This is a Raft consensus library and distributed consensus engine implemented in Go. It provides the primitives necessary to build fault-tolerant distributed services by implementing a replicated state machine that ensures a group of servers agree on a shared system state through leader election and log replication.
The project distinguishes itself through a pluggable architecture for storage backends and snapshot storage, decoupling the consensus logic from physical persistence. It includes specialized mechanisms for leadership transfer, protocol version management to support rolling upgrades, and a dedicated heartbeat processing handler to prevent disk latency from interfering with failure detection.
The library covers a broad range of distributed system capabilities, including quorum-based consensus, automated state checkpointing, and log compaction via snapshots. It also provides comprehensive observability through cluster health monitoring and performance metrics, as well as testing utilities for simulating network partitions and verifying consensus correctness.