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Back to linebender/xilem

Projects sharing features with Xilem

30 open-source projects similar to linebender/xilem, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • linebender/druidlinebender avatar

    linebender/druid

    9,710View on GitHub↗

    Druid is a native user interface toolkit and 2D graphics engine for the Rust programming language. It functions as a retained-mode, data-driven framework for building graphical user interfaces that run across Linux, macOS, and web browsers via WebAssembly. The toolkit distinguishes itself through a data-first approach to UI design, utilizing lenses to isolate subsets of global application state and synchronize them with specific widgets. This allows the visual layout to update automatically when the underlying data model changes. Its capability surface includes a constraint-based box layout

    Rust
    View on GitHub↗9,710
  • google/skiagoogle avatar

    google/skia

    10,762View on GitHub↗

    Skia is a high-performance 2D graphics rendering library used for drawing text, geometries, and images on digital surfaces. It functions as a hardware-accelerated graphics engine that offloads drawing operations to the GPU, a vector graphics processor for SVG and complex paths, and a typography engine for shaping and drawing characters with Unicode support. The project provides a cross-platform image codec for encoding and decoding standard image formats into raw pixel data across multiple operating systems. It also enables the development of user interfaces that maintain visual consistency a

    C++
    View on GitHub↗10,762
  • lhorie/mithril.jslhorie avatar

    lhorie/mithril.js

    14,490View on GitHub↗

    Mithril.js is a JavaScript framework for building single page applications. It functions as a virtual DOM library and reactive UI framework, providing a system to synchronize application state with visual elements to ensure interfaces update instantly. The toolkit includes a built-in client side router that maps browser URL paths to specific components without reloading the page. It also features an integrated HTTP request client for performing asynchronous network calls to remote APIs for data retrieval and transmission. The framework covers broad capabilities for frontend development, incl

    JavaScript
    View on GitHub↗14,490

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  • vobyjs/vobyvobyjs avatar

    vobyjs/voby

    907View on GitHub↗

    Voby is a signal-based framework for building reactive user interfaces. It utilizes fine-grained observables to track data dependencies and trigger direct updates to the document object model, bypassing the need for a virtual DOM reconciliation process. By wrapping state in proxies, the framework automatically intercepts mutations to ensure consistent data flow across the application. The framework distinguishes itself through a focus on performance and lifecycle precision. It employs reactive update batching to group state changes into single execution cycles, minimizing redundant operations

    TypeScriptfastfine-grainedframework
    View on GitHub↗907
  • lapce/floemlapce avatar

    lapce/floem

    4,020View on GitHub↗

    Floem is a native desktop UI framework and cross-platform toolkit for building high-performance user interfaces. It functions as a reactive UI library that uses a signal-based state management system to automatically synchronize the interface with data changes via lightweight observable primitives. The framework utilizes a GPU-accelerated rendering engine to ensure visual consistency and high performance across different desktop operating systems. It features a layout engine based on flexible box and grid models to create responsive screens that adapt to various window sizes. The toolkit cov

    Rustnativerustui
    View on GitHub↗4,020
  • appsmithorg/appsmithappsmithorg avatar

    appsmithorg/appsmith

    40,051View on GitHub↗

    Appsmith is a low-code platform designed for building internal business tools, such as operational dashboards and administrative panels. It enables developers to construct dynamic user interfaces by dragging and dropping modular widgets onto a canvas and binding them directly to backend data sources. The platform utilizes a reactive framework that automatically updates interface elements and triggers functions whenever underlying data or widget properties change, eliminating the need for manual event handling. The platform distinguishes itself through a server-side proxy architecture that exe

    TypeScriptadmin-dashboardadmin-panelsapp-builder
    View on GitHub↗40,051
  • marko-js/markomarko-js avatar

    marko-js/marko

    14,375View on GitHub↗

    Marko is a component-based web framework and HTML-based template engine used to build reactive user interfaces. It functions as a server-side rendering framework that compiles declarative templates into optimized JavaScript for efficient browser execution. The framework utilizes virtual DOM-less rendering to map template expressions directly to DOM nodes. It employs ahead-of-time template compilation and server-side HTML streaming to send rendered fragments to the client in chunks. The system manages user interfaces through a component-based view hierarchy with reactive data binding and fine

    JavaScriptclient-side-renderingdomfrontend
    View on GitHub↗14,375
  • android/architecture-samplesandroid avatar

    android/architecture-samples

    45,719View on GitHub↗

    This project is a collection of reference implementations demonstrating recommended patterns for organizing code and managing data flow in Android applications. It provides structural examples of layered architecture, separating code into presentation, domain, and data layers to decouple business logic from data sources. The repository includes specific samples for implementing declarative user interfaces that automatically update their visual state based on underlying data changes. It further demonstrates how to manage object lifetimes and component dependencies to reduce boilerplate and sim

