awesome-repositories.com
Blog
MCP
awesome-repositories.com

Discover the best open-source repositories with AI-powered search.

ExploreCurated searchesOpen-source alternativesSelf-hosted softwareBlogSitemap
ProjectMCP serverAboutHow we rankPress
LegalPrivacyTerms
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
G

GuyQuad/Custom-2D-Colliders

0
View on GitHub↗
0 stars·0 forks·6 views

Custom 2D Colliders

Features

  • Physics Engines - Custom collider shapes for 2D physics interactions.

Star history

Star history chart for guyquad/custom-2d-collidersStar history chart for guyquad/custom-2d-colliders

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

AI search

Explore more awesome repositories

Describe what you need in plain English — the AI ranks thousands of curated open-source projects by relevance.

Start searching with AI

Frequently asked questions

What are the main features of guyquad/custom-2d-colliders?

The main features of guyquad/custom-2d-colliders are: Physics Engines.

Which projects share features with guyquad/custom-2d-colliders?

Projects with overlapping indexed features include: armory3d/haxebullet — Bullet 3D Physics bindings for Haxe. bero1985/kraft — Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games. bulletphysics/bullet3 — Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision… chabinka/unity3d-quadtree-collision-detection. chandlerprall/goblinphysics — GoblinPhysics. anuraghazra/verly.js — Easy to integrate verlet physics engine.

Projects sharing features with Custom 2D Colliders

These projects share indexed features with Custom 2D Colliders. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • armory3d/haxebulletarmory3d avatar

    armory3d/haxebullet

    95View on GitHub↗

    Bullet 3D Physics bindings for Haxe.

    C++
    View on GitHub↗95
  • bero1985/kraftBeRo1985 avatar

    BeRo1985/kraft

    126View on GitHub↗

    Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.

    Pascal
    View on GitHub↗126
  • bulletphysics/bullet3bulletphysics avatar

    bulletphysics/bullet3

    14,243View on GitHub↗

    Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision dynamics within 3D environments and robotics applications. It functions as a computational framework for determining complex geometric intersections and contact manifolds between objects in simulated space. The library distinguishes itself through a distributed rendering framework that scales heavy graphical workloads and scene generation tasks across large clusters of machines. This capability enables the production of massive datasets by distributing complex scene generation acr

    C++computer-animationgame-developmentkinematics
    View on GitHub↗14,243
  • anuraghazra/verly.jsA

    anuraghazra/Verly.js

    0View on GitHub↗

    Easy to integrate verlet physics engine.

    View on GitHub↗0
Compare all 30 related projects→