awesome-repositories.com
Blog
MCP
awesome-repositories.com

Discover the best open-source repositories with AI-powered search.

ExploreCurated searchesOpen-source alternativesSelf-hosted softwareBlogSitemap
ProjectMCP serverAboutHow we rankPress
LegalPrivacyTerms
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
Back to librevr/revive

Projects sharing features with Revive

18 open-source projects similar to librevr/revive, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • valvesoftware/openvrValveSoftware avatar

    ValveSoftware/openvr

    6,615View on GitHub↗

    OpenVR is a software development kit and runtime that provides a unified API for accessing virtual reality hardware from multiple manufacturers. It abstracts vendor-specific headsets, controllers, and tracking systems into a common interface, enabling applications to work across different VR devices without requiring hardware-specific code. The SDK handles core VR operations including stereoscopic frame submission to a compositor, headset and controller tracking, and input binding that maps abstract application actions to physical device controls. The runtime is built around a modular driver

    C++hardwareopenvr-sdksdk
    View on GitHub↗6,615
  • facebookarchive/react-360facebookarchive avatar

    facebookarchive/react-360

    8,706View on GitHub↗

    React 360 is a framework for building immersive virtual reality experiences that run in a web browser using a declarative React component model. It functions as a browser-based VR platform and a WebGL VR renderer, enabling developers to create 360-degree panoramic and stereoscopic content without requiring native code installation. The framework provides a declarative VR component library that describes VR scenes as nested React components, with props mapping to 3D objects, lights, and camera positions. It handles user input from VR controllers, gaze tracking, and mouse events through a unifi

    JavaScript
    View on GitHub↗8,706
  • relativty/relativtyrelativty avatar

    relativty/Relativty

    7,190View on GitHub↗

    Relativty is an open-source virtual reality headset kit that can be built for around $200 using DIY hardware and firmware, designed to work with SteamVR. At its core, it provides firmware for a 3-DoF VR headset that handles sensor calibration, orientation tracking, and communication with a PC over USB, along with a custom SteamVR-compatible driver that connects the self-built headset to the SteamVR ecosystem for launching games. The project distinguishes itself with an experimental full-body tracking module that uses a webcam and a neural network on an NVIDIA GPU to estimate 3D body position,

    C++diyhardwaremaxim-xyz
    View on GitHub↗7,190

AI search

Explore more awesome repositories

Describe what you need in plain English — the AI ranks thousands of curated open-source projects by relevance.

Find more with AI search
  • thestonefox/vrtkthestonefox avatar

    thestonefox/vrtk

    3,719View on GitHub↗

    vrtk is a virtual reality interaction framework and locomotion system designed to build consistent 3D object interactions and user interfaces across different hardware. It provides a hardware-agnostic movement model that decouples player navigation logic from specific controller inputs to ensure cross-platform compatibility. The project includes a spatial UI kit for rendering 2D and 3D interactive menus and physical controls specifically for head-mounted displays. It utilizes an event-driven input layer to translate physical pointer and touch data into virtual object events and actions. The

    C#
    View on GitHub↗3,719
  • nukem9/dlssg-to-fsr3Nukem9 avatar

    Nukem9/dlssg-to-fsr3

    4,951View on GitHub↗

    This project is a GPU feature compatibility layer and frame generation mod. It functions as a DLL API emulator and wrapper that intercepts proprietary Nvidia DLSS Frame Generation calls and redirects them to an alternative implementation. The software enables AMD FSR 3 frame generation in games that natively support only Nvidia DLSS Frame Generation. It translates proprietary graphics requests into an open standard, allowing frame interpolation to run on graphics cards that are otherwise incompatible with the original vendor standards. The system employs DLL proxy wrapping and dynamic librar

    C++amddirectx-12game-development
    View on GitHub↗4,951
  • dualcoder/vgpu_unlockDualCoder avatar

    DualCoder/vgpu_unlock

    5,267View on GitHub↗

    vgpu_unlock is a set of software tools and driver modifications designed to unlock enterprise-grade virtualization features on consumer graphics hardware. It functions as a vGPU unlock tool and hardware device ID spoofer that allows a single graphics card to be shared across multiple virtual machines. The project achieves this by employing driver-level hooking, dynamic memory patching, and kernel-level device spoofing. These techniques intercept hardware identification queries and modify the operational state of the GPU driver at runtime to bypass manufacturer-imposed software restrictions.

