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Back to fleaflet/flutter_map

Projects sharing features with Flutter Map

30 open-source projects similar to fleaflet/flutter_map, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • openseadragon/openseadragonopenseadragon avatar

    openseadragon/openseadragon

    3,536View on GitHub↗

    OpenSeadragon is a JavaScript library and tiled image rendering engine designed for high-resolution image viewing. It functions as a deep zoom image viewer that renders massive images using a tiled pyramid approach, enabling smooth panning and zooming without requiring the full image file to be loaded. The project distinguishes itself through broad support for standardized image retrieval protocols, including the International Image Interoperability Framework (IIIF), IIPImage, Iris, and OpenStreetMap. It provides a hardware-accelerated rendering layer via WebGL to apply real-time filters and

    JavaScripthigh-resolutioniiifimage
    View on GitHub↗3,536
  • tomchentw/react-google-mapstomchentw avatar

    tomchentw/react-google-maps

    4,626View on GitHub↗

    This project is a Google Maps React wrapper and integration library that bridges the Google Maps JavaScript API with a declarative component-based architecture. It provides an interactive map component for rendering map views, markers, and overlays using geographic coordinates and custom HTML. The library serves as a geographic data visualization tool and a map-based search interface. It enables the implementation of place search functionality and autocomplete inputs integrated directly with the map view. The capability surface covers location-based services including route visualization, pa

    JavaScriptgoogle-maps-javascript-apireactreact-styleguidist
    View on GitHub↗4,626
  • mapbox/mapbox-gl-nativemapbox avatar

    mapbox/mapbox-gl-native

    4,452View on GitHub↗

    This project is a cross-platform mapping SDK and hardware-accelerated rendering engine implemented in C++. It provides a shared geospatial core that allows for the embedding of interactive maps into Android, iOS, macOS, Node.js, and Qt applications. The system focuses on high-performance vector tile rendering using OpenGL and GPU primitives to display interactive 3D landscapes and complex geospatial datasets. It transforms compressed protocol buffers into customizable visuals through a style-driven layer pipeline. The capability surface extends to comprehensive location services, including g

    C++
    View on GitHub↗4,452

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  • libgdx/libgdxlibgdx avatar

    libgdx/libgdx

    24,816View on GitHub↗

    LibGDX is a Java-based framework designed for cross-platform game development, enabling the creation and deployment of 2D and 3D games across desktop, mobile, and web environments from a single codebase. It functions as a comprehensive library that abstracts hardware-accelerated graphics, audio, input, and file system access, providing a unified interface for developers to manage game logic and application lifecycles. The framework distinguishes itself through a high-performance architecture that prioritizes efficiency and native interoperability. It utilizes a batch-oriented graphics pipelin

    Java2d3dandroid
    View on GitHub↗24,816
  • keplergl/kepler.glkeplergl avatar

    keplergl/kepler.gl

    11,871View on GitHub↗

    Kepler.gl is a web-based geospatial visualization framework designed for rendering large-scale location datasets. It functions as a modular React mapping component that enables developers to embed interactive, high-performance geographic visualizations into web applications, serving as a comprehensive engine for building browser-based GIS dashboards. The library distinguishes itself through a highly extensible architecture that centers on centralized state management. By utilizing a predictable state-driven model, it allows for the programmatic control of map layers, filters, and viewport set

    TypeScriptdata-visualizationgeospatialkepler
    View on GitHub↗11,871
  • openkraken/krakenopenkraken avatar

    openkraken/kraken

    4,918View on GitHub↗

    Kraken is a cross-platform UI framework and web standards runtime designed to build native applications using standard web markup and styling. It utilizes a Flutter-based rendering engine to process HTML and CSS, producing visually consistent user interfaces across mobile and desktop platforms. The system distinguishes itself by compiling the runtime to machine code and employing a synchronous rasterization pipeline to ensure animations and scrolling match the fluidity of native applications. It further integrates high-performance native components directly into a web-standard document object

    TypeScriptengineflutterkraken
    View on GitHub↗4,918
  • necolas/react-native-webnecolas avatar

    necolas/react-native-web

    22,159View on GitHub↗

    This project is a cross-platform user interface framework that maps mobile-native component primitives to standard web elements. It enables developers to build consistent applications that function across both mobile and web environments by providing a unified library of components and shared logic. The framework distinguishes itself through a specialized style engine that converts JavaScript object-based declarations into optimized, scoped CSS at runtime. It also features a responsive layout engine that implements a flexbox-based system, ensuring that interfaces adapt dynamically to differen

