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KDE avatar

KDE/okular

0
View on GitHub↗
1,398 stars·166 forks·C++·9 viewsinvent.kde.org/graphics/okular↗

Okular

KDE document viewer

Features

  • Game Development Engines - Universal level editor for creating tile-based game maps.
  • E-Book Utilities - Universal document viewer supporting a wide range of file formats.

Star history

Star history chart for kde/okularStar history chart for kde/okular

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Okular

These projects share indexed features with Okular. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • achetagames/epic-asset-managerAchetaGames avatar

    AchetaGames/Epic-Asset-Manager

    506View on GitHub↗

    A frontend to Assets purchased on Epic Games Store

    Rust
    View on GitHub↗506
  • babluboy/bookwormbabluboy avatar

    babluboy/bookworm

    1,385View on GitHub↗

    A simple ebook reader for Elementary OS

    Valabookwormebook-readerelementaryos
    View on GitHub↗1,385
  • bevyengine/bevybevyengine avatar

    bevyengine/bevy

    46,634View on GitHub↗

    Bevy is a cross-platform game engine and framework built in Rust, designed for creating interactive simulations and graphical applications. It utilizes a data-oriented entity-component-system architecture to manage game state, organizing data into contiguous memory blocks to facilitate high-performance processing and massive parallelization of entities. The engine distinguishes itself through a modular plugin architecture and a system-based task scheduler that automatically parallelizes logic by analyzing data access patterns. By employing reactive change detection and deferred command buffer

    Rustbevygame-developmentgame-engine
    View on GitHub↗46,634
  • 4ian/gdevelop4ian avatar

    4ian/GDevelop

    20,609View on GitHub↗

    GDevelop is a no-code game engine designed for building interactive 2D applications through a visual scripting environment. It allows users to define game logic and object interactions using a graphical interface of conditions and actions, eliminating the need for traditional programming. The platform functions as a cross-platform creator, enabling the export of projects to web, desktop, and mobile environments from a single codebase. The engine is built on a modular game development extension framework that supports the creation and sharing of reusable behaviors and logic components. Develop

    JavaScript2d-game2d-game-engine3d
    View on GitHub↗20,609
Compare all 26 related projects→

Frequently asked questions

What does kde/okular do?

KDE document viewer

What are the main features of kde/okular?

The main features of kde/okular are: Game Development Engines, E-Book Utilities.

Which projects share features with kde/okular?

Projects with overlapping indexed features include: achetagames/epic-asset-manager — A frontend to Assets purchased on Epic Games Store. babluboy/bookworm — A simple ebook reader for Elementary OS. bevyengine/bevy — Bevy is a cross-platform game engine and framework built in Rust, designed for creating interactive simulations and… bjornbytes/lovr — Lua Virtual Reality Framework. defold/defold — Defold is a cross-platform game engine and integrated development environment used to create 2D and 3D games for… 4ian/gdevelop — GDevelop is a no-code game engine designed for building interactive 2D applications through a visual scripting…