awesome-repositories.com
Blog
MCP
awesome-repositories.com

Discover the best open-source repositories with AI-powered search.

ExploreCurated searchesOpen-source alternativesSelf-hosted softwareBlogSitemap
ProjectMCP serverAboutHow we rankPress
LegalPrivacyTerms
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
id-Software avatar

id-Software/DOOM-3Fork

0
View on GitHub↗
3,527 stars·737 forks·C++·GPL-3.0·11 views

DOOM 3

Doom 3 GPL source release

Features

  • Game Source Code - Source code for the first-person shooter.
  • Open Source Games - Doom 3 GPL source release.

Star history

Star history chart for id-software/doom-3Star history chart for id-software/doom-3

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

AI search

Explore more awesome repositories

Describe what you need in plain English — the AI ranks thousands of curated open-source projects by relevance.

Start searching with AI

Projects sharing features with DOOM 3

These projects share indexed features with DOOM 3. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • id-software/quakeid-Software avatar

    id-Software/Quake

    5,659View on GitHub↗

    This is the original C source code for the Quake game engine, a landmark first-person shooter engine from the 1990s. It is a retro game engine that renders 3D environments and processes player input in real time using CPU-based software rendering rather than GPU acceleration. The engine supports networked multiplayer gameplay over LAN or internet connections and is designed to be moddable, allowing users to create and run custom game modifications and levels. The engine's architecture includes a Binary Space Partition tree for efficient world geometry organization and visibility determination

    C
    View on GitHub↗5,659
  • id-software/quake-2id-Software avatar

    id-Software/Quake-2

    3,197View on GitHub↗

    Quake-2 is a game engine designed for the development of first-person shooters and the rendering of three-dimensional environments. It provides the core framework for processing real-time physics and player input within interactive 3D spaces. The engine supports software extensibility, allowing for the direct modification of source code to change gameplay mechanics and engine behaviors. This makes it a resource for retro game engineering and the study of early 3D development techniques. Its technical capabilities include vertex-based software rendering, BSP-tree spatial partitioning, and PVS

    C
    View on GitHub↗3,197
  • id-software/doomid-Software avatar

    id-Software/DOOM

    18,936View on GitHub↗

    This project is a first-person shooter game engine and a pseudo-3D rendering engine written in C. It serves as a software framework for rendering three-dimensional environments and managing entity physics. The engine includes a networked multiplayer system designed to synchronize game state and player actions across a client-server network. It utilizes a portable codebase that allows game logic to be adapted across different operating systems and hardware architectures. Core capabilities cover 3D game engine architecture, including spatial partitioning and depth-based rendering. The system a

    C++
    View on GitHub↗18,936
  • id-software/quake-iii-arenaid-Software avatar

    id-Software/Quake-III-Arena

    8,053View on GitHub↗

    Quake III Arena is a first-person shooter game engine and arena combat simulator. It consists of the original C++ game source code for a cross-platform 3D game designed to run on Windows, Linux, and Mac. The project provides the source code necessary to render a first-person shooter experience, focusing on player-versus-player battles in closed 3D environments. It serves as a resource for legacy game preservation and the study of early 3D game engine construction. The engine incorporates spatial partitioning, client-side prediction, and state synchronization to manage multiplayer networking

    C
    View on GitHub↗8,053
Compare all 30 related projects→

Frequently asked questions

What does id-software/doom-3 do?

Doom 3 GPL source release

What are the main features of id-software/doom-3?

The main features of id-software/doom-3 are: Game Source Code, Open Source Games.

Which projects share features with id-software/doom-3?

Projects with overlapping indexed features include: id-software/wolf3d — The original open source release of Wolfenstein 3D. id-software/quake-iii-arena — Quake III Arena is a first-person shooter game engine and arena combat simulator. It consists of the original C++ game… id-software/doom — This project is a first-person shooter game engine and a pseudo-3D rendering engine written in C. It serves as a… id-software/quake — This is the original C source code for the Quake game engine, a landmark first-person shooter engine from the 1990s.… id-software/quake-2 — Quake-2 is a game engine designed for the development of first-person shooters and the rendering of three-dimensional… jmechner/prince-of-persia-apple-ii — This project is a 6502 assembly language implementation of a platformer featuring running, jumping, and swordfighting,…