    JavaScriptcross-platformcss-in-jsgui-framework
    View on GitHub↗22,159
  • umicro/uviewumicro avatar

    umicro/uView

    4,212View on GitHub↗

    uView is a cross-platform UI framework and component library for uni-app. It provides a collection of pre-built user interface elements and layout templates used to create interfaces that function across different mobile operating systems and web-based mini-program platforms. The system uses a modular architecture that allows for the import of specific elements to minimize the final application bundle size. It also includes a JavaScript utility toolkit containing helper functions and programming tools to simplify common development tasks. The framework covers interface prototyping through st

    Vueuniappvueweixin
    View on GitHub↗4,212
  • jetbrains/compose-jbJetBrains avatar

    JetBrains/compose-jb

    19,136View on GitHub↗

    This is a Kotlin Multiplatform UI framework for building consistent user interfaces across desktop, web, and mobile platforms using a single codebase. It functions as a declarative framework that enables the creation of shared UI components that run across multiple target environments. The project includes a cross-platform desktop toolkit for managing native window features, system notifications, and hardware acceleration. For web targets, it provides a declarative interface library and a rendering engine that executes via WebAssembly to achieve high-performance execution in browsers. The fr

    Kotlin
    View on GitHub↗19,136
  • andlabs/uiandlabs avatar

    andlabs/ui

    8,356View on GitHub↗

    This project is a cross-platform UI framework and native desktop GUI library. It provides a unified set of instructions to render native windows, forms, and layouts across different operating systems by mapping high-level instructions to the native widgets and controls of the host environment. The toolkit includes a vector graphics engine for rendering custom shapes, gradients, and high-density images using brushes and matrices. It also serves as a native dialog provider for system-level operations such as file path selection and message box alerts. The library covers a broad range of GUI co

    Go
    View on GitHub↗8,356
  • alibaba/flutter-goalibaba avatar

    alibaba/flutter-go

    23,668View on GitHub↗

    flutter-go is a cross-platform UI framework and kit designed for building mobile and desktop applications using a Go backend and a Flutter frontend. It provides a communication bridge that enables Go functions to be executed from Dart code via a C-ABI foreign function interface. The project includes a Flutter UI component library and a frontend design gallery. These resources provide pre-designed interface patterns, reusable widgets, and interaction demos to assist with rapid application prototyping and consistent interface design across different operating systems. The framework covers nati

    Dart
    View on GitHub↗23,668
  • tamagui/tamaguitamagui avatar

    tamagui/tamagui

    14,302View on GitHub↗

    Tamagui is a cross-platform user interface framework designed to build high-performance, themeable applications that share logic and styling across web and mobile environments. It functions as a comprehensive design system orchestrator, providing a collection of type-safe components that compile to optimized atomic CSS for the web and native code for mobile platforms. By utilizing a build-time compiler, the framework eliminates runtime overhead, ensuring consistent visual output and interaction behavior regardless of the target platform. The framework distinguishes itself through its advanced

    TypeScriptatomic-csscss-in-jsoptimizing-compiler
    View on GitHub↗14,302
  • sky24n/flutter_wanandroidSky24n avatar

    Sky24n/flutter_wanandroid

    5,670View on GitHub↗

    This project is a cross-platform mobile app template and UI starter for Android and iOS. It provides a foundation for building consistent mobile interfaces from a single declarative codebase. The architecture implements a reactive state management framework using BLoC and RxDart to decouple business logic from the user interface. It also includes an internationalized mobile architecture to manage multi-language support and regional localization across the application. The codebase covers capabilities for mobile client implementation, including the rendering of remote content, local data pers

    Dartblocflutterrxdart
    View on GitHub↗5,670
  • xotahal/react-native-material-uixotahal avatar

    xotahal/react-native-material-ui

    3,786View on GitHub↗

    This project is a cross-platform mobile UI framework and component library for building native interfaces. It provides a suite of pre-built interface controls and a scalable design system to ensure a uniform visual language across mobile screens. The library is centered on a theme-based system that uses a centralized configuration object to manage colors, spacing, and typography. This configuration propagates through the component tree, allowing developers to customize the global theme or apply local style overrides to individual elements. The framework includes a collection of reusable Mate

