas-based rendering system and event-driven input handling to process drawing operations. It incorporates an immediate-mode interface layer to manage tool overlays and control visibility, ensuring that the workspace layout remains responsive during interactive editing sessions.

Features

  • Pixel Art Editors - Functions as a dedicated browser-based application for creating and editing pixel art with customizable tool configurations.
  • Browser-Based Drawing Applications - Operates as a browser-based drawing application for creating pixel-perfect artwork and sprite assets without server dependencies.
  • Canvas-Based Rendering - Renders pixel-based artwork directly onto an HTML5 canvas element for high-performance drawing operations.
  • Graphic Design Editors - Provides a browser-based environment for creating and editing visual assets without requiring local software installation.
  • Event-Driven Input Handlers - Processes mouse and touch interactions through an event-driven loop to translate gestures into pixel-grid drawing operations.
  • Immediate-Mode Rendering - Utilizes an immediate-mode rendering paradigm to manage interface overlays and tool visibility with minimal latency.

Star history

Star history chart for lospec/pixel-editorStar history chart for lospec/pixel-editor

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Frequently asked questions

What does lospec/pixel-editor do?

Pixel-editor is a browser-based graphics tool designed for the creation and editing of pixel art. It provides a digital drawing environment that allows users to manipulate individual pixels on a grid-based canvas to produce retro-style graphics and sprite assets directly within a web browser.

What are the main features of lospec/pixel-editor?

The main features of lospec/pixel-editor are: Pixel Art Editors, Browser-Based Drawing Applications, Canvas-Based Rendering, Graphic Design Editors, Event-Driven Input Handlers, Immediate-Mode Rendering.

Which projects share features with lospec/pixel-editor?

Projects with overlapping indexed features include: jvalen/pixel-art-react — Pixel Art React is a browser-based pixel art editor that runs entirely client-side with no server dependency. It… piskelapp/piskel — Piskel is a web-based graphics tool and pixel art editor designed for creating static sprites and frame-by-frame… hoffstadt/dearpygui — DearPyGui is a GPU-accelerated, immediate-mode graphical user interface framework for Python. It provides a… vurtun/nuklear — Nuklear is a portable, header-only immediate mode graphical user interface library written in C. It is designed to… donavon/use-persisted-state — Use-persisted-state is a React hook library that persists component state in browser storage and synchronizes updates… gabrielecirulli/2048 — This is a browser-based puzzle game and HTML5 JavaScript application where players slide and merge numbered tiles on a…

Curated searches featuring Pixel Editor

Hand-picked collections where Pixel Editor appears.
  • Pixel Art and Tilemap Editors
  • Sprite manipulation tools

Projects sharing features with Pixel Editor

These projects share indexed features with Pixel Editor. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • jvalen/pixel-art-reactjvalen avatar

    jvalen/pixel-art-react

    5,849View on GitHub↗

    Pixel Art React is a browser-based pixel art editor that runs entirely client-side with no server dependency. It provides a grid canvas for drawing and editing pixel art, along with a frame-based animation engine that cycles through multiple frames with configurable playback speed controls. The editor distinguishes itself through its export capabilities, offering multi-format downloads as static images, animated GIFs, or sprite sheets. It also generates CSS code using box-shadow and keyframe techniques, allowing pixel art and animations to be embedded directly into web pages. Projects are per

    JavaScriptanimationcssdraw
    View on GitHub↗5,849
  • piskelapp/piskelpiskelapp avatar

    piskelapp/piskel

    12,588View on GitHub↗

    Piskel is a web-based graphics tool and pixel art editor designed for creating static sprites and frame-by-frame animations. It functions as an animated sprite creator that produces single frames and sprite sheets with adjustable scaling and layout. The project provides a grid-based interface for producing digital art and game assets. It supports both the creation of animated sequences for game characters and the design of static images tailored for game engines. The tool includes capabilities for layer-based composition and frame-based animation sequencing. It also offers a standalone deskt

    JavaScript
    View on GitHub↗12,588
  • hoffstadt/dearpyguihoffstadt avatar

    hoffstadt/DearPyGui

    15,217View on GitHub↗

    DearPyGui is a GPU-accelerated, immediate-mode graphical user interface framework for Python. It provides a high-performance toolkit for building interactive desktop applications by leveraging native hardware-accelerated rendering backends across multiple operating systems. By utilizing an immediate-mode execution model, the library offers direct control over the rendering loop and element state, enabling the creation of responsive, dynamic interfaces. The framework distinguishes itself through its ability to handle complex, high-frequency visual updates, making it suitable for real-time data

    C++cppcross-platformdearpygui
    View on GitHub↗15,217
  • vurtun/nuklearvurtun avatar

    vurtun/nuklear

    14,186View on GitHub↗

    Nuklear is a portable, header-only immediate mode graphical user interface library written in C. It is designed to function as a lightweight framework for creating interfaces that render directly to hardware, making it suitable for integration into custom graphics engines, embedded systems, and resource-constrained environments. The library operates by generating abstract draw commands that are converted into vertex buffers, allowing for hardware-accelerated rendering through standard graphics APIs. By utilizing an immediate mode approach, the interface state is defined and updated within the

    Ccc89gui
    View on GitHub↗14,186
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