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larsiusprime avatar

larsiusprime/polymod

0
View on GitHub↗
199 stars·94 forks·Haxe·MIT·3 views

Polymod

Atomic modding framework for Haxe

Features

  • Modding - Listed in the “Modding” section of the Awesome Haxe Gamedev awesome list.

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Star history

Star history chart for larsiusprime/polymodStar history chart for larsiusprime/polymod

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

Frequently asked questions

What does larsiusprime/polymod do?

Atomic modding framework for Haxe

What are the main features of larsiusprime/polymod?

The main features of larsiusprime/polymod are: Modding.

Which projects share features with larsiusprime/polymod?

Projects with overlapping indexed features include: tmodloader/tmodloader — tModLoader is a modding framework and toolset designed for expanding game content and extending core game logic. It…

Projects sharing features with Polymod

These projects share indexed features with Polymod. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • tmodloader/tmodloadertModLoader avatar

    tModLoader/tModLoader

    5,099View on GitHub↗

    tModLoader is a modding framework and toolset designed for expanding game content and extending core game logic. It provides a polymorphic content API that allows for the creation of new items, NPCs, projectiles, and world assets through object-oriented inheritance. The project is distinguished by its advanced code modification capabilities, utilizing intermediate language bytecode patching and reflection-based private access to alter internal game behavior. It features a hot-reloading assembly runtime that enables developers to recompile and apply source code changes in real-time without res

    C#apigamesteam
    View on GitHub↗5,099