30 open-source projects similar to google/flexbox-layout, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Flexbox Layout alternative.
Material is a mobile user interface framework designed for building responsive and consistent native applications. It provides a declarative component architecture that allows developers to construct complex interfaces through modular, self-contained elements that manage their own state and rendering logic. The framework distinguishes itself through a constraint-based layout engine that calculates component geometry by solving spatial relationships between elements, ensuring layouts adapt automatically to varying screen sizes. It also features a hierarchical design system that propagates styl
FlatUIKit is a flat design framework and component library for iOS. It provides a set of reusable interface elements and styling tools to implement a minimal aesthetic across native mobile applications. The kit replaces standard iOS controls with a collection of pre-styled components, including buttons, text fields, and segmented controls. It utilizes a predefined flat color palette, custom font integration, and a dedicated icon set to ensure a cohesive visual identity. The framework covers a wide range of UI elements, including customizable input controls, table cells, and navigation compon
material-dialogs is a Kotlin UI component library that provides a collection of modal dialogs and bottom sheets for Android applications. It is designed to implement user interface elements that follow Material Design standards. The library provides specialized modal interfaces for selecting calendar dates, clock times, and specific color values. It also includes system chooser integrations for selecting files and directories from local storage. Beyond pickers, the library covers a broader range of interaction components including text input dialogs, modal alerts with action buttons, and bot
React-admin is a framework for building data-driven administrative interfaces that connect to REST or GraphQL backends. It provides a comprehensive suite of tools for managing the full lifecycle of administrative applications, including resource-oriented routing, declarative form scaffolding, and context-driven state management. By utilizing a modular adapter-based architecture, the framework abstracts backend communication, allowing developers to build consistent CRUD interfaces that handle data fetching, authentication, and synchronization automatically. The project distinguishes itself thr
AsyncDisplayKit is an asynchronous UI framework and performance library for iOS. It provides a collection of performant alternatives to standard views, allowing developers to build responsive interfaces by offloading layout and rendering tasks to background threads. The framework is centered around a declarative layout engine based on a flexbox model, which calculates element positions and sizes asynchronously. It utilizes a node-based abstraction to wrap native views, enabling the instantiation and configuration of UI hierarchies on background threads to prevent main thread blocking. The sy
Yoga is an embeddable UI layout library and engine that implements the flexible box model used in web standards. It functions as a cross-platform tool for computing user interface geometry, calculating element sizes and positions without relying on a specific operating system's rendering. The engine provides a portable C++ core to ensure identical layout calculations across Android, iOS, and the web. It utilizes an abstract node interface to separate the layout logic from the host UI framework, allowing it to be integrated into native applications. The system manages interface rendering thro
Yoga is a cross-platform layout engine and embeddable core that determines the dimensions and offsets of hierarchical element trees. It provides a C++ implementation of the Flexbox layout model to calculate element positions and sizes based on web standards, ensuring a uniform appearance across diverse devices and operating systems. The engine is designed for portability via a C API, allowing the layout logic to be integrated into various host languages and platforms. It utilizes an incremental layout system that identifies modified subtrees and recalculates positions only for changed nodes a
Floem is a native desktop UI framework and cross-platform toolkit for building high-performance user interfaces. It functions as a reactive UI library that uses a signal-based state management system to automatically synchronize the interface with data changes via lightweight observable primitives. The framework utilizes a GPU-accelerated rendering engine to ensure visual consistency and high performance across different desktop operating systems. It features a layout engine based on flexible box and grid models to create responsive screens that adapt to various window sizes. The toolkit cov
ComponentKit is a declarative UI framework for building iOS interfaces through composition of small, reusable components. It provides a structured approach to constructing user interfaces where each component is defined as an immutable, pure function of its inputs, enabling predictable rendering and state management. The framework supports both stateless and stateful components, with controllers that can be attached to manage persistent state across component updates. The framework distinguishes itself through its component architecture that emphasizes explicit data flow and compile-time safe
Opentui is a terminal user interface framework for building interactive command line applications. It provides a component-based system featuring a flexbox layout engine, a virtual node component tree, and a low-level 2D cell array renderer. The project is distinguished by a sophisticated keyboard binding engine that maps complex multi-stroke sequences and chords to named commands using prioritized, reactive layers. It also implements a plugin architecture that allows external modules to inject custom UI components into designated layout slots and extend input logic at runtime. Its capabilit
ReactXP is a framework for building cross-platform mobile and web applications from a single codebase using React. It provides a declarative interface that maps to different native implementation sets depending on the target environment. The project enables consistent visual experiences across operating systems through a flexbox-based layout engine, a virtual stack for navigation management, and a unified native-bridge API for accessing system services. It distinguishes itself with specialized capabilities for declarative animation orchestration, platform-specific logic resolution, and an aut
Taffy is a layout engine that calculates the size and position of user interface components. It is a language-agnostic tool that computes element geometry using Flexbox and Grid algorithms. The engine operates on custom tree structures and node storage through a trait-based interface. This design allows it to be integrated into various programming languages and custom memory management systems. The system handles UI layout computation, including leaf node measurement and floating point pixel snapping to prevent blurring on displays. It utilizes layout result caching to avoid redundant calcul
flutter_screenutil is a responsive UI framework and adaptive layout tool for Flutter. It provides a system for scaling layout dimensions and fonts based on a reference design to ensure consistent proportions across different screen resolutions and devices. The toolkit functions as a screen metrics provider that retrieves real-time device properties, including screen width, height, pixel density, and safe area dimensions. It specifically handles layout adaptation during device orientation changes and split-screen mode updates. The framework covers adaptive typography management, layout dimens