    C
    View on GitHub↗5,267
  • naituw/ipapatchNaituw avatar

    Naituw/IPAPatch

    5,211View on GitHub↗

    IPAPatch is an iOS application patching and binary instrumentation tool. It is designed to inject dynamic libraries and custom frameworks into decrypted application packages to modify runtime behavior without requiring a jailbroken device. The tool functions as an external debugger interface, preparing applications to allow the setting of breakpoints and the inspection of objects in real time. It enables the integration of third-party service frameworks into existing applications to add new capabilities or specialized inspection tools. The project covers binary modification, including the pa

    Objective-Chackinghacking-toolios
    View on GitHub↗5,211
  • mosra/magnummosra avatar

    mosra/magnum

    5,169View on GitHub↗

    Magnum is a C++ middleware suite for cross-platform graphics development and real-time data visualization. It provides a hardware-agnostic rendering layer that translates graphics commands into platform-specific calls, ensuring consistent behavior across different GPU drivers and APIs such as Vulkan. The project focuses on decoupling application logic from underlying hardware through abstract graphics and system utilities. It features a plugin-based resource importer for 3D assets and audio, a hierarchical scene graph for spatial transformations, and a high-performance signal-based event syst

    C++
    View on GitHub↗5,169
  • alonemonkey/monkeydevAloneMonkey avatar

    AloneMonkey/MonkeyDev

    6,789View on GitHub↗

    MonkeyDev is a developer toolset for building, injecting, and deploying system extensions and custom dynamic libraries into mobile applications. It functions as an application patching tool and dynamic library injector designed to modify how mobile applications operate. The project provides a development environment for creating system extensions and tweaks, including tools for injecting libraries into decrypted binaries to enable debugging and symbol restoration on non-jailbroken hardware. It features a command-line interface for deploying hooks into system processes and third-party applicat

    Objective-Ccocoapodsiosiosopendev
    View on GitHub↗6,789
  • ax/apk.shax avatar

    ax/apk.sh

    3,795View on GitHub↗

    apk.sh is a mobile application patching framework and reverse engineering tool designed to inject custom instrumentation and logic into compiled Android binaries. It serves as a workflow manager for modifying application packages without requiring access to the original source code. The toolkit focuses on automating the process of injecting the Frida gadget into Android packages, enabling dynamic analysis and function hooking on non-rooted devices. It handles the end-to-end lifecycle of deconstructing, modifying, and resigning binaries to facilitate security research, malware analysis, and be

    Shellandroidandroid-reverse-engineeringapk
    View on GitHub↗3,795
  • johnno1962/injectioniiijohnno1962 avatar

    johnno1962/InjectionIII

    4,619View on GitHub↗

    InjectionIII is a suite of development utilities designed for runtime code reloading, expression evaluation, and automated code injection. It provides a system for recompiling modified source files and patching function pointers in a live process to update application behavior without requiring a full restart. The project utilizes Xcode build script extensions and a live code injector to deliver Swift and Objective-C changes to desktop applications and physical hardware. It features a runtime evaluator that executes string-based Swift expressions to inspect state and retrieve values from a ru

    Objective-Cevalhot-reloadinjection
    View on GitHub↗4,619
  • aframevr/aframeaframevr avatar

    aframevr/aframe

    17,557View on GitHub↗

    A-Frame is a declarative 3D scene engine and WebXR framework used to build virtual and augmented reality experiences directly in the web browser. It utilizes an entity component system where generic objects are assigned behaviors through attachable components and lifecycle hooks. The framework allows the assembly of immersive environments using HTML-like markup to define geometries, lighting, and materials. It implements WebXR standards to ensure consistent playback across different hardware and browsers, including support for VR headsets, desktops, and mobile devices. The system covers a br