    Kotlinandroidandroid-architecturesamples
    View on GitHub↗45,719
  • infernojs/infernoinfernojs avatar

    infernojs/inferno

    16,420View on GitHub↗

    Inferno is a virtual DOM UI library and high-performance DOM renderer used for building component-based user interfaces. It functions as a server-side rendering engine and a client-side framework that synchronizes application state with the visual interface through a declarative structure. The project distinguishes itself as a React-compatible UI framework, providing a compatibility layer that allows components designed for other reactive environments to run without modification. Its capability surface covers virtual DOM management, including node diffing and reconciliation, and a full serve

    JavaScript
    View on GitHub↗16,420
  • mono/skiasharpmono avatar

    mono/SkiaSharp

    5,449View on GitHub↗

    SkiaSharp is a cross-platform 2D graphics engine and .NET wrapper for the Skia Graphics Library. It provides a rendering API for drawing shapes, paths, and bitmaps across mobile, desktop, and server environments, functioning as both a raster graphics library and a hardware-accelerated drawing API. The project enables the creation of custom vector drawings and dynamic UI components through precise control over strokes, fills, and mathematical transformations. It also supports programmatic image manipulation, allowing for the loading and modification of pixel arrays. Its capabilities cover bas

    C#androidcross-platformdot-net
    View on GitHub↗5,449
  • remote-android/redroid-docremote-android avatar

    remote-android/redroid-doc

    6,422View on GitHub↗

    This project is an Android container runtime that enables the deployment of GPU-accelerated Android instances on Linux hosts across multiple hardware architectures. It provides a cloud-based environment for virtualized Android devices, functioning as a containerized implementation of the Android operating system to support scalable device instances. The system distinguishes itself through a cross-architecture runtime capable of executing ARM-based Android applications on x86 hardware via binary translation layers. It further utilizes host GPU resources to provide high-performance graphics ren

    Shellandroidcontainerdocker
    View on GitHub↗6,422
  • red/redred avatar

    red/red

    6,009View on GitHub↗

    Red is a programming language with a native compiler that translates high-level source code into standalone executables for Windows, macOS, and Linux without external runtime dependencies. It combines a cross-platform GUI development framework that renders native operating system widgets from a single codebase with a reactive data binding system that automatically synchronizes UI state with data sources. The language also includes an embedded DSL and parsing engine based on PEG grammar rules for defining and processing domain-specific languages within the language itself. The project distingu

    Red
    View on GitHub↗6,009
  • hecrj/icedhecrj avatar

    hecrj/iced

    30,762View on GitHub↗

    Iced is a cross-platform GUI library for Rust designed for building native desktop applications. It functions as a reactive toolkit that manages application state by mapping user interactions to messages, which then trigger automatic view refreshes. The framework utilizes a rendering system that supports both hardware-accelerated GPU graphics and software backends to ensure compatibility across multiple operating systems. It implements a reactive model inspired by the Elm architecture to coordinate state updates and view reconciliation. The toolkit includes a flexible layout engine and a mod

    Rust
    View on GitHub↗30,762
  • sixlabors/imagesharpSixLabors avatar

    SixLabors/ImageSharp

    7,954View on GitHub↗

    ImageSharp is a .NET image processing library and manipulation framework used for decoding, encoding, and modifying digital images. It functions as a comprehensive toolkit for resizing, cropping, and applying pixel-level filters while managing color profiles and pixel data across various file formats. The project integrates a 2D vector graphics engine and a typography rendering engine to draw geometric shapes, paths, and complex stylized text onto images. It also includes a geometry boolean operation library for calculating intersections, unions, and differences between complex polygons and c

    C#bmpc-sharpdrawing
    View on GitHub↗7,954
  • redox-os/orbtkredox-os avatar

    redox-os/orbtk

    3,780View on GitHub↗

    Orbtk is a cross-platform GUI framework and UI toolkit for building desktop applications using the Rust programming language. It functions as a widget-based library that provides a collection of reusable interface components and a template system for defining custom visual elements. The framework includes a localization and theming engine used to manage multi-language text translation and dynamic visual styles. It enables the creation of consistent layouts and custom widgets across different operating systems and hardware. The toolkit covers a broad range of capabilities, including window ma

