16 open-source projects similar to kozec/sc-controller, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Sc Controller alternative.
Goverlay is an easy graphical interface to configure linux gaming applications
This project is a suite of system optimization tools for SteamOS designed to tune kernel memory parameters, manage swap space, and perform disk cleanup on handheld hardware. It provides a command-line interface for executing system tweaks and managing configurations without a graphical user interface. The toolset includes a kernel memory tuner for adjusting swappiness and page allocation, a swap space manager for creating and resizing virtual memory files, and a disk cleanup utility to remove orphaned shader caches and compatibility data. It also enables the relocation of game data and shader
DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.
Steam Play compatibility tool to run DOS games using native Linux DOSBox
Steam Play compatibility tool to run adventure games using native Linux ScummVM
GameMode is a Linux system daemon that automatically applies CPU, GPU, and I/O performance optimizations when a game starts and reverts them when the game exits. It coordinates system-level tweaks by reading a plain-text configuration file, switching the CPU frequency scaling governor to performance mode, adjusting the I/O scheduler for low latency, and setting the graphics card to a high-performance power state through direct sysfs or driver interface writes. The project includes a daemon that communicates with game launchers via Unix domain sockets, a hybrid GPU launcher that wraps game exe
MangoHud is a Linux hardware monitor and performance overlay that displays real-time metrics and frame rates. It functions as a graphics API hook, intercepting Vulkan and OpenGL pipelines to render performance data directly onto the graphics buffer. The project serves as both a real-time monitor for CPU and GPU utilization, temperatures, and power draw, and a frametime data logger that records execution speed to disk for later benchmarking and analysis. Users can modify the overlay display, visual styles, and active metrics through configuration files, environment variables, or predefined pe
Synchronize games from other platforms into your Steam library
Steamtinkerlaunch is a game launch wrapper and Wine prefix orchestrator designed to manage the execution environment of games on Linux. It functions as a compatibility layer manager that downloads and organizes custom Wine and Proton versions, while creating isolated filesystem hierarchies and registry hives to prevent configuration conflicts between games. The project specializes in automating the installation of mod managers and script extenders within these isolated environments. It acts as a post-processing shader injector, managing the installation and dynamic library overrides required
Decky Loader is an open-source plugin system that extends the Steam Deck's gaming mode interface with community-made plugins and customizations. It functions as a plugin loader that injects JavaScript plugins into the Steam Deck's web-based interface at runtime, enabling real-time appearance and behavior changes without leaving the active gaming session. The system combines a CORS-bypassing proxy layer that intercepts and modifies HTTP fetch requests from plugins to remove same-origin restrictions, with a Python-to-TypeScript bridge that exposes Python functions as callable TypeScript methods