    JavaScript3daframeaugmented-reality
    View on GitHub↗17,557
  • orhun/binsiderorhun avatar

    orhun/binsider

    3,938View on GitHub↗

    Binsider is a collection of specialized toolsets for hexadecimal editing, ELF structural analysis, system call tracing, and execution performance profiling. It provides a suite of utilities designed for binary reverse engineering, encompassing both static structural analysis and dynamic runtime monitoring of compiled binaries. The project distinguishes itself by combining low-level binary manipulation, such as a hex editor for raw byte modification, with an ELF binary analysis tool for inspecting file structures and metadata. It also includes a Linux system call tracer for observing dynamic b

    Rustanalysisbinarybinary-data
    View on GitHub↗3,938
  • pwn20wndstuff/undecimuspwn20wndstuff avatar

    pwn20wndstuff/Undecimus

    6,616View on GitHub↗

    Undecimus is an iOS jailbreak tool and firmware exploit utility designed to remove software restrictions and elevate system privileges on devices running iOS 11.0 through 12.4. It serves as a software implementation for bypassing system limits and performing unauthorized system modifications. The project functions as an installer for third-party package managers and substrates, enabling the deployment of alternative application stores. It also includes system recovery tools to diagnose errors and repair corrupted system packages following firmware modifications. The toolset covers low-level

    C
    View on GitHub↗6,616
  • apklab/apklabAPKLab avatar

    APKLab/APKLab

    3,878View on GitHub↗

    APKLab is an integrated security analysis platform and reverse engineering IDE for Android applications. It provides a unified environment for decompiling binaries into source code, repackaging modified applications into signed installers, and performing comprehensive security analysis. The platform distinguishes itself by combining static and dynamic analysis workflows. It enables the injection of runtime hooks and gadget libraries to monitor application behavior, while providing specialized patching capabilities to intercept and decrypt encrypted network traffic via a proxy. The toolkit co

    TypeScript
    View on GitHub↗3,878
  • kjcracks/clutchKJCracks avatar

    KJCracks/Clutch

    3,810View on GitHub↗

    Clutch is a command-line utility designed for security research on jailbroken mobile devices. It functions as a specialized toolkit for identifying, decrypting, and extracting installed mobile application binaries to facilitate manual code inspection and vulnerability assessment. The tool provides capabilities for removing platform-level encryption from protected software, allowing researchers to isolate core executable files from application bundles. By performing memory-mapped file dumping and reconstructing binary headers, it enables the conversion of protected applications into portable,

    Objective-C
    View on GitHub↗3,810
  • opa334/dopamineopa334 avatar

    opa334/Dopamine

    5,262View on GitHub↗

    Dopamine is an iOS jailbreak tool designed to provide root access and administrative privileges for devices running iOS 15 and 16. It functions as a system privilege escalation exploit that grants elevated permissions without modifying the read-only system partition. The project employs a semi-untethered root exploit model, meaning it requires a manual trigger after every reboot to restore root access. This approach allows for the bypass of system restrictions and the installation of unauthorized software. The tool manages root access and system customization through a variety of low-level c

    C
    View on GitHub↗5,262
  • aslody/virtualappasLody avatar

    asLody/VirtualApp

    11,010View on GitHub↗

    VirtualApp is an Android application virtualization engine and user-space sandbox that enables the execution of applications within an isolated environment. It allows for the running of multiple independent instances of the same application on a single device and supports private application installation without requiring system-level root access. The project features a comprehensive hooking framework for intercepting Java and native layer functions to modify application behavior. It includes tools for hardware simulation to spoof device models and system information, as well as a non-root pr

    Javaandroidframeworkplugin
    View on GitHub↗11,010