30 open-source projects similar to fluidinference/fluidaudio, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best FluidAudio alternative.
♪ A low-level library to play sound on multiple platforms ♪
pyAudioAnalysis is a Python library and framework for audio signal processing and analysis. It provides tools for extracting mathematical representations of sound, such as spectrograms, and implements a system for training and evaluating machine learning models to classify audio segments based on acoustic patterns. The project includes dedicated utilities for audio segmentation, which allow for the removal of silence and the detection of specific audio events to divide recordings into meaningful sections. It also provides data visualization capabilities that use dimensionality reduction to ma
SpeechBrain is an all-in-one deep learning toolkit designed for speech and audio processing. Built as a modular library, it provides a structured environment for developing, training, and deploying neural network models across a wide range of tasks, including automatic speech recognition, speaker identification, and audio enhancement. The framework distinguishes itself through a configuration-driven approach that separates model architecture and training hyperparameters from application logic. By utilizing externalized configuration files and standardized recipes, it enables reproducible rese
AudioKit is an audio framework for iOS, macOS, and tvOS that provides tools for digital audio synthesis, signal processing, and audio analysis. It functions as a synthesis engine for generating audio waveforms and textures, a processing library for modifying tonal characteristics, and a toolkit for extracting frequency and amplitude data from sonic signals. The framework utilizes a modular node architecture and graph-based signal routing to connect audio generators, processors, and outputs. It wraps low-level audio primitives in high-level classes to facilitate sound generation and modificati
Pygame is a framework for building interactive 2D applications and games using the Python programming language. It functions as a 2D graphics rendering engine, a game input and event manager, and a multimedia audio toolkit. The project serves as a wrapper for the Simple DirectMedia Layer, providing a Python interface for low-level access to graphics, audio, keyboard, mouse, and joystick hardware. Its capabilities cover 2D graphics rendering and image manipulation, digital audio playback and streaming, and the management of game entities and physics simulations. It also includes tools for rea
C library for cross-platform real-time audio input and output
Replace the system volume popup with a more subtle indicator.
🗣 An overlay that gets your user’s voice permission and input as text in a customizable UI
Beets is a command-line music library manager that automates the organization, standardization, and maintenance of digital audio collections. It functions as a relational database-backed system that identifies audio content through acoustic fingerprinting and retrieves accurate metadata from online databases to ensure consistent tagging and directory structures. The project distinguishes itself through an event-driven pipeline architecture and a modular plugin system, which allow users to intercept and customize library processing workflows. This extensibility enables the integration of exter
cross-library (GStreamer Core Audio MAD FFmpeg) audio decoding for Python
1. Overview DESCRIPTION INSTALLATION NEW: MIDI OUT OVER SERIAL MIDI FILE COMPATIBILITY CPU AND MEMORY (RAM) USAGE PORTABILITY CLASSES DEPENDENCIES 2. Class MidiFile MidiFile constructor parameters filename buffersize=100 MidiFile Methods Iterating through the events of a MIDI file play lengthus…
alto provides idiomatic Rust bindings for OpenAL 1.1 and extensions (including EFX).
Painless high-performance audio on iOS and Mac OS X
A simple C++ library for reading and writing audio files.