30 open-source projects similar to jctools/jctools, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best JCTools alternative.
ConcurrentQueue is a header-only C++ template library that provides a lock-free data structure for multi-producer multi-consumer thread communication. It functions as a synchronization primitive designed to coordinate data flow between concurrent execution units using atomic operations rather than traditional mutex locking. The library distinguishes itself through a design that minimizes contention and synchronization overhead. It utilizes sub-queue token mapping to distribute workloads across partitioned internal queues and supports bulk operations to transfer multiple data elements in singl
The Disruptor is a lock-free inter-thread messaging library and high-performance event bus. It implements a concurrent ring buffer designed for high-concurrency and low-latency message sequencing. The project utilizes a specific messaging architecture to eliminate lock contention, enabling high-throughput event routing and the exchange of continuous event streams between threads. It ensures strict first-in-first-out ordering and immediate data visibility across processing threads. The library provides capabilities for lock-free data streaming, sequential data ordering, and sequence-based eve
Napajs is an embeddable JavaScript engine and multi-threaded runtime designed to be integrated directly into other software applications as a component. It serves as a parallel computation framework that allows JavaScript code to execute across multiple threads, bypassing the standard single-threaded event loop limitation to handle CPU-intensive tasks. The runtime is distinguished by its ability to load and execute modules from the NPM ecosystem and its pluggable execution environment. This architecture allows for custom implementations of memory allocation, system logging, and performance me
CPlusPlusThings is an educational and technical resource collection featuring C++ coding exercises, a concurrency library, and a programming guide. It provides structured drills and real-world challenges to reinforce language proficiency and offers technical analysis of the internal implementation of the standard library. The project implements software architecture patterns and industry-standard idioms, including the singleton pattern and resource acquisition is initialization. It also includes a framework for building logging systems with configurable severity levels and output destinations
This project is a single-producer single-consumer concurrent queue for C++ designed for lock-free data exchange between threads. It provides a thread-safe mechanism to transfer data without the use of mutexes or locks. The queue is implemented as a contiguous circular buffer that supports dynamic capacity growth to prevent data loss when the queue reaches its limit. It utilizes atomic synchronization and wait-free index management to coordinate data access between the writing and reading threads. The library covers inter-thread communication and buffer management, offering both blocking and
High Performance data structures and utility methods for Java
redis-rs is a client library for interacting with Redis data stores using synchronous and asynchronous Rust interfaces. It serves as a driver for performing data caching, session management, and general data storage. The library features specialized support for Redis Cluster environments, including cluster-aware node routing and distributed data management. It distinguishes itself through zero-copy deserialization to minimize memory allocations and a multiplexed connection model that allows multiple concurrent requests to share a single network connection. The project covers a broad capabili
spdlog is a high-performance C++ logging library designed to record diagnostic messages and application events. It serves as an asynchronous logging framework and thread-safe library that coordinates access across concurrent threads to maintain message integrity. The project functions as a multi-target log router, distributing single events to multiple destinations such as consoles, files, and system daemons. It includes a log rotation manager that handles file lifecycles through basic, rotating, or daily rollover strategies to prevent disk exhaustion. The library covers a broad range of cap
Folly is a collection of high-performance C++ components designed as an extension to the C++ Standard Library for large-scale production environments. It provides specialized toolkits for memory management, concurrency, asynchronous workflows, and low-latency input and output operations. The project distinguishes itself through the provision of lock-free containers and bounded queues to minimize contention in multi-threaded applications, alongside a framework for managing deferred computations using futures and promises. It further offers specialized memory arenas and optimized implementation
Aeron provides infrastructure components for high-speed inter-process and network communication, archiving message streams, and coordinating replicated services. It functions as a system for moving data between remote applications or local processes with low latency and high throughput. The project distinguishes itself through a combination of shared memory for ultra-low latency inter-process communication and a reliable UDP messaging transport that supports both unicast and multicast. It further includes a consensus-based service orchestrator to maintain consistency across replicated state m
Cinder is a high-performance Python runtime implementation based on CPython. It is designed as an execution environment optimized for large-scale distributed systems and cloud environments. The project integrates a distributed memory cache and an asynchronous memory layer to manage data across multiple network nodes. It also provides a native C extension framework for developing high-performance compiled modules that link directly into the interpreter memory space. The system covers capabilities for asynchronous data retrieval, large-scale execution, and the integration of embedded scripting
HuLa is an open-source communication suite and cross-platform chat client designed for real-time instant messaging, voice, and video calls. It functions as an LLM-integrated messaging platform and an AI-powered social manager that synchronizes user data and settings across different operating systems. The platform integrates large language models to provide automated AI assistants, real-time message translation, and chat log summarization. It further utilizes artificial intelligence for user sentiment analysis to assist with social matching and risk management. The system includes a high-per