    Rustcross-platformentity-componentgui
    View on GitHub↗3,780
  • frontendmasters/front-end-handbook-2018FrontendMasters avatar

    FrontendMasters/front-end-handbook-2018

    4,193View on GitHub↗

    This project is a comprehensive front-end development guide and roadmap designed to help engineers master the skills and professional standards required for modern web development. It serves as a technical reference for mastering HTML, CSS, and JavaScript, providing structured learning paths and a map of the professional competencies needed to transition from a beginner to a professional web engineer. The resource functions as a categorized directory and ecosystem overview of the JavaScript landscape. It catalogs industry-standard frameworks, libraries, and utilities, offering specific recomm

    HTMLdevelopment-handbookfront-endfront-end-developer
    View on GitHub↗4,193
  • solidjs/solidsolidjs avatar

    solidjs/solid

    35,621View on GitHub↗

    Solid is a declarative JavaScript framework for building user interfaces through fine-grained reactivity. By utilizing a compile-time template transformation process, it converts JSX into direct DOM manipulation instructions, eliminating the need for a virtual tree. This architecture allows the framework to track dependencies at the individual element level, ensuring that state changes trigger surgical updates to the interface. The framework distinguishes itself through its isomorphic rendering pipeline, which shares reactive logic across server and client environments to support both initial

    TypeScriptdeclarativefine-grainedjavascript
    View on GitHub↗35,621
  • dioxuslabs/dioxusDioxusLabs avatar

    DioxusLabs/dioxus

    36,400View on GitHub↗

    Dioxus is a cross-platform development framework designed for building native desktop, mobile, and web applications from a single codebase. It utilizes a declarative component model and macro-powered syntax to define reusable interface elements, which are then rendered as native widgets or web elements. At its core, the framework employs a signal-based reactivity system that tracks state dependencies to trigger granular updates, ensuring efficient interface performance without re-rendering the entire application tree. The framework distinguishes itself through a unified full-stack runtime tha

    Rustandroidcssdesktop
    View on GitHub↗36,400
  • vuejs/vuevuejs avatar

    vuejs/vue

    209,900View on GitHub↗

    Vue is a progressive, component-based JavaScript framework designed for building reactive user interfaces and single-page applications. It centers on a declarative template system that transforms HTML into efficient render functions, allowing developers to organize complex interfaces into isolated, reusable units that synchronize automatically with application state. The framework distinguishes itself through a dependency-tracking reactivity system that monitors data access during rendering to trigger precise updates. It provides a flexible architecture that supports both incremental adoption

    TypeScriptframeworkfrontendjavascript
    View on GitHub↗209,900
  • moreswift/swift-cross-uimoreSwift avatar

    moreSwift/swift-cross-ui

    1,598View on GitHub↗

    Swift Cross UI is a cross-platform framework for building native user interfaces using a single declarative codebase. It leverages Swift-native language features, such as result builders and property wrappers, to provide a type-safe syntax for defining application layouts and state. The framework automatically reconciles the interface by tracking data changes and updating only the affected parts of the view tree. The project utilizes a platform-specific backend abstraction to map declarative code to native components across multiple operating systems, including macOS, Windows, Linux, iOS, and

    Swiftappkitdeclarative-uigtk
    View on GitHub↗1,598
  • trueadm/infernotrueadm avatar

    trueadm/inferno

    16,420View on GitHub↗

    Inferno is an isomorphic JavaScript framework and virtual DOM UI library used for building user interfaces. It functions as a server-side rendering engine that converts virtual nodes into HTML strings for the server and hydrates them on the client to optimize initial load speeds and search engine indexing. The framework features a synthetic event system that provides a normalized interface for handling browser interactions consistently across different web environments. It employs a reactive UI model to synchronize state-driven updates and reactive streams with the browser document object mod

    JavaScript
    View on GitHub↗16,420
  • meteor/meteormeteor avatar

    meteor/meteor

    44,779View on GitHub↗

    Meteor is a full-stack JavaScript application platform and real-time application server. It provides a unified development environment for building web and mobile applications using a single language for both the client and server. The platform functions as a cross-platform app framework, allowing a single codebase to be deployed across web, iOS, Android, and desktop environments. It differentiates itself through a real-time server that automatically synchronizes data between servers and clients to enable live updates. The system includes a unified development command-line interface to manag