Legend List is a high-performance list rendering library designed to display massive collections of data with varying item heights. It utilizes windowed virtualization and a measured-height cache to render only the visible portion of a list, preventing lag and maintaining a smooth frame rate. The library specializes in bidirectional infinite scrolling and stable scroll anchoring, which prevents visual jumps when content is prepended to the top of a list. It includes specific alignment capabilities to keep content pinned to the bottom, supporting the layout requirements of chat interfaces. To
This project is a high-performance, lightweight C graphics library designed for creating interactive user interfaces on resource-constrained embedded hardware. It functions as a comprehensive framework that provides a widget toolkit, a rendering engine, and hardware-agnostic drivers to support the development of graphical displays on microcontrollers and embedded systems. The framework distinguishes itself through a flexible, object-oriented widget hierarchy and a declarative layout engine that supports responsive design patterns like flexbox and grid systems. It enables developers to synchro
FTXUI is a C++ terminal user interface library and cross-platform console framework used for building interactive command line applications. It functions as a declarative terminal layout engine and a component-based UI toolkit that enables the creation of responsive interfaces. The library is distinguished by its terminal graphics and animation capabilities, allowing for the rendering of custom shapes, data plots, and smooth visual transitions using easing functions. It provides a comprehensive set of interactive widgets and a layout system utilizing flexbox and grid containers that adapt to
JVFloatLabeledTextField is a reusable UIKit component for iOS that provides a text input field with a floating label. It animates the placeholder text into a hovering label when the field is focused or contains text, maintaining visual context for the user during data entry. This library functions as a programmable interface element for native applications developed with Swift and Objective-C, specifically designed to implement modern mobile form design patterns. The component manages these interactions through a combination of state-driven label transitions and constraint-based layout anima
RESideMenu is an iOS side menu component and user interface framework element used to implement the side-drawer navigation pattern on Apple mobile devices. It provides a sliding side panel that organizes top-level application sections and navigation links. The component specifically implements a parallax navigation menu, which shifts content layers at different speeds to create a sense of depth during transitions. This allows for the creation of a sliding menu that moves content visually when controllers are opened from either side of the screen. The system manages the interface through gest
AndroidSlidingUpPanel is an Android custom view component and sliding panel library used to create draggable overlays that slide up from the bottom of an application screen. It functions as a nested scrolling UI framework that coordinates touch events between a draggable panel and its internal scrollable content. The library distinguishes itself through a parallax effect implementation that shifts background content at different speeds than the foreground panel. It supports the definition of intermediate anchor points to create partial-view states and allows for transition physics customizati
SCLAlertView-Swift is a Swift UI component and animation library used to create customizable alert views for iOS. It provides a visual interface for notifying users of system events, errors, or successes within mobile applications. The library focuses on implementing animated transitions and polished dialogs that deviate from standard native alerts. It includes tools for building animated alert views to provide user feedback through visual transitions.
Recyclerlistview is a cross-platform virtualized list component for React Native and web. It functions as a cell-recycling UI library that reuses a small set of off-screen components by updating their data rather than creating new views for every item. The framework includes a dynamic grid layout engine that supports staggered grids and variable item heights, allowing for instant switching between list and grid view modes. The library provides capabilities for virtual scrolling management, including viewability tracking, sticky headers, and scroll position restoration. It also supports infin
This library is a headless virtualization engine designed to optimize performance for large-scale list and grid rendering in Vue applications. By mounting only the elements currently visible within the viewport, it minimizes browser operations and memory usage, allowing interfaces to remain responsive even when handling massive datasets. The engine distinguishes itself through a headless layout abstraction that decouples virtualization logic from specific markup, enabling the creation of custom interfaces without enforcing rigid container styles. It features automatic, dynamic size calculatio
react-virtualized is a library of components for rendering massive lists and tables by drawing only the elements visible in the viewport. It provides specialized layout managers including a windowed grid component and a dynamic height list manager. The project includes a masonry layout engine for packing items of varying heights and widths, as well as an infinite scroll interface for incrementally fetching and appending data. The library covers a broad range of virtualization capabilities, including frozen grid elements, reverse list rendering, and synchronized viewport scrolling. It also su
This is a React drag and drop library designed for building accessible draggable lists and reorderable elements. It provides a cross-input interaction framework that manages events across mouse, touch, and custom sensor inputs to create interactive user interfaces. The library includes a virtualized list manager to maintain high frame rates when handling large datasets by processing only the elements currently visible on the screen. It also supports custom input sensor integration, allowing for the registration of specialized input types to trigger and control drag operations. The system cov
This project is a collection of reference implementations and sample applications for Flutter. It provides practical examples covering API integration, user authentication, data persistence, and a gallery of UI patterns. The repository distinguishes itself by offering a wide array of functional demos, including implementations for Google and email-based identity verification, cloud database synchronization, and the use of both relational and key-value local storage. It also includes specialized utility examples such as expense tracking, tip calculation, and body mass index tools. The project
This project provides a set of customizable calendar and date-picking interfaces for cross-platform mobile applications. It includes an interactive date grid and a date picker interface used for selecting single dates or date ranges. The components support localized date displays, allowing month names and date formatting to adapt to different languages and regional settings. Users can navigate months via a scrollable grid and mark specific days with custom highlights or indicators to signify events and status. The library covers date selection constraints to block specific dates and a select
This project is a curated study guide and knowledge base designed to assist software engineers in preparing for technical interviews within the iOS development ecosystem. It provides a structured collection of questions and answers focused on Swift and Objective-C, serving as a comprehensive reference for mastering the core concepts required for professional technical assessments. The repository distinguishes itself by bridging the gap between theoretical knowledge and practical application. It covers essential industry-standard practices, including architectural patterns, memory management s
🔥 Lightweight Image/Picture lazyload based on Intersection API
With Diagonal Layout explore new styles and approaches on material design