30 open-source projects similar to flame-engine/awesome-flame, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
A curated list of awesome things related to Roblox OSS.
A curated list of tools, tutorials, examples, and much more, for the awesome game development engines Construct 2 and Construct 3
Useful libraries, programs, literature, and mods for ComputerCraft and its forks.
A curated list of awesome PlayCanvas assets, resources, and more.
A curated list of open-source projects related to esports.
A curated list of awesome things related to Babylon.js
A curated list of awesome Gideros resources, classes and tips.
A curated list of awesome resources, related to game production process: books, articles, tools, project management stuff etc.
A curated list of awesome libraries, snippets, guides, and projects for GameMaker.
:video_game: A curated list of awesome game datasets, and tools to artificial intelligence in games
A curated list of amazingly awesome LÖVE libraries, resources and shiny things.
Actively maintained open-source game remakes.
🎮 📝 A curated list of libGDX resources to help developers make awesome games.
A curated list of free/libre plugins, scripts and add-ons for Godot
:video_game: :pencil: A list of Game Development resources to make magic happen.
Resources for game development on haxe
Awesome list of resources for Game Engine Development.
:speech_balloon: A curated list of gaming talks (development, design, etc)
A curated collection of game development learning resources
:european_castle: Fantasy literature worth reading
This project is a community-driven knowledge base that archives historical statements and insights from influential technology leaders. It functions as a reference library designed to preserve the intellectual history of the information technology field and the evolution of computing philosophy. The repository utilizes a static, flat-file data structure formatted in markdown, which eliminates the need for complex database management or server-side runtime environments. By leveraging a version control system, the project maintains a complete audit trail of all additions and editorial changes,
A list of amazing Newsletters
Nano is a distributed application framework designed for building systems using an actor-based messaging model. It functions as a distributed actor framework that decouples components through asynchronous messaging to maintain state isolation across a server cluster. The system acts as a cluster message dispatcher and session-aware request router, tracking client state to route incoming messages to the specific agent holding the session data. It utilizes a distributed agent registry to coordinate the dispatching of messages between multiple application instances acting as agents. The framewo
Leaf is a game server framework written in Go designed for building multiplayer game backends. It provides a modular backend architecture that organizes server logic into independent modules and includes a concurrent task scheduler for managing ordered, delayed, or recurring functions. The framework features a TCP and WebSocket server that manages simultaneous connections through a single interface. It incorporates a message router capable of decoding Protobuf and JSON data to map incoming network packets to specific internal server modules. The system includes capabilities for multi-protoco