Musikcube is a cross-platform audio player and high-performance C++ audio engine designed for managing local music libraries. It functions as both a terminal-based music player and a headless audio server capable of indexing metadata and playing audio across different operating systems. The project utilizes a client-server architecture that separates the core audio engine and metadata indexer from the user interface. This design allows it to act as a self-hosted audio streaming server, delivering music and metadata to remote clients via WebSocket and HTTP with support for real-time transcodin
This project is a native desktop application for Windows that functions as a mathematical calculation engine. It provides a graphical user interface for performing arithmetic and scientific operations, serving as an open-source reference implementation for standard system utilities. The application utilizes a declarative markup language to define its user interface, which is synchronized with the underlying data through an event-driven binding system. By employing a model-view-viewmodel pattern, the software separates presentation logic from business rules, while a native core handles mathema