30 open-source projects similar to ju-jl/reinforcementlearninganintroduction.jl, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
Dopamine is a reinforcement learning research framework designed for prototyping and testing algorithms across diverse simulated environments. It provides an agent development toolkit that utilizes a flat class hierarchy to facilitate the creation and extension of learning agents. The framework includes a standardization layer via environment wrappers that connect agents to various physics simulations and gaming environments. It also features a high-performance experience replay buffer for storing and sampling transition data to improve training stability, alongside a dedicated hyperparameter
Habitat-Lab is an open-source platform for training and evaluating embodied AI agents in photorealistic 3D indoor environments. It functions as a high-performance 3D indoor environment simulator that supports physics-based interaction, enabling research into navigation and manipulation tasks. The platform provides a modular task-environment abstraction that separates task logic from environment simulation, using configuration-driven pipeline assembly to compose simulation and training pipelines. It includes a hierarchical sensor-actuator architecture for mixing and matching perception and act
ChainerRL is a deep reinforcement learning library built on top of Chainer.
Revolutionizing Reinforcement Learning Framework for Diffusion Large Language Models Most comprehensive framework for dLLM's and multimodal dLLM's post-training
EasyR1 is a distributed model training system and reinforcement learning framework for large language and vision-language models. It functions as a multimodal trainer and an implementation of a Proximal Policy Optimization pipeline designed to refine the reasoning and perception capabilities of models that process both text and images. The system specializes in distributing reinforcement learning workloads across multiple compute nodes to manage high memory requirements. It optimizes hardware utilization through padding-free training and fine-tuning to fit large models onto available graphics
simpleRL-reason is a training framework designed to improve mathematical and logical deduction in large language models. It utilizes reinforcement learning and policy optimization to enhance the accuracy and transparency of step-by-step deduction chains. The project implements a pipeline that establishes baseline capabilities through supervised fine-tuning before applying reinforcement learning to maximize deductive accuracy. It features a reward modeling toolkit that calculates scalar feedback by comparing generated reasoning steps against verified mathematical ground truths. The framework
This library provides a comprehensive framework for fine-tuning, aligning, and distilling transformer-based language models. It serves as a toolkit for adapting models to specialized domains through supervised learning, while offering advanced methodologies to improve output quality and reasoning capabilities. The project distinguishes itself through specialized alignment and optimization techniques, including direct preference optimization and reinforcement learning, which allow models to be tuned against human preferences without complex reward modeling. It further supports training efficie
AReaL is a system for agent orchestration, distributed model training, and parameter-efficient tuning. It provides a framework for developing multi-turn reasoning agents and training large models using reinforcement learning from human feedback. The project implements a toolkit for improving the visual reasoning and geometry problem solving capabilities of vision-language models. It utilizes a memory-efficient tuning system to optimize mathematical and reasoning models across different inference backends. The infrastructure supports large-scale training through tensor, pipeline, and expert p
🕹️ A diverse suite of scalable reinforcement learning environments in JAX
TinyZero is a reinforcement learning framework and implementation designed to train language models to develop reasoning and self-verification abilities. It provides a training pipeline to optimize model performance on mathematical and logical tasks. The project serves as a minimal reproduction of the DeepSeek R1 architectural and training approach. It focuses on creating reasoning models that can solve structured problems through autonomous chain-of-thought discovery. The framework incorporates group relative policy optimization and reward-based self-correction to improve accuracy on logica
Persistent advantage learning dueling double DQN for the Arcade Learning Environment
Solutions of Reinforcement Learning, An Introduction
LLM Reasoners is a library to enable LLMs to conduct complex reasoning, with advanced reasoning algorithms. It approaches multi-step reasoning as planning and searches for the optimal reasoning chain, which achieves the best balance of exploration vs exploitation with the idea of "World Model"…
Agent Lightning is an optimization framework designed to refine the performance of individual AI agents within complex multi-agent systems. It provides a platform for improving decision-making and task execution by applying reinforcement learning, supervised fine-tuning, and automated prompt optimization. The framework distinguishes itself through its ability to isolate specific agents for targeted tuning, allowing developers to enhance individual behaviors while maintaining the stability of the broader system architecture. By utilizing a modular interface, it integrates with diverse agent fr
MM-EUREKA: Exploring the Frontiers of Multimodal Reasoning with Rule-based Reinforcement Learning
A deep Q learning demonstration using Google Tensorflow
VLM-R1 is a reasoning vision-language model and embodied AI framework designed to map visual inputs and language instructions into physical navigation waypoints and robotic actions. It functions as a multimodal policy optimizer and an open vocabulary detector capable of locating objects based on arbitrary natural language descriptions. The system distinguishes itself through the use of chain-of-thought reasoning and reinforcement learning to solve complex visual and spatial tasks. It utilizes a video semantic memory system, which employs a visual cache to maintain a history of live video for
An Open Source Approach to Scaling Up Reinforcement Learning on the Base Model
Baselines is a comprehensive suite of frameworks for reinforcement learning algorithm implementation, imitation learning, and training orchestration. It provides a library of standardized learning algorithms used to benchmark and replicate research results, alongside a deep learning policy framework for constructing neural network architectures such as multi-layer perceptrons, convolutional networks, and long short-term memory networks. The project includes a specialized imitation learning toolkit that enables agents to mimic expert behavior through behavior cloning and generative adversarial
OpenRLHF is a training framework and alignment library designed for reinforcement learning from human feedback across distributed GPU clusters. It provides tools for aligning large language models and multimodal vision-language models using algorithms such as PPO, GRPO, and DPO. The framework distinguishes itself through a distributed inference engine that overlaps sample rollout with training to increase throughput. It supports scaling to models exceeding 70 billion parameters via parameter sharding and handles long-context sequences through ring-attention sequence parallelism. The project
Agentic RL Training at Scale
Code for the Black-DROPS algorithm: "Black-Box Data-efficient Policy Search for Robotics", IROS 2017/ICRA 2018
Minimal and Clean Reinforcement Learning Examples
RLinf is a distributed reinforcement learning orchestrator and embodied AI training framework. It provides the infrastructure to train vision-language-action models and robotic policies using a combination of reinforcement learning and supervised fine-tuning. The system is designed for scaling workloads across GPU clusters, managing the placement of actors, rollout workers, and environment components. It features a specialized robotics data collection pipeline for gathering teleoperated demonstrations and simulation trajectories into standardized replay buffers, alongside a hardware interface