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Genbox/VelcroPhysics

0
View on GitHub↗
736 stars·115 forks·C#·MIT·7 views

VelcroPhysics

The project is under development. Consider donating to support the effort.

Features

  • Physics Engines - C# port of Box2D.

Star history

Star history chart for genbox/velcrophysicsStar history chart for genbox/velcrophysics

How this analysis was created: This summary and feature list were written by an AI model that read the project's README and public documentation pages. Each feature links to the documentation it came from; stars, license and language come straight from the GitHub API. The model does not read the source code, and the analysis is refreshed when the project is re-analysed. Learn more on our About page.

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Frequently asked questions

What does genbox/velcrophysics do?

The project is under development. Consider donating to support the effort.

What are the main features of genbox/velcrophysics?

The main features of genbox/velcrophysics are: Physics Engines.

What are some open-source alternatives to genbox/velcrophysics?

Open-source alternatives to genbox/velcrophysics include: armory3d/haxebullet — Bullet 3D Physics bindings for Haxe. bero1985/kraft — Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games. bulletphysics/bullet3 — Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision… chabinka/unity3d-quadtree-collision-detection. chandlerprall/goblinphysics — GoblinPhysics. anuraghazra/verly.js — Easy to integrate verlet physics engine.

Open-source alternatives to VelcroPhysics

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  • armory3d/haxebulletarmory3d avatar

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    Bullet 3D Physics bindings for Haxe.

    C++
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  • bero1985/kraftBeRo1985 avatar

    BeRo1985/kraft

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    Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.

    Pascal
    View on GitHub↗126
  • bulletphysics/bullet3bulletphysics avatar

    bulletphysics/bullet3

    14,243View on GitHub↗

    Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision dynamics within 3D environments and robotics applications. It functions as a computational framework for determining complex geometric intersections and contact manifolds between objects in simulated space. The library distinguishes itself through a distributed rendering framework that scales heavy graphical workloads and scene generation tasks across large clusters of machines. This capability enables the production of massive datasets by distributing complex scene generation acr

    C++computer-animationgame-developmentkinematics
    View on GitHub↗14,243
  • anuraghazra/verly.jsA

    anuraghazra/Verly.js

    0View on GitHub↗

    Easy to integrate verlet physics engine.

    View on GitHub↗0
See all 30 alternatives to VelcroPhysics→