    JavaScript
    View on GitHub↗3,786
  • material-components/material-componentsmaterial-components avatar

    material-components/material-components

    1,095View on GitHub↗

    Material Components is a cross-platform user interface framework and design system library that provides a collection of reusable interface elements. It is built to ensure consistent visual identity and interaction patterns across diverse web and mobile environments by utilizing shared design tokens and standardized development guidelines. The project distinguishes itself through a modular architecture that allows for the independent integration or extension of individual interface components. It supports both native and cross-platform implementations, enabling developers to maintain a unifie

    materialmaterial-componentsmaterial-design
    View on GitHub↗1,095
  • lapce/floemlapce avatar

    lapce/floem

    4,308View on GitHub↗

    Floem is a native desktop UI framework and cross-platform toolkit for building high-performance user interfaces. It functions as a reactive UI library that uses a signal-based state management system to automatically synchronize the interface with data changes via lightweight observable primitives. The framework utilizes a GPU-accelerated rendering engine to ensure visual consistency and high performance across different desktop operating systems. It features a layout engine based on flexible box and grid models to create responsive screens that adapt to various window sizes. The toolkit cov

    Rustnativerustui
    View on GitHub↗4,308
  • facebook/react-strict-domfacebook avatar

    facebook/react-strict-dom

    3,575View on GitHub↗

    react-strict-dom is a cross-platform UI framework designed to maintain consistent styling and layout across different operating systems and web browsers. It functions as a React Native DOM polyfill and a technical bridge that enables web-standard layout and event loop models to operate within non-browser environments. The project focuses on native platform web API polyfilling to allow DOM-like traversal and layout models to function on native platforms. It integrates React Native Web to share UI logic and styles while ensuring a uniform look and behavior for interface elements across diverse

    JavaScript
    View on GitHub↗3,575
  • google/gxuigoogle avatar

    google/gxui

    4,401View on GitHub↗

    gxui is an experimental Go GUI framework and cross-platform UI library used to create graphical user interfaces that run on multiple operating systems using a single codebase. The framework utilizes a WebGL web UI renderer that compiles Go application code into JavaScript to display interfaces within a web browser. It employs a cross-platform abstract interface to map UI primitives to different operating system rendering backends. The project covers the development of single-codebase application logic and the rendering of interfaces through hardware-accelerated graphics APIs.

    Go
    View on GitHub↗4,401
  • motiadev/motiaMotiaDev avatar

    MotiaDev/motia

    18,927View on GitHub↗

    Motia is a cross-platform frontend framework designed for building and maintaining scalable user interfaces. It functions as a component-based library that enables developers to assemble complex application layouts using a standardized set of modular building blocks. The framework utilizes a declarative layout engine to define interface structures, ensuring consistent behavior across different operating systems and screen sizes. By employing a state-driven reconciliation process, the system automatically synchronizes visual elements with the underlying data model, while a dependency injection

    Rustagentsaiapi
    View on GitHub↗18,927
  • flutter/samplesflutter avatar

    flutter/samples

    19,172View on GitHub↗

    This is a comprehensive library of code examples and reference implementations for building cross-platform user interfaces with Flutter. The project provides a collection of demo applications and guides designed to illustrate the implementation of design patterns, animation techniques, and testing workflows. The repository features specific demonstrations for native integration, including examples of embedding modules into existing native applications, using platform channels, and bridging native code with the framework. It also serves as an animation reference, providing implementations for

    Dart
    View on GitHub↗19,172
  • communitytoolkit/dotnetCommunityToolkit avatar

    CommunityToolkit/dotnet

    3,696View on GitHub↗

    This project is a general purpose library for the .NET ecosystem, providing a collection of reusable helper methods and APIs for common programming tasks. It encompasses a UI component library for cross-platform development, a toolkit for MVVM architecture, and specialized utilities for memory management and native interoperability. The library distinguishes itself through high-performance memory abstractions, such as pooled buffers and contiguous two-dimensional memory spans, designed to reduce garbage collection pressure. It also provides native interop wrappers and bindings to facilitate d

    C#csharpdotnetmaui
    View on GitHub↗3,696
  • flet-dev/fletflet-dev avatar

    flet-dev/flet

    15,611View on GitHub↗

    Flet is a cross-platform framework that enables developers to build interactive desktop, mobile, and web applications using only Python. By utilizing a declarative programming model, it allows for the construction of complex user interfaces through a hierarchical structure of components, removing the need for specialized knowledge of web-specific languages like HTML, CSS, or JavaScript. The framework distinguishes itself by offloading visual rendering to a high-performance graphics engine while maintaining application logic within a centralized server-side environment. This architecture synch

    Pythonandroidcross-platformdesktop
    View on GitHub↗15,611
  • ultralight-ux/ultralightultralight-ux avatar

    ultralight-ux/Ultralight

    5,027View on GitHub↗

    Ultralight is a GPU-accelerated HTML UI renderer and C++ framework designed for embedding web interfaces within native applications. It functions as a lightweight web browser and cross-platform UI framework that renders HTML, CSS, and JavaScript directly to CPU pixel buffers or GPU textures. The project distinguishes itself by allowing developers to emit raw geometry and draw calls via a custom GPU driver interface, eliminating intermediate CPU bitmaps. It provides deep integration between native logic and web environments through a C++ web interface library that binds native functions and ob