ET is a C# game server framework and distributed actor model runtime designed for large-scale multiplayer environments. It provides a comprehensive toolkit for building distributed game backends, incorporating a multiplayer network transport layer and a specialized suite for game AI and pathfinding. The framework is distinguished by its use of a distributed actor model to scale processing across multiple threads and servers, utilizing isolated actors for state management and messaging. It features a unified codebase architecture that allows shared logic between the server and client, enabling
The Android NDK samples provide a comprehensive collection of code examples demonstrating how to integrate C and C++ native code into Android applications. This repository serves as a practical guide for developers utilizing the Android Native Development Kit to implement performance-critical application components that require direct hardware access and low-level system interaction. The project highlights the use of the Java Native Interface to bridge managed code with native modules, enabling cross-language function calls and efficient data exchange. It demonstrates how to manage native act
A bounded multi-producer multi-consumer concurrent queue written in C++11
A modern, fast, lightweight thread pool library based on C++2x
Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all
Cpp-taskflow is a C++ task-parallelism framework and task graph scheduler designed to manage and execute complex dependency graphs of parallel tasks across CPU and GPU hardware. It provides a parallel algorithm library for high-performance implementations of reductions, sorts, pipelines, and iterations. The framework distinguishes itself through its ability to offload heavy computational workloads from a task graph to graphics processors for acceleration. It also includes a task profiling tool and a performance analysis interface for visualizing task execution flow and dependency structures t
Taskflow is a C++ task-parallel framework designed to build high-performance parallel workflows and complex dependency graphs. It provides a programming model that organizes computational work into directed acyclic graphs, enabling developers to manage concurrency, resource scheduling, and task dependencies across multi-core CPUs and GPU accelerators. The framework distinguishes itself through its ability to orchestrate heterogeneous systems, allowing for the integration of hardware-accelerated kernels and memory operations into unified execution pipelines. It supports dynamic runtime subflow
A bounded single-producer single-consumer wait-free and lock-free queue written in C++11
This project is a cross-platform mobile animation library and UI thread animation engine designed to create high-performance animations by running JavaScript logic directly on the UI thread. It functions as a multi-threaded JavaScript runtime that allows code to execute across multiple threads to improve concurrency and prevent frame drops. The library focuses on enabling fluid user interface interactions and high-frame-rate transitions that remain stable regardless of the main processing load. It provides a system for offloading animation logic from the main thread to ensure smooth motion an
FreeRTOS is a real-time operating system for embedded devices that provides a kernel for predictable task execution. It utilizes priority-based preemptive scheduling and deterministic timing to manage simultaneous hardware tasks. The project includes a symmetric multiprocessing kernel that distributes processing workloads across multiple CPU cores using a shared memory architecture. It also provides a thread-safe TCP/IP networking stack for managing internet protocol traffic and IPv6 connectivity on embedded processors. The system incorporates an embedded memory manager with fixed-size alloc
Flecs is a high-performance entity component system framework and data-oriented programming library. It serves as a simulation engine core and game engine architecture tool, decoupling state from behavior by separating entities, components, and systems. The framework features a runtime reflection layer for dynamic data inspection and a built-in scripting system for defining entity behavior without recompilation. It also includes a network interface and REST API for remote simulation administration and state querying. The library covers a broad surface of simulation capabilities, including ar
This project is a comprehensive technical interview question bank and reference library designed for software engineering roles at major technology companies. It serves as a study guide and knowledge base covering the core principles of high-performance systems programming and computer science theory. The collection focuses on deep technical domains, including C++ language mastery, distributed systems design, and database engineering. It provides detailed material on consensus protocols, cluster coordination, and the architectural differences between SQL and NoSQL implementations. The resour
Sidekiq is a Ruby background processing framework and asynchronous task runner. It functions as a Redis-backed background job processor that offloads heavy or time-consuming work from web requests to separate worker processes to ensure the main application remains responsive. The system operates as a Redis task queue, storing pending jobs in Redis to be processed concurrently by multiple threads. It provides a framework for distributed task queueing and asynchronous job scheduling to coordinate work across multiple server instances. The project covers Ruby application scaling by executing ba
sysbench is a database and system benchmark tool used to measure the throughput and latency of database systems and hardware components. It functions as a multi-threaded workload generator and hardware performance profiler designed to determine how systems perform under heavy load. The project serves as a scriptable benchmark engine, allowing for the definition of custom performance scenarios through scripts. It simulates real-world traffic patterns by generating random data based on mathematical probability distributions, such as Zipfian, Gaussian, or Pareto. Capabilities cover database per