    JavaScriptbuild-systemframeworkhacktoberfest
    View on GitHub↗44,779
  • ryansolid/solidryansolid avatar

    ryansolid/solid

    35,623View on GitHub↗

    Solid is a reactive UI library and isomorphic JavaScript framework used for building component-based user interfaces. It functions as a declarative component library and state management system that updates the DOM without using a virtual DOM. The framework utilizes fine-grained reactivity and proxy-based state management to track dependencies and trigger precise updates to specific text or attributes. It supports isomorphic rendering through streaming server-side rendering and progressive hydration, allowing content to be generated on both the server and the client. The system covers declar

    TypeScript
    View on GitHub↗35,623
  • didi/mpxdidi avatar

    didi/mpx

    3,905View on GitHub↗

    MPX is a cross-platform framework designed to build applications for multiple mini-program ecosystems and the web from a single codebase. It utilizes a static transpilation pipeline to transform source code into platform-specific bundles, employing a single-file component system that encapsulates templates, logic, and styles. The framework provides a reactive state management system that automatically synchronizes application data with the user interface through computed properties and watchers. The project distinguishes itself through a robust build-time toolchain that supports sub-package p

    JavaScript
    View on GitHub↗3,905
  • emilk/eguiemilk avatar

    emilk/egui

    29,409View on GitHub↗

    This library is an immediate mode graphical user interface toolkit that reconstructs the entire interface every frame. By executing procedural code within a high-frequency loop that matches the display refresh rate, it allows developers to define interactive elements and state updates directly. The framework utilizes a multi-pass rendering approach to resolve layout dependencies, ensuring that widget sizes and positions are calculated accurately before final placement to prevent visual jitter. The project functions as a cross-platform graphics toolkit, providing a portable rendering layer tha

    Rusteguigame-developmentgamedev
    View on GitHub↗29,409
  • vanjs-org/vanvanjs-org avatar

    vanjs-org/van

    4,390View on GitHub↗

    Van is a reactive JavaScript UI framework designed for building user interfaces with state binding and automatic DOM updates without a virtual DOM. It functions as a buildless frontend framework, allowing the creation of reactive applications using standard JavaScript functions that run directly in the browser without a compilation step. The framework includes a reactive state manager that uses proxy-based objects to track dependencies and trigger targeted UI updates. It provides a server-side rendering tool for generating static HTML and a corresponding client-side hydration process to attac

    JavaScriptdata-bindingdomdom-manipulation
    View on GitHub↗4,390
  • ripple-ts/rippleRipple-TS avatar

    Ripple-TS/ripple

    7,379View on GitHub↗

    Ripple is a full-stack TypeScript web framework and reactive UI library used for building interfaces with server-side rendering. It organizes user interfaces into a hierarchy of reusable, scoped components with built-in state management and client-side hydration. The framework is distinguished by its fine-grained reactivity, which updates specific DOM elements without requiring full component re-renders. It integrates server-side logic and client-side components within a single TypeScript codebase, enabling a unified full-stack development workflow. The system covers a broad range of capabil

    JavaScript
    View on GitHub↗7,379
  • reactivecocoa/reactivecocoaReactiveCocoa avatar

    ReactiveCocoa/ReactiveCocoa

    19,835View on GitHub↗

    ReactiveCocoa is a functional reactive programming framework and Cocoa UI binding layer. It provides a library for composing asynchronous data streams and managing application state through signals and functional operators. The framework functions as an Objective-C data binding library that links object properties and method calls to reactive streams using runtime dynamism and swizzling. It includes a utility to convert traditional key-value observation notifications into composable streams for synchronized state tracking. The project covers reactive UI programming by connecting interface el

    Swift
    View on GitHub↗19,835
  • livewire/livewirelivewire avatar

    livewire/livewire

    23,448View on GitHub↗

    Livewire is a full-stack framework for PHP that enables the development of reactive, dynamic user interfaces using server-side classes and templates. By bridging the gap between server-side logic and client-side DOM updates, it allows developers to build interactive web applications without writing custom JavaScript. The framework operates as a component-based library, where modular units encapsulate interface logic, state, and event handling directly on the server. The framework distinguishes itself through a reactive architecture that automatically synchronizes state between the browser and

    PHP
    View on GitHub↗23,448
  • lit/litlit avatar

    lit/lit

    21,679View on GitHub↗

    Lit is a library for building lightweight, interoperable web components. It provides a base class that leverages native browser APIs to encapsulate state, logic, and styles, allowing developers to create custom elements that function consistently across any modern web project. The framework distinguishes itself through a reactive property system that automatically triggers efficient, batched DOM updates. By utilizing tagged template literals, it defines declarative UI structures that are compiled into optimized update instructions. Its architecture emphasizes modularity through a reactive con

    TypeScripthtml-templateslitlit-element
    View on GitHub↗21,679