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Romm is a self-hosted game library manager and ROM management web interface. It serves as a central server for storing and categorizing game files and emulator firmware, providing a web-based browser to organize collections through automated library scanning and metadata retrieval. The project distinguishes itself by integrating a web-based emulator frontend that uses WebAssembly to play games directly in the browser. It further provides a game save synchronization server that uses SSH-based synchronization to transfer save states and progress between the server and registered handheld device
RomM is a self-hosted ROM manager and web-based game emulator designed to catalog and organize digital game libraries. It provides a central web interface for managing game files, tracking titles, and maintaining a digital repository of artwork and achievement data. The system enables gameplay through embedded browser-based emulation and the ability to trigger external local players. It differentiates its library management by automatically fetching metadata from external databases and using filename-pattern parsing to categorize games via tags. The platform supports multi-user environments
Qor is a Go admin framework and backend toolkit used for building administrative interfaces, headless content management systems, and REST API generators. It provides a structured environment for implementing business application backends, specializing in the management of structured content and media assets. The project distinguishes itself through comprehensive multi-language content management, featuring locale-based data versioning and a dedicated system for internationalization and translation administration. It further differentiates its offering with a built-in state machine implementa
Twill is a Laravel CMS toolkit and admin panel generator designed for building custom administrative consoles and content management systems. It serves as a headless CMS framework and a toolkit for defining content models and managing structured data through a dedicated administrative interface. The project features a visual block editor that allows publishers to arrange and configure reusable content sections via a drag-and-drop interface. It includes a dedicated digital asset manager for storing, cropping, and optimizing images and files across local or cloud storage, as well as a multiling
Gaseous Server is a self-hosted platform designed to organize, manage, and execute digital game collections. It functions as a centralized server that automatically scans local storage directories to detect and categorize game files, while simultaneously retrieving descriptive metadata from external community databases to maintain a structured and searchable library.
The main features of gaseous-project/gaseous-server are: Web-Based Emulators, Self-Hosted Game Library Managers, Self-Hosted Managers, Role-Based Access Control, Server Access Controls, User Access Controls, Game ROM Organization, Game Metadata Retrievers.
Projects with overlapping indexed features include: rommapp/romm — Romm is a self-hosted game library manager and ROM management web interface. It serves as a central server for storing… zurdi15/romm — RomM is a self-hosted ROM manager and web-based game emulator designed to catalog and organize digital game libraries.… qor/qor — Qor is a Go admin framework and backend toolkit used for building administrative interfaces, headless content… qbian61/forum-java — This project is a community discussion platform built on the Spring Boot framework, designed to facilitate knowledge… area17/twill — Twill is a Laravel CMS toolkit and admin panel generator designed for building custom administrative consoles and… octoprint/octoprint — OctoPrint is a web-based platform for remotely controlling and monitoring 3D printers. It provides a browser dashboard…