    CMakecross-platformdesktop-appsdirectx-11
    View on GitHub↗5,027
  • geekyants/nativebaseGeekyAnts avatar

    GeekyAnts/NativeBase

    20,389View on GitHub↗

    NativeBase is a comprehensive toolkit of accessible components and responsive design frameworks used to build consistent mobile and web applications. It provides a cross-platform UI component library and a React Native component framework that enable the creation of layouts across Android, iOS, and the web from a single codebase. The system is distinguished by a responsive design system that automatically adjusts layouts and global themes to fit different screen sizes and color modes. It utilizes a utility-based styling approach, allowing developers to apply visual styles directly through com

    TypeScript
    View on GitHub↗20,389
  • callstack/react-native-papercallstack avatar

    callstack/react-native-paper

    14,500View on GitHub↗

    React Native Paper is a cross-platform UI framework that provides a comprehensive suite of pre-built components based on Material Design specifications. It serves as a library for building consistent mobile interfaces by mapping high-level design elements to native platform primitives, ensuring a unified visual language across different operating systems. The library distinguishes itself through a global context provider that manages theme injection and portal-based overlay rendering for elements like modals and tooltips. Developers can apply custom brand identities by overriding default desi

    TypeScripthacktoberfestmaterial-designreact-native
    View on GitHub↗14,500
  • reactjs/react.devreactjs avatar

    reactjs/react.dev

    11,835View on GitHub↗

    React is a JavaScript library for building user interfaces through the composition of modular, self-contained components. It employs a declarative programming model where developers describe the desired visual state, and the library automatically manages the underlying document updates and state synchronization. By utilizing a virtual representation of the document, it calculates and applies minimal changes to the browser, ensuring efficient rendering even in complex applications. The library distinguishes itself through a sophisticated scheduling system that manages rendering work in increme

    JavaScriptdocumentationjavascriptreact
    View on GitHub↗11,835
  • slint-ui/slintslint-ui avatar

    slint-ui/slint

    22,987View on GitHub↗

    Slint is a declarative user interface framework designed for building native graphical applications across desktop, mobile, and embedded platforms. It utilizes a specialized markup language to define reactive interface components, which are then compiled into optimized machine code to ensure high performance and minimal resource consumption. By separating visual structure from application logic, the framework enables developers to create consistent interfaces that run efficiently on hardware ranging from resource-constrained microcontrollers to high-end desktop systems. The framework distingu

    Rustcppdeclarative-uidesktop
    View on GitHub↗22,987
  • software-mansion/react-native-reanimatedsoftware-mansion avatar

    software-mansion/react-native-reanimated

    10,674View on GitHub↗

    This project is a cross-platform animation library for React Native that provides a declarative engine for building high-performance user interfaces. It functions by offloading animation logic and interaction processing to the native UI thread, ensuring that visual transitions remain smooth and responsive even when the main application thread is under heavy load. The library distinguishes itself through a specialized architecture that transforms standard functions into units capable of executing directly on the native thread. It utilizes shared-memory synchronization to maintain consistent da

    TypeScriptanimationgesturejavascript
    View on GitHub↗10,674
  • dioxuslabs/dioxusDioxusLabs avatar

    DioxusLabs/dioxus

    39,667View on GitHub↗

    Dioxus is a cross-platform development framework designed for building native desktop, mobile, and web applications from a single codebase. It utilizes a declarative component model and macro-powered syntax to define reusable interface elements, which are then rendered as native widgets or web elements. At its core, the framework employs a signal-based reactivity system that tracks state dependencies to trigger granular updates, ensuring efficient interface performance without re-rendering the entire application tree. The framework distinguishes itself through a unified full-stack runtime tha

    Rustandroidcssdesktop
    View on GitHub↗39,667
  • fyne-io/fynefyne-io avatar

    fyne-io/fyne

    28,819View on GitHub↗

    Fyne is a cross-platform graphical user interface toolkit for the Go programming language. It provides a comprehensive framework for building native applications that run on desktop, mobile, and web environments from a single codebase. The toolkit centers on a canvas-based rendering engine and a device-independent layout engine, ensuring that visual elements maintain consistent dimensions and behavior across diverse operating systems and screen densities. The project distinguishes itself through a reactive data-binding system that automatically synchronizes application state with interface co

    Goandroidcross-platformfyne
    View on GitHub